Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90 (webtiles) character file. Game seed: 9327479106009662803 4 Marronie the Conjurer (level 1, -4/13 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (210 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 210, Time: 00:02:01 Health: -4/13 AC: 2 Str: 7 XL: 1 Next: 70% Magic: 2/3 EV: 11 Int: 17 God: Gold: 19 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . c - +0 club {Busisiwe} rCold . . . f - +0 spear {Kai} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) {Busisiwe} f - a +0 spear (offhand) {Kai} Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} e - a scroll of identify {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic h - a potion of attraction {unknown} Skills: + Level 0.2 Fighting + Level 1.8 Dodging + Level 1.6 Stealth + Level 1.8 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 1% N/A 52% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Magnavolt Erth/Air 0% 3d9 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History g - a scroll labelled HAPEEX NAOLET h - a metallic yellow potion There is a stone staircase leading down here. You climb downwards. The gnoll shouts! x3; You hear a shout! Found a metallic yellow potion. There is a stone staircase leading up here. The gnoll hits you with a +0 whip. The gnoll barely misses you. The gnoll completely misses you. You climb upwards. There is a stone staircase leading down here. You closely miss the gnoll with your +0 spear. You hit the gnoll with your +0 club. You hit the gnoll but do no damage. The gnoll is lightly wounded. You completely miss the gnoll with your +0 club. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll with your +0 club. The gnoll is moderately wounded. You closely miss the gnoll with your +0 spear. The gnoll hits you but does no damage. The gnoll barely misses you. You closely miss the gnoll with your +0 club. The gnoll is moderately wounded. You hit the gnoll with your +0 spear. The gnoll closely misses you. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll barely misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ## .##### .. .....## ♣♣♣. #.....### ... #........ #.# #....# #.#####....# #####....##....# #........##@g..# #.........#g#.### #.........>.....# #...............# #........#......# #........#......###### ###..##............... ##............###### ######............. . You could see 2 gnolls. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:2) A bat (D:2) A frilled lizard (D:2) A goblin (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:2 | Got the Omnibus of Weathered Transposition 210 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, serial_shops, shop, minmay_misc_feat_plants D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine D:3: layout_basic, makhleb_altar_promises_db, kennysheep_generic_room_13, uniq_jessica Action || total ---------------------------++------- Melee: Club || 11 Spear || 5 Cast: Magic Dart || 9 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 136 | 76 | 59 | 12 | 3 | 70.7 | Dungeon | 212 | 136 | 76 | 59 | 12 | 3 | 70.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 197 daAuts D:1: 13 daAuts D:3: 1 daAuts