Dungeon Crawl Stone Soup version 0.32-a0-1323-g251a44d (webtiles) character file. Game seed: 6620483146702378868 60 Marronie the Conjurer (level 4, -1/35 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by Ijyb ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1163 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 1163, Time: 00:03:43 Health: -1/35 AC: 4 Str: 7 XL: 4 Next: 4% Magic: 6/6 EV: 10 Int: 17 God: Gold: 64 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . e - +0 mace {Chun} rCold . . . g - +0 short sword {Zola} rNeg . . . f - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: mighty, brilliant, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) {Chun} g - a +0 short sword (offhand) {Zola} Armour f - a +0 leather armour (worn) i - a +0 pair of gloves (worn) Scrolls c - 3 scrolls of identify {unknown} h - a scroll of revelation {unknown} Potions b - a potion of magic k - a potion of curing {unknown} Skills: + Level 3.1 Fighting - Level 2.0 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 11% 2 Fulminant Prism Conj/Alch 5% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You have reached level 4! You feel agile. You hit the goblin with your +0 short sword. You kill the goblin! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. You start resting. Magic restored. You start resting. Ijyb is nearby! Ijyb hits you with a +0 club. You hit Ijyb but do no damage. You hit Ijyb with your +0 mace. Ijyb zaps a wand. Your mind is blasted! * * * LOW HITPOINT WARNING * * * You hit Ijyb with your +0 short sword. Ijyb is lightly wounded. You hit Ijyb but do no damage. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is lightly wounded. You closely miss Ijyb with your +0 short sword. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Ijyb screams, "It's all mine!" Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb with your +0 short sword. Ijyb is lightly wounded. You hit Ijyb with your +0 mace. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #### .....########### ...............## ...†..$.........# ......)..@g.....## #........##.###(.# #........##.# ##.# #....?...##.####)###### ##..#######...........# .... #...........# (.. ###...........# ..............# ###..........# You could see Ijyb. Vanquished Creatures Terence (D:2) 5 endoplasms (D:1) 3 giant cockroaches 7 goblins 3 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:2) 2 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 349 | D:1 | Reached skill level 1 in Fighting 826 | D:2 | Reached XP level 3. HP: 27/27 MP: 0/5 990 | D:2 | Noticed Ijyb 1090 | D:2 | Noticed Terence 1106 | D:2 | Killed Terence 1107 | D:2 | Reached XP level 4. HP: 13/35 MP: 2/6 1162 | D:2 | HP: 1/35 [Ijyb/+0 club (3)] 1163 | D:2 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, minmay_misc_feat_rugged, minmay_tetromino_t4 D:2: kennysheep_the_goblin_king, layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Fighting | 2 3 | 3.1 Stealth | 2 | 2.0 Spellcasting | | 1.7 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Mace | 14 | 4 || 18 Short sword | 12 | 5 || 17 Throw: Javelin | 2 | || 2 Cast: Magic Dart | 63 | || 63 Use: Potion | | 2 || 2 Armour: Robe | 1 | || 1 Leather armour | 12 | 6 || 18 Dodge: Dodged | 15 | || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1167 | 1067 | 100 | 505 | 334 | 2 | 583.5 | Dungeon | 1167 | 1067 | 100 | 505 | 334 | 2 | 583.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 752 daAuts D:2: 415 daAuts