Dungeon Crawl Stone Soup version 0.32-a0-1308-g275cc6b (webtiles) character file. Game seed: 4181279558528021249 245 Marronie the Slasher (level 6, -2/48 HPs) Began as a Coglin Monk on May 26, 2024. Slain by a gnoll zombie (3 damage) ... in an ossuary. The game lasted 00:09:28 (1299 turns). Marronie the Slasher (Coglin Monk) Turns: 1299, Time: 00:09:28 Health: -2/48 AC: 0 Str: 9 (11) XL: 6 Next: 10% Magic: 6/6 EV: 12 Int: 5 (8) God: Gold: 3 SH: 0 Dex: 20 (22) Spells: 5/5 levels left rFire . . . b - +1 long sword (elec) {Carmen} rCold . . . a - +0 falchion {Chinhae} rNeg . . . (no body armour) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: marked A: off-hand wielding, slow wielding, warmup strikes, no jewellery, agile 1, inability to read after injury 1 a: Invent Gizmo You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 falchion (offhand) {Chinhae} b - a +1 long sword of electrocution (weapon) {Carmen} Missiles d - 17 poisoned darts n - 11 atropa-tipped darts Wands m - a wand of flame (9) (quivered) Scrolls f - a scroll of fog {unknown} i - 2 scrolls of teleportation {unknown} l - 3 scrolls of identify {unknown} o - a scroll of revelation {unknown} Skills: + Level 4.3 Fighting * Level 5.2 Long Blades - Level 1.0 Armour - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 47% 1 Frozen Ramparts Ice 0% 1d1 85% 3 Hailstorm Conj/Ice 0% 3d5 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Vehumet Annotations: D:3 2 runed translucent doors Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You are agile. (Dex +4, Str/Int -1) You occasionally lose the ability to read scrolls when taking damage. Message History The jackal zombie bites you. The mummy hits you! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. You feel less invigorated. The jackal zombie closely misses you. The gnoll zombie completely misses you. The jackal zombie barely misses you. The gnoll zombie hits you. The jackal zombie closely misses you. The jackal zombie barely misses you. The human zombie attacks as it pursues you! The human zombie hits you. You hit the human zombie with your +0 falchion. The human zombie is lightly damaged. You hit the human zombie with your +1 long sword of electrocution. The human zombie hits you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel agile. The human zombie closely misses you. Okay, then. It was a potion of magic. Magic courses through your body. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The human zombie closely misses you. The gnoll zombie hits you. * * * LOW HITPOINT WARNING * * * The human zombie attacks as it pursues you! The human zombie hits you. * * * LOW HITPOINT WARNING * * * You slash the human zombie with your +1 long sword of electrocution! The human zombie is moderately damaged. You slash the human zombie with your +0 falchion! The human zombie hits you. * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll zombie Aim: a gnoll zombie (93% to hit) The puff of flame hits the gnoll zombie. The gnoll zombie is moderately damaged. The gnoll zombie hits you. You die... ...................# ...................# .......ß..ß........# ................M..# ..######..######...# ..# #..# #Z..# ..# #Z.# #ZZ.# ..# #.Z# #ZZ.# ..# ..ZM #@..# ..# ##.Z.. #...# ..# #.... #...# ..# #..... #...# ..# #.∩... #...# ..# #...# ..# #...# ..# #...# ..##############...# You could see a mummy, a jackal zombie, a hound zombie, 2 gnoll zombies and a human zombie. Vanquished Creatures An elf zombie (Ossuary) A human zombie (Ossuary) An iguana (D:4) 4 hound zombies (Ossuary) A mummy (Ossuary) 6 adder zombies (Ossuary) A dart slug (D:1) 2 ball pythons (D:1) 3 endoplasms 4 gnoll zombies (Ossuary) 2 hobgoblins A quokka (D:4) 2 bats (D:1) A goblin (D:1) 4 jackal zombies (Ossuary) 3 kobolds 4 kobold zombies (Ossuary) 2 orc zombies (Ossuary) A rat (D:1) 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 192 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 562 | D:3 | Found a radiant altar of Vehumet. 617 | D:3 | Found a large runed translucent door. 617 | D:3 | Found a large runed translucent door. 885 | D:4 | Reached skill level 1 in Stealth 885 | D:4 | Reached XP level 3. HP: 26/29 MP: 3/3 1023 | D:4 | Found a sand-covered staircase. 1031 | Ossuary | Entered an ossuary 1041 | Ossuary | Reached skill level 1 in Armour 1041 | Ossuary | Reached XP level 4. HP: 34/35 MP: 4/4 1070 | Ossuary | Reached skill level 4 in Long Blades 1107 | Ossuary | Reached XP level 5. HP: 42/42 MP: 5/5 1281 | Ossuary | Reached skill level 5 in Long Blades 1281 | Ossuary | Reached XP level 6. HP: 7/48 MP: 6/6 1291 | Ossuary | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 1291 | Ossuary | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1295 | Ossuary | HP: 2/48 [human zombie (5)] 1299 | Ossuary | Slain by a gnoll zombie Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_cross D:2: layout_loops_ring, serial_shops, shop, minmay_hexomino_f4, uniq_natasha D:3: layout_basic, vehumet_altar_wand_db, ebering_ghost_disaster_area D:4: layout_layer_cave, minitemple, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_tomb_1 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Armour | 1 | 1.0 Long Blades | 4 5 | 5.2 Fighting | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 50 | 63 || 113 Short sword | 26 | || 26 Long sword | 2 | 64 || 66 Evoke: Wand | | 2 || 2 Use: Potion | | 5 || 5 Armour: Robe | 23 | || 23 Ring mail | 3 | || 3 Skin | 1 | 36 || 37 Dodge: Dodged | 28 | 53 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 525 | 785 | 44 | 24 | 5 | 262.0 | Dungeon | 1034 | 249 | 785 | 39 | 0 | 4 | 258.5 | Ossuary | 276 | 276 | 0 | 5 | 24 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 438 daAuts D:4: 394 daAuts Ossuary: 276 daAuts D:2: 126 daAuts D:3: 75 daAuts