Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 11799310393599200275 1 Marronie the Apothecary (level 1, -1/13 HPs) Began as a Coglin Alchemist on June 1, 2024. Slain by a goblin ... wielding a +0 dagger (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:27 (39 turns). Marronie the Apothecary (Coglin Alchemist) Turns: 39, Time: 00:01:27 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 dagger {Nomusa} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) {Nomusa} Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting + Level 1.8 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 0.9 Conjurations + Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin hits you with a +0 dagger. The goblin barely misses you. You start attuning to your weapon. You continue attuning to your +0 dagger. The goblin hits you but does no damage. You continue attuning to your +0 dagger. The goblin completely misses you. You continue attuning to your +0 dagger. The goblin closely misses you. You continue attuning to your +0 dagger. The goblin hits you but does no damage. Your magical contamination has completely faded away. You finish attuning to your +0 dagger. You welcome your +0 dagger "Nomusa" into your grasp. Casting: Sting (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin completely misses you. You closely miss the goblin. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You die... .##.. #########.#.## #<#~.~PP'.#..# #.#~~~..#....# #.#PPP.P#..#.## #~.....≈#.....# #P~~.P.≈#.#...... #~≈≈.≈P.#.##..##. #.P...~P@.# .... #########g# .##. #K# .# ....!.......... ..............# ............... .......#.#..... ..K...# ....... ...... ## b... You could see a goblin and a kobold. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 6 Cast: Sting || 2 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 22 | 17 | 0 | 0 | 1 | 39.0 | Dungeon | 39 | 22 | 17 | 0 | 0 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts