Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 10881625045056018864 150 Marronie the Chiller (level 5, -1/39 HPs) Began as a Coglin Ice Elementalist on June 1, 2024. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:13:06 (1529 turns). Marronie the Chiller (Coglin Ice Elementalist) Turns: 1529, Time: 00:13:06 Health: -1/39 AC: 3 Str: 8 XL: 5 Next: 32% Magic: 0/8 EV: 11 Int: 14 God: Gold: 100 SH: 0 Dex: 17 Spells: 5/9 levels left rFire . . . c - +0 short sword {Soledad} rCold . . . d - +0 dagger {Keminub} rNeg . . . m - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: lethally poisoned (-1 -> -15), enlightened, flying, very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) {Soledad} d - a +0 dagger (offhand) {Keminub} k - a +0 sling Missiles i - 5 atropa-tipped darts (quivered) Armour m - a +0 leather armour (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of immolation {unknown} j - 3 scrolls of vulnerability {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} l - a potion of might {unknown} Skills: + Level 2.6 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 5% 1 b - Frozen Ramparts Ice 28% 1d5 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 14% N/A 16% 3 Magic Dart Conj 4% 1d3 32% 1 Summon Ice Beast Ice/Summ 8% N/A 36% 3 Searing Ray Conj 2% 2d4 45% 2 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded) You freeze the scorpion. The scorpion is heavily wounded. The scorpion stings you. x2 You are poisoned. The scorpion poisons you! Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded) You freeze the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion barely misses you. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded) You miscast Freeze. Nothing appears to happen. You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Okay, then. You hit the scorpion but do no damage. The scorpion is severely wounded. You hit the scorpion but do no damage. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... # #..# ..# ##.. ..# #... . #..## ##..# .# #...#######...# .# ##.............# ..# ##....# #....(.###..# .....# #....s..# .....# #.(.@.# ##...# #>..### #...# ##..## ##..# #..## #..# ###.## ##..# ##..(# #...####..### ##........## ### #........## ####.# You could see a scorpion. Vanquished Creatures An orc wizard (D:3) An iguana (D:4) 3 adders 4 gnolls (D:3) A ribbon worm (D:3) 2 orcs (D:2) A ball python (D:3) A bat (D:2) 4 endoplasms A giant cockroach (D:3) 2 goblins 3 hobgoblins 3 kobolds A quokka (D:2) A frilled lizard (D:1) 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Found Feadd's Vocational Training. 169 | D:3 | Noticed an orc wizard 169 | D:3 | Noticed an orc wizard 215 | D:2 | Reached XP level 2. HP: 18/20 MP: 2/4 260 | D:2 | Noticed Natasha 298 | D:2 | Reached skill level 1 in Fighting 381 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 630 | D:2 | Reached skill level 4 in Ice Magic 638 | D:2 | Learned a level 3 spell: Frozen Ramparts 931 | D:3 | Reached XP level 4. HP: 28/33 MP: 1/7 1326 | D:3 | Reached XP level 5. HP: 30/39 MP: 6/8 1529 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, nicolae_shop_vocational D:2: layout_loops_ring, hangedman_decor_push, hex_tiny, corexii_leaking_fountain, uniq_natasha, uniq_terence D:3: layout_basic, ebering_ecumenical_altar_mist D:4: layout_layer_cave, minmay_temple_entry_statues Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.6 Dodging | 2 | 2.0 Spellcasting | 2 | 2.6 Stealth | 2 | 2.0 Ice Magic | 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 31 | 15 || 46 Short sword | 9 | 13 || 22 Throw: Dart | 1 | 2 || 3 Cast: Freeze | 46 | 23 || 69 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 41 | 9 || 50 Leather armour | | 8 || 8 Dodge: Dodged | 44 | 20 || 64 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1529 | 791 | 738 | 283 | 54 | 4 | 382.2 | Dungeon | 1529 | 791 | 738 | 283 | 54 | 4 | 382.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 670 daAuts D:2: 533 daAuts D:4: 188 daAuts D:1: 136 daAuts