Dungeon Crawl Stone Soup version 0.32-a0-1323-g251a44d (webtiles) character file. Game seed: 7419089748013180720 37 Marronie the Conjurer (level 3, 0/28 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 4 of the Dungeon. The game lasted 00:01:57 (563 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 563, Time: 00:01:58 Health: 0/28 AC: 3 Str: 7 XL: 3 Next: 39% Magic: 1/5 EV: 11 Int: 17 God: Gold: 33 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . f - +0 sling {Rabi} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) {Rabi} Armour a - a +0 robe (worn) k - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} d - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} g - a potion of invisibility {unknown} h - a potion of heal wounds {unknown} i - a potion of attraction {unknown} l - a potion of cancellation {unknown} Skills: + Level 2.4 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Found a rapier. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ..... ......... .............#. ............... # #.......#.##.#.## .##....).....(..... ..>....#...##..... . #..#..........!.. ....##.g#...#..###..#.#### ......g.g@.....$.h..h....# .#.###..##..######.###.#.# #..# ..# #.... ....# ..# ###<# ###... ..# ### #... .## #..# .# ...# .# You could see 3 gnolls. Vanquished Creatures 3 adders A ribbon worm (D:3) A bat (D:3) A giant cockroach (D:3) A goblin (D:3) A hobgoblin (D:3) 2 rats 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:2 | Reached skill level 1 in Fighting 98 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/4 317 | D:3 | Reached XP level 3. HP: 27/27 MP: 2/5 361 | D:4 | Noticed a scorpion 510 | D:4 | Noticed a black bear 563 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, minmay_misc_feat_secret_circle D:2: layout_loops_ring D:3: layout_loops_ring, uniq_crazy_yiuf_cottage D:4: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.4 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Fire: Sling || 15 Cast: Magic Dart || 26 Armour: Robe || 17 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 569 | 413 | 156 | 197 | 111 | 4 | 142.2 | Dungeon | 569 | 413 | 156 | 197 | 111 | 4 | 142.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 384 daAuts D:2: 108 daAuts D:1: 46 daAuts D:4: 30 daAuts