Dungeon Crawl Stone Soup version 0.32-a0-1318-g632b080 (webtiles) character file. Game seed: 9224009738701893399 55 Marronie the Digger (level 3, -2/26 HPs) Began as a Coglin Earth Elementalist on June 1, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:03:15 (558 turns). Marronie the Digger (Coglin Earth Elementalist) Turns: 558, Time: 00:03:15 Health: -2/26 AC: 3 Str: 8 XL: 3 Next: 93% Magic: 6/6 EV: 11 Int: 14 God: Gold: 15 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . e - staff of conjuration {Ku-aya} rCold . . . h - +2 spear (flame) {Yashnoor} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (-2 -> -27), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons h - a +2 spear of flaming (offhand) {Yashnoor} Missiles g - 3 atropa-tipped darts Armour a - a +0 robe c - a +0 leather armour (worn) Magical Staves e - a staff of conjuration (weapon) {Ku-aya} Potions b - a potion of magic d - a potion of enlightenment {unknown} f - 2 potions of cancellation {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting - Level 1.0 Conjurations + Level 3.1 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 28% 3 Stone Arrow Conj/Erth 22% 3d8 41% 3 Brom's Barrelling Bould Conj/Erth 11% 2d3 82% 4 Petrify Alch/Erth 6% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:2 [ Annotations: D:2 1 runed translucent door D:3 2 transporters, ponaya's ghost, amateur MDMo Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. Found a stone staircase leading up. Found a smoky inky potion. Found 10 gold pieces. You now have 15 gold pieces (gained 10). You open the door. A jelly, a water moccasin, a scorpion and a howler monkey come into view. The howler monkey howls! The jelly quivers. The howler monkey hoots and howls with incredible vigour! A bullfrog comes into view. You hear a bark! You hear an angry hiss. You hear a shout! x2 You hear a croak. The water moccasin barely misses you. The water moccasin barely misses you. The water moccasin attacks as it pursues you! The water moccasin bites you! The water moccasin attacks as it pursues you! The water moccasin bites you. You are poisoned. The water moccasin poisons you! Okay, then. You hit the water moccasin with your staff of conjuration. The water moccasin is lightly wounded. You closely miss the water moccasin with your +2 spear of flaming. You feel very sick. The water moccasin bites you but does no damage. x2 You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You miss the water moccasin with your +2 spear of flaming. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! A hound comes into view. You hit the water moccasin but do no damage. The water moccasin is lightly wounded. You hit the water moccasin with your staff of conjuration. You die... .. .. #. # #. .# #. #.## .#####. #...# #......######..#.. ..##.@SJs....#. ..##.###h.##.#. ..##.# ##..##.# #.##.# ##s.#.# #....#F.J'.##.## #.##.#.s##.#...# #....#h #....#....# #...h# #..##+ #..# #....# #.## .# You could see a water moccasin, a scorpion, a howler monkey, a hound and a jelly. Vanquished Creatures Natasha (D:3) 2 adders (D:2) A ribbon worm (D:3) 3 endoplasms A goblin (D:1) A hobgoblin (D:2) A ball python (D:4) 3 rats 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 191 | D:2 | Found Danokudu's Armour Boutique. 198 | D:2 | Reached skill level 1 in Conjurations 198 | D:2 | Reached XP level 2. HP: 16/20 MP: 0/4 296 | D:2 | Reached skill level 1 in Fighting 296 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 375 | D:2 | Found a runed translucent door. 385 | D:3 | Noticed ponaya's ghost (amateur MDMo) 385 | D:3 | Found a transporter. 385 | D:3 | Found a transporter. 393 | D:3 | Noticed an ogre 421 | D:3 | Reached skill level 3 in Earth Magic 463 | D:3 | Noticed Natasha 465 | D:3 | Killed Natasha 526 | D:4 | You fall into a shaft and drop 2 floors! 550 | D:6 | Noticed a water moccasin 550 | D:6 | Noticed a scorpion 550 | D:6 | Noticed a bullfrog 558 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], guppyfry_early_lair_pool, uniq_crazy_yiuf_cottage D:3: layout_basic, mainiacjoe_overflow_paths, amethyst_overflow_temple_binary, gammafunk_ghost_smash, uniq_jessica, uniq_natasha D:4: layout_gridville, mainiacjoe_overflow_tiny_flanked D:6: layout_rooms, nicolae_gozag_cash_rules_everything_around_me, old_standard_altar, minmay_temple_entry_butterflies, minmay_pentangle Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Conjurations | 1 | 1.0 Fighting | 1 | 1.5 Spellcasting | 2 | 2.3 Stealth | 2 | 2.0 Earth Magic | 3 | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 7 Staff || 11 Club || 2 Spear || 9 Cast: Sandblast || 16 Armour: Leather armour || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 568 | 500 | 68 | 124 | 226 | 5 | 113.6 | Dungeon | 568 | 500 | 68 | 124 | 226 | 5 | 113.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 200 daAuts D:1: 191 daAuts D:3: 117 daAuts D:6: 32 daAuts D:4: 26 daAuts