Marronie Level 1 of the Dungeon (0, 0, D:1) 3 stones a quokka corpse (skeletalised by now) (1, 11, D:1) a +0 ring mail (2, 1, D:1) a jackal corpse (skeletalised by now) (6, 13, D:1) an orb of light a +0 robe (9, 22, D:1) 6 stones (12, 13, D:1) a +0 ring mail (12, 17, D:1) 8 stones (14, 11, D:1) 9 gold pieces (16, 21, D:1) a +0 trident (16, 35, D:1) a bat corpse (skeletalised by now) (18, 20, D:1) 4 stones (20, 14, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (20, 30, D:1) a +6 ring of intelligence (30, 27, D:1) 8 gold pieces (33, 11, D:1) 10 gold pieces a +0 short sword 5 stones a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 8, D:1) a +0 leather armour (45, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, -14, D:2) 4 stones (2, -25, D:2) 15 gold pieces (3, 0, D:2) 7 stones (3, 2, D:2) a +0 whip (16, 0, D:2) a bat corpse (skeletalised by now) (27, -11, D:2) a bat corpse (skeletalised by now) (30, -9, D:2) 4 gold pieces (33, -9, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, 7, D:3) 6 gold pieces Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (7, 26, D:4) a +0 sling (10, 0, D:4) a +0 club a goblin corpse (14, 7, D:4) a hobgoblin corpse (41, 9, D:4) a +0 flail