Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90 (webtiles) character file. Game seed: 13281379356230281481 33 Marronie the Conjurer (level 3, -4/26 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:01 (830 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 830, Time: 00:04:02 Health: -4/26 AC: 5 Str: 7 XL: 3 Next: 29% Magic: 0/6 EV: 10 Int: 17 God: Gold: 54 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . a - +0 club {Shiptu} rCold . . . d - +0 dagger {Guillermo} rNeg . . . c - +2 leather armour {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Shiptu} d - a +0 dagger (offhand) {Guillermo} Missiles f - 6 atropa-tipped darts (quivered) Armour c - a +2 leather armour of willpower (worn) Potions b - a potion of magic Skills: + Level 1.2 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 9% 2 Fulminant Prism Conj/Alch 4% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History As you read the scroll labelled FYSTRI FUOPLABLU, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. You kill the gnoll! You closely miss the gnoll with your +0 dagger. You barely miss the gnoll with your +0 club. The gnoll hits you with a +0 whip! You die... #.# #.# #.# ##'## ##...## . ##.....## ... ##.......## .#...####.........####.. ......)@g.<.......'..... .#...####.........####.. ... ##.......## . ##.....## ##...## ##'## #.# #.# #.# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 3 ball pythons An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 quokkas (D:1) 2 bats A kobold (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 724 | D:3 | Reached skill level 1 in Fighting 724 | D:3 | Reached XP level 3. HP: 26/26 MP: 0/6 824 | D:3 | HP: 1/26 [gnoll/+0 flail (8)] 830 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, nicolae_ecumenical_lake_church, hangedman_decor_peaks_small D:2: layout_basic, serial_shops, shop, ebering_dispersal_statue_hall, nrook_mini_vaults D:3: layout_loops_corners, nicolae_overflow_hallway_of_the_gods Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.2 Stealth | 2 | 2.0 Spellcasting | 2 | 2.0 Conjurations | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 6 Club || 9 Dagger || 3 Cast: Magic Dart || 31 Use: Scroll || 1 Armour: Robe || 4 Leather armour || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 833 | 622 | 211 | 238 | 224 | 3 | 277.7 | Dungeon | 833 | 622 | 211 | 238 | 224 | 3 | 277.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 486 daAuts D:2: 288 daAuts D:3: 58 daAuts