Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 319086210963827274 23 Marronie the Digger (level 2, 0/21 HPs) Began as a Coglin Earth Elementalist on June 1, 2024. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:05:10 (704 turns). Marronie the Digger (Coglin Earth Elementalist) Turns: 704, Time: 00:05:11 Health: 0/21 AC: 3 Str: 12 XL: 2 Next: 95% Magic: 1/5 EV: 10 Int: 13 God: Gold: 48 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . g - +0 whip {Fernando} rCold . . . a - +0 dagger {Tae} rNeg . . . i - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: attractive A: off-hand wielding, slow wielding, warmup strikes, no jewellery, strong 1 a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 dagger (offhand) {Tae} g - a +0 whip (weapon) {Fernando} Armour i - a +0 leather armour (worn) Scrolls k - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of lignification {unknown} f - a potion of mutation h - a potion of attraction Skills: + Level 1.0 Fighting - Level 2.0 Dodging + Level 1.9 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations + Level 3.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 18% 2d7 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 9% N/A 28% 3 Stone Arrow Conj/Erth 12% 3d7 38% 3 Brom's Barrelling Bould Conj/Erth 6% 2d3 80% 4 Petrify Alch/Erth 5% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your muscles are strong. (Str +4, Int/Dex -1) Message History The blast of sand hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile closely misses you. Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 76% to hit) The blast of sand hits the crocodile but does no damage. The crocodile is moderately wounded. The crocodile bites you. The crocodile completely misses you. Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, 76% to hit) The blast of sand hits the crocodile. The crocodile is moderately wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The crocodile looks frightened! Casting: Sandblast (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded, fleeing, 76% to hit) The blast of sand hits the crocodile but does no damage. The crocodile is moderately wounded. Your attack snaps the crocodile out of its fear. It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You no longer become unable to read scrolls after taking damage. You feel stronger. The crocodile barely misses you. Okay, then. It was a potion of attraction. You feel attractive to monsters. The crocodile bites you. You die... ######## ###......### ###.......~..### ###.~~.~####~..@l# ##.....### ###~~~~.# ).....## ##...~(.# ##.~...# ~~.~.### ###..~~~# ...##~! ###..~~~ ..### [!# ##.... ## ## #### You could see a crocodile. Vanquished Creatures A ball python (D:3) A bat (D:3) An endoplasm (D:2) 2 giant cockroaches (D:4) 4 jackals (Sewer) 6 quokkas A goblin (D:3) 2 kobolds (Sewer) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:3 | Noticed an orc wizard 269 | D:3 | Reached skill level 1 in Conjurations 298 | D:3 | Reached XP level 2. HP: 20/20 MP: 1/4 432 | D:4 | Noticed a phantom 498 | D:4 | Found a bloodstained altar of Trog. 516 | D:4 | Found a glowing drain. 594 | Sewer | Entered a sewer 617 | Sewer | Reached skill level 3 in Earth Magic 619 | Sewer | Reached skill level 1 in Fighting 693 | Sewer | Noticed a crocodile 703 | Sewer | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 703 | Sewer | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 703 | Sewer | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 704 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minmay_hedge_maze, minivault_24 D:2: layout_rooms, serial_shops, nicolae_shop_back_alley_shop, chequers_serial_rivers_micro_d, hangedman_abyss_or_decor_stabs D:3: layout_basic, gammafunk_ghost_grave, hex_tiny, minmay_fractal_squares_5 D:4: layout_layer_cave, nicolae_tso_swordbearing_angel, mainiacjoe_overflow_brackets, mainiacjoe_overflow_alcove_4, amcnicky_altar_gilded, portal_sewer_entry_f, nicolae_half_adder Sewer: sewer_the_crocodile Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Earth Magic | 3 | 3.0 Fighting | 1 | 1.0 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Whip || 29 Dagger || 19 Throw: Throwing net || 1 Cast: Sandblast || 24 Use: Scroll || 2 Potion || 2 Armour: Leather armour || 36 Robe || 1 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 729 | 532 | 197 | 115 | 159 | 5 | 145.8 | Dungeon | 609 | 412 | 197 | 62 | 133 | 4 | 152.2 | Sewer | 120 | 120 | 0 | 53 | 26 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 278 daAuts D:2: 187 daAuts Sewer: 120 daAuts D:3: 106 daAuts D:1: 36 daAuts