Dungeon Crawl Stone Soup version 0.32-a0-1323-g251a44d (webtiles) character file. Game seed: 4390599459989108355 32 Marronie the Conjurer (level 3, 0/26 HPs) Began as a Coglin Conjurer on June 2, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1174 turns). Marronie the Conjurer (Coglin Conjurer) Turns: 1174, Time: 00:03:28 Health: 0/26 AC: 3 Str: 7 XL: 3 Next: 27% Magic: 0/5 EV: 11 Int: 17 God: Gold: 102 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . h - +0 long sword {Jubei} rCold . . . e - +0 spear {Eadwine} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -7), very slightly contaminated, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons e - a +0 spear (offhand) {Eadwine} f - a +0 spear h - a +0 long sword (weapon) {Jubei} Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of identify {unknown} j - a scroll of amnesia {unknown} m - a scroll of teleportation {unknown} n - a scroll of poison {unknown} Potions b - a potion of magic i - a potion of haste {unknown} k - 2 potions of curing {unknown} l - a potion of mutation {unknown} o - a potion of degeneration {unknown} Skills: + Level 1.3 Fighting * Level 1.6 Long Blades - Level 2.0 Dodging - Level 2.0 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Sting Conj/Alch 28% 1d4 10% 1 Mercury Vapours Alch/Air 2% N/A 30% 2 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 67% 4 Olgreb's Toxic Radiance Alch 1% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The slug dart misses you. You hit the adder with your +0 long sword. The adder is severely wounded. You hit the adder but do no damage. The adder barely misses you. You miss the adder with your +0 long sword. The adder is severely wounded. You miss the adder with your +0 spear. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder with your +0 long sword. The adder is severely wounded. You miss the adder with your +0 spear. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder completely misses you. You barely miss the adder with your +0 long sword. The adder is severely wounded. You hit the adder with your +0 spear. You feel very sick. The adder closely misses you. The dart slug launches a dart at you. The slug dart hits you. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You climb upwards. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ####### #.######. .# #.# ##. . #.( #.. #. #.# #.. #.. #.# #.. #..## #.# ####†# ####...###.########..... .....(..S............... .......@................ ####.###.....######..... ####............. ........#####..... #######.># ###### #..# #### You could see an adder. Vanquished Creatures An adder (D:2) An endoplasm (D:2) 4 goblins 3 hobgoblins 3 quokkas 2 ball pythons (D:2) A bat (D:1) 3 frilled lizards 3 kobolds 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 333 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/4 706 | D:2 | Reached skill level 1 in Fighting 706 | D:2 | Reached skill level 1 in Long Blades 789 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/5 1174 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_misc_feat_hallway D:2: layout_rooms D:3: layout_basic, minivault_25, st_stairs_13, minmay_guardbox, uniq_terence, uniq_jessica, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.3 Long Blades | 1 | 1.6 Stealth | 2 | 2.0 Spellcasting | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Melee: Hand axe || 6 Spear || 11 Long sword || 7 Cast: Magic Dart || 48 Armour: Robe || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1178 | 1110 | 68 | 392 | 557 | 3 | 392.7 | Dungeon | 1178 | 1110 | 68 | 392 | 557 | 3 | 392.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 700 daAuts D:2: 468 daAuts D:3: 9 daAuts