Dungeon Crawl Stone Soup version 0.32-a0-1323-g251a44d (webtiles) character file. Game seed: 2310493646886805178 22 Marronie the Conjurer (level 2, -2/22 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by a quokka (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:49 (387 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 387, Time: 00:01:49 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 91% Magic: 4/4 EV: 11 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . d - +0 spear {Shi} rCold . . . e - +0 sling {Yashnoor} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-2 -> -7), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a +0 spear (weapon) {Shi} e - a +0 sling (offhand) {Yashnoor} Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} f - 2 scrolls of identify {unknown} g - a scroll of blinking {unknown} h - a scroll of amnesia {unknown} Skills: + Level 1.9 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You barely miss the adder with your +0 sling. The adder bites you but does no damage. The quokka bites you. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. The quokka bites you but does no damage. You miss the adder with your +0 sling. The adder is heavily wounded. You hit the adder with your +0 spear. You feel sick. The adder misses you. The quokka barely misses you. The adder barely misses you. You closely miss the adder with your +0 sling. The adder is severely wounded. You closely miss the adder with your +0 spear. You feel sick. The quokka bites you. The adder closely misses you. The quokka closely misses you. You hit the adder but do no damage. The adder is severely wounded. You clumsily bash the adder but do no damage. You feel sick. You are no longer poisoned. The adder barely misses you. The quokka bites you but does no damage. You miss the adder with your +0 sling. The adder is severely wounded. You miss the adder with your +0 spear. The adder bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The adder closely misses you. Magic courses through your body. The quokka misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The quokka bites you. You die... #...# #...# #...# #...# . #...# ..#####...##### ...).)(........ ............... #.....S@....... #######.r.##### #...# #.$.# #...# #...# ..... ##.... You could see an adder and a quokka. Vanquished Creatures An adder (D:4) An orc (D:4) 2 endoplasms A goblin (D:2) 2 hobgoblins (D:4) A kobold (D:4) A quokka (D:3) A ball python (D:1) A rat (D:3) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Found a runed translucent door. 2 | D:1 | Noticed a jelly 193 | D:4 | Reached skill level 1 in Fighting 193 | D:4 | Reached XP level 2. HP: 21/21 MP: 0/4 387 | D:4 | HP: 1/22 [adder (3)] 387 | D:4 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_ring, serial_shops, nicolae_shop_gaudy_bauble, minmay_quantized D:2: layout_loops_cross D:3: layout_loops_cross, nicolae_overflow_crystal_walls, lemuel_tele_altar, gammafunk_ghost_cemetery, uniq_jessica D:4: layout_loops_cross, minmay_temple_entry_statues_fountains Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | 1 | 1.9 Stealth | 2 | 2.0 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Spear || 27 Sling || 23 Cast: Magic Dart || 23 Use: Potion || 1 Armour: Robe || 20 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 348 | 41 | 88 | 153 | 4 | 97.2 | Dungeon | 389 | 348 | 41 | 88 | 153 | 4 | 97.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 243 daAuts D:3: 68 daAuts D:1: 52 daAuts D:2: 25 daAuts