Marronie Level 1 of the Dungeon (0, 0, D:1) 5 stones (7, -25, D:1) 9 gold pieces (11, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (12, -2, D:1) a +0 whip a gnoll corpse (skeletalised by now) (13, 5, D:1) 4 gold pieces (14, -9, D:1) 15 gold pieces (14, 6, D:1) an orb of light (17, -12, D:1) a potion of might Level 2 of the Dungeon (0, 0, D:2) 5 gold pieces (4, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 14 gold pieces (1, -6, D:3) the +3 bardiche of the Philosopher {freeze, *Rage rPois rC+ rCorr} rC+: It protects you from cold. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (1, 6, D:3) a bat corpse (2, -6, D:3) an adder corpse (8, 3, D:3) an adder corpse