Marronie Level 1 of the Dungeon (0, 0, D:1) 17 gold pieces (0, 2, D:1) 6 gold pieces (3, -5, D:1) a +0 hand axe (3, 2, D:1) a bat corpse (skeletalised by now) (6, 29, D:1) 6 stones (11, 44, D:1) 7 gold pieces (14, 19, D:1) a stone (14, 39, D:1) 19 gold pieces (16, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 24, D:1) an orb of light a hobgoblin corpse (skeletalised by now) (17, 12, D:1) a +0 hand axe (30, 8, D:1) 6 gold pieces (32, 0, D:1) 19 gold pieces (38, 7, D:1) a +0 hand axe (42, 15, D:1) a +0 leather armour (44, 13, D:1) a +0 robe (47, 8, D:1) 12 gold pieces (50, 7, D:1) a frilled lizard corpse (skeletalised by now) (53, -2, D:1) 16 gold pieces Level 2 of the Dungeon [Shop] Zesiny's General Store a +0 robe (9 gold) a +0 chain mail (63 gold) the +12 glaive of Prune {freeze, Prune} (1101 gold) Prune: It halves damage taken while paralysed, petrified or unconscious. a potion of brilliance (56 gold) a +0 ring mail (56 gold) a scroll of immolation (56 gold) a +0 scale mail (56 gold) (0, 0, D:2) a +0 club (1, -7, D:2) a ball python corpse (skeletalised by now) (1, 23, D:2) a hobgoblin skeleton (1, 24, D:2) a rat skeleton (2, 20, D:2) a bat skeleton (4, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 22, D:2) a +0 whip (12, 0, D:2) 5 stones (28, -12, D:2) an amulet of the acrobat Level 3 of the Dungeon (0, 0, D:3) a throwing net (3, 3, D:3) a +2 dagger of freezing (unseen) (5, 3, D:3) a +0 flail (6, 1, D:3) 5 large rocks (7, 6, D:3) a scroll of teleportation (9, 7, D:3) 5 gold pieces (15, 8, D:3) 7 gold pieces