Marronie Level 1 of the Dungeon [Shop] Zeimieg's Armour Boutique a +1 robe (84 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (1372 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the +0 leather armour "Celuallu" {rElec Dex+3} (245 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) +1 gold dragon scales (957 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) [Shop] Naaredd's Assorted Antiques a scroll of revelation (150 gold) the +3 pair of mountain boots {steadfast, rC+} (670 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a scroll of identify (40 gold) a +0 spear (60 gold) a staff of fire (500 gold) a +0 dagger (40 gold) a potion of brilliance (80 gold) (0, 0, D:1) an orb of light (2, -6, D:1) a bat corpse (skeletalised by now) (4, -18, D:1) 3 gold pieces Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (3, -2, D:2) 13 gold pieces (8, 6, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Qeerosal's Jewellery Emporium (Shop contents are unknown) [Shop] Lalodu Ozye's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of vulnerability (48 gold) a scroll of torment (114 gold) a scroll of summoning (114 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Ymmaw's Weapon Shop a +0 long sword (38 gold) a +0 war axe (38 gold) a +0 club (11 gold) a +0 short sword (33 gold) a +0 war axe (38 gold) a +0 rapier (44 gold) 6 stones (6 gold) [Shop] Xoorhasa's Assorted Antiques a +2 cloak of stealth (623 gold) a +2 ring mail of fire resistance (609 gold) an amulet of regeneration (870 gold) a potion of invisibility (232 gold) the +2 robe of Fortitude {Rampage ^Drain rC++ MP+6} (1223 gold) rC++: It greatly protects you from cold. MP+6: It affects your magic capacity (+6). ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. a phantom mirror (1160 gold) a +0 plate armour (667 gold) a potion of curing (87 gold) a scroll of blinking (217 gold) a +0 robe (20 gold) [Shop] Husmeul's Antique Weapon Shop the +0 scimitar of Okawaru's Vengeance {holy, rPois rCorr Stlth-} (406 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. a +0 shortbow (54 gold) a +0 war axe (63 gold) a +0 short sword (54 gold) a +0 flail (63 gold) a +1 antimagic great mace (477 gold) a +0 quarterstaff (72 gold) (0, 0, D:3) 9 gold pieces (1, 6, D:3) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (15, 19, D:3) 23 gold pieces (20, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (21, 12, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (28, 7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 17, D:3) a +0 flail a +0 leather armour (29, 18, D:3) a +0 club an orc corpse (skeletalised by now) (34, 11, D:3) 15 gold pieces (36, 13, D:3) 3 stones (42, 12, D:3) a +0 dagger (44, 0, D:3) an adder corpse (skeletalised by now) (46, 10, D:3) a +0 robe (48, 16, D:3) a +0 dagger a +0 robe (49, 14, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Moareh's Gadget Gallery a wand of mindburst (11) (154 gold) a wand of roots (5) (120 gold) a sack of spiders (400 gold) a lightning rod (4/4) (400 gold) (0, 0, D:4) a +0 dagger a hobgoblin skeleton (2, 17, D:4) a +0 hand axe (10, 11, D:4) a ball python corpse (skeletalised by now) (14, 19, D:4) 16 gold pieces (16, -4, D:4) 8 stones (17, 13, D:4) 5 gold pieces (18, 27, D:4) a +0 falchion {Choonhe} (28, 6, D:4) a quokka corpse (skeletalised by now) (29, -8, D:4) a scroll of amnesia (29, 12, D:4) a +0 whip 2 stones (37, -10, D:4) a +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 8, D:5) a +0 dagger of protection (5, 14, D:5) a +2 mace of holy wrath (10, -24, D:5) a +0 pair of boots (13, -2, D:5) a +0 robe