Dungeon Crawl Stone Soup version 0.32-a0-1321-g432df90 (webtiles) character file. Game seed: 9462555882415504488 84 Marronie the Conjurer (level 4, -6/35 HPs) Began as a Coglin Conjurer on June 2, 2024. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 4 of the Dungeon. The game lasted 00:06:01 (1225 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 1225, Time: 00:06:02 Health: -6/35 AC: 2 Str: 8 XL: 4 Next: 45% Magic: 1/6 EV: 11 Int: 17 God: Gold: 108 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . d - staff of alchemy {Imgur-Sin} rCold . . . f - +1 short sword (venom) {Daeho} rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons f - a +1 short sword of venom (offhand) {Daeho} Armour a - a +0 robe (worn) Magical Staves d - a staff of alchemy (weapon) {Imgur-Sin} Scrolls c - a scroll of revelation {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} h - a potion of haste {unknown} Skills: + Level 3.5 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 5% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 Sigmund D:4 Robin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the quokka with your staff of alchemy. The quokka closely misses you. You barely miss the quokka with your +1 short sword of venom. The quokka is heavily wounded. You hit the quokka with your staff of alchemy. You kill the quokka! Things that are here: a +0 dagger; a goblin corpse Your magical contamination has completely faded away. A gnoll comes into view. It is wielding a +0 whip. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is heavily wounded. You closely miss the gnoll with your staff of alchemy. The gnoll hits you with a +0 whip. You closely miss the gnoll with your staff of alchemy. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll hits you with a +0 whip! The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is almost dead. You barely miss the gnoll with your staff of alchemy. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ........# ........# ......... ........# ........# .....$..######### #....†........### .#..!..)...g@g...# ##.#..######.#####.#.# <..##g# #.# #.#.# #.$##g# #.# #g#.## #..##.# ##.#####.#..# #..##g# #..g.....##=# #..##.#####..########.# #............# #.# ....#....##.## #.# You could see 2 gnolls. Vanquished Creatures A bombardier beetle (D:3) An adder (D:3) A gnoll (D:4) A dart slug (D:1) 3 orcs (D:4) 2 endoplasms (D:2) A giant cockroach (D:2) 2 goblins (D:4) 2 hobgoblins 3 jackals (D:2) A quokka (D:4) 4 ball pythons A bat (D:2) A frilled lizard (D:2) 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/4 342 | D:3 | Noticed Sigmund 435 | D:2 | Reached skill level 1 in Fighting 512 | D:3 | Noticed a bombardier beetle 763 | D:3 | Killed a bombardier beetle 764 | D:3 | Reached XP level 3. HP: 15/28 MP: 5/5 893 | D:3 | Reached XP level 4. HP: 32/35 MP: 2/6 1109 | D:4 | Noticed Robin 1225 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, shop, shop, shop, shop D:2: minmay_chambers_of_ones, layout_loops_ring, dk_vineyard_2, lightli_corner_chamber D:3: kennysheep_big_flooded_room, layout_loops_cross, grunt_ministairs_15, uniq_sigmund D:4: layout_loops_ring, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 2 3 | 3.5 Stealth | 2 | 2.0 Spellcasting | | 1.7 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Short sword | 17 | 10 || 27 Staff | 15 | 10 || 25 Cast: Magic Dart | 29 | 22 || 51 Armour: Robe | 11 | 8 || 19 Dodge: Dodged | 10 | 5 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1228 | 774 | 454 | 452 | 123 | 4 | 307.0 | Dungeon | 1228 | 774 | 454 | 452 | 123 | 4 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 562 daAuts D:3: 340 daAuts D:4: 197 daAuts D:1: 128 daAuts