Marronie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -10, D:1) a +0 dagger (5, 15, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (6, 6, D:1) 6 gold pieces (6, 16, D:1) an orb of light a goblin corpse (skeletalised by now) (6, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -21, D:1) a ball python corpse (10, -14, D:1) a +0 ring mail (11, -1, D:1) a frilled lizard corpse (skeletalised by now) (11, 3, D:1) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, -15, D:1) a +0 dagger a goblin corpse (14, 20, D:1) a +0 dagger a +0 club a +0 short sword 5 stones a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (15, -8, D:1) 6 stones (19, -9, D:1) a +0 club a goblin corpse (23, 8, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 25, D:1) a +0 robe (29, -23, D:1) a +0 whip 4 stones (30, 11, D:1) a ring of magical power (32, -14, D:1) a +0 sling (39, 9, D:1) a scroll of identify Level 2 of the Dungeon (0, 0, D:2) a bat corpse (1, 18, D:2) 10 gold pieces (2, 13, D:2) a ribbon worm corpse (14, 1, D:2) a ribbon worm corpse