Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -6, D:1) a +0 spear (15, 7, D:1) a +0 ring mail (15, 12, D:1) 5 large rocks (22, 4, D:1) a +0 club (28, 8, D:1) a +0 hand axe (31, -4, D:1) a +0 club (35, 10, D:1) a +0 dagger (36, 10, D:1) a +0 club a goblin skeleton (37, 13, D:1) a +0 short sword (38, 0, D:1) a +0 short sword (46, -9, D:1) an orb of light (46, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (8, 18, D:2) 6 stones (9, 8, D:2) 4 stones (17, 15, D:2) a +0 club (18, 3, D:2) a +0 dagger (18, 5, D:2) a +0 ring mail (18, 30, D:2) 4 stones (34, 32, D:2) a +0 whip (34, 33, D:2) a +1 antimagic hand axe a +0 leather armour (41, 8, D:2) a +0 dagger (45, 9, D:2) a +0 short sword (45, 10, D:2) a +0 dagger 4 stones (49, 9, D:2) a +5 ring of evasion Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail a +0 dagger a +0 leather armour a +0 short sword a +0 hand axe 2 boomerangs a +0 hand axe an orc skeleton an orc skeleton (1, 1, D:3) a +0 leather armour a +0 club an orc skeleton (7, -13, D:3) 5 stones (20, -11, D:3) a +0 dagger (28, -11, D:3) a +0 robe (42, 15, D:3) 7 stones (45, 15, D:3) a +0 dagger (46, 15, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a ring of willpower (11, 18, D:4) a +0 robe (14, 9, D:4) a ring of ice (16, 6, D:4) a +0 short sword (20, 6, D:4) a +0 club (31, 17, D:4) a +0 chain mail (34, 32, D:4) a +0 short sword {Iltani} (55, 32, D:4) the ring "Fyohikur" {Will+ rCorr} [ring of resist corrosion] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (61, 35, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Xaiklayr's Magic Scroll Shop a scroll of silence (123 gold) a scroll of vulnerability (52 gold) (0, 0, D:5) a +0 rapier {Tamara} a +0 robe (7, 3, D:5) an iguana corpse (skeletalised by now) (9, -7, D:5) a +0 dagger (12, 23, D:5) a +0 robe (19, -20, D:5) an iguana corpse (skeletalised by now) (19, -2, D:5) a +0 spear (23, -5, D:5) a +0 whip a gnoll skeleton (24, -5, D:5) a +0 club (25, 22, D:5) a +0 dagger (27, -29, D:5) a +3 mace {Kagemori} (27, -27, D:5) the +1 robe "Okhliwuro" {^Contam Dex-2 SInv Archmagi} Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. (33, 7, D:5) a stone (35, 20, D:5) a stone (37, -34, D:5) a potion of degeneration (41, -32, D:5) 5 stones (42, -13, D:5) a +0 cloak a +3 quarterstaff of chaos (43, -32, D:5) a +0 ring mail (43, -16, D:5) a +0 hammer (49, 3, D:5) a +0 leather armour a +0 hand axe (53, -28, D:5) a +0 trident (53, -6, D:5) a +0 leather armour (53, 1, D:5) a +0 robe a +0 halberd of venom (54, -1, D:5) 3 stones a +0 orcbow (56, 5, D:5) a ring of fire (58, -25, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Sashink's Antique Weapon Boutique a +0 flail (87 gold) a +0 club (25 gold) a +3 short sword of freezing (560 gold) a +0 great mace (162 gold) a +1 vampiric spear (400 gold) a +0 club (25 gold) a +0 scimitar (100 gold) a +0 scimitar (100 gold) (0, 0, D:6) a +0 falchion (18, -12, D:6) a +0 scythe a +0 robe (20, -17, D:6) a +0 dagger (26, -28, D:6) a +0 hand axe a +0 robe a +0 dire flail a +0 robe (27, -10, D:6) a +2 halberd a +0 robe (32, -13, D:6) a +0 flail a +0 ring mail (32, -9, D:6) a +0 hand axe (34, 9, D:6) a +0 short sword (34, 11, D:6) a +0 club a +0 scale mail (35, 11, D:6) a +0 trident (36, 11, D:6) a +1 whip of electrocution a +0 robe (41, -22, D:6) a +6 ring of dexterity (41, 19, D:6) 5 stones a +0 short sword (41, 20, D:6) a +0 dagger (42, 19, D:6) a +0 club (43, 23, D:6) a +0 club (44, 21, D:6) a +0 dagger (44, 23, D:6) a +0 club a +0 leather armour (45, 21, D:6) a +0 whip (46, 23, D:6) a +1 whip of distortion a +0 whip (50, 23, D:6) a +0 giant club (51, 7, D:6) 5 stones (54, 18, D:6) a +0 spear (55, 2, D:6) a +5 hand axe a +0 robe (55, 3, D:6) a +0 dagger a +0 robe (55, 4, D:6) 8 stones (59, 4, D:6) a +0 short sword of speed a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 3 stones (7, 24, D:7) a +0 spear (7, 25, D:7) a +0 whip (7, 26, D:7) a +0 whip of freezing (9, -2, D:7) a +0 short sword a +0 leather armour (10, -15, D:7) a +0 ring mail a +0 trident (12, -16, D:7) a +0 sling a +0 chain mail a +0 flail (14, 14, D:7) a +0 trident (21, 28, D:7) a +0 flail (22, 28, D:7) a +0 whip (23, 27, D:7) a +0 flail (23, 30, D:7) 5 stones (24, 27, D:7) a +0 club (24, 28, D:7) a +0 whip a +0 robe (24, 32, D:7) a +0 battleaxe a +0 chain mail (25, 28, D:7) a +0 dagger a +0 robe (26, 26, D:7) a +0 club 2 boomerangs (26, 28, D:7) a +0 sling (28, -13, D:7) a +0 chain mail (29, 10, D:7) 6 stones (35, 8, D:7) a +0 whip (40, -13, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Tevuv's Antique Weapon Shop a +0 flail (105 gold) a +0 scimitar (120 gold) a +0 dagger (60 gold) a +1 spear of flaming (372 gold) a +0 scimitar (120 gold) a +0 hand axe (90 gold) a +0 war axe (105 gold) the +8 great mace "Xaatwa" {flame, ^Contam +Blink rElec Str+4} (2265 gold) Str+4: It affects your strength (+4). rElec: It insulates you from electricity. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. a +0 falchion (90 gold) a +0 morningstar (120 gold) [Shop] Enisonerch's Antique Armour Shoppe (Shop contents are unknown) (0, 0, D:8) 14 gold pieces (5, -15, D:8) 13 gold pieces (6, -14, D:8) a +0 whip (7, -14, D:8) 12 gold pieces (8, -14, D:8) a scroll of fog (9, -13, D:8) 9 gold pieces (12, -44, D:8) 11 gold pieces (12, -1, D:8) a +0 dagger (13, -46, D:8) 6 gold pieces (13, -45, D:8) 7 gold pieces (13, -44, D:8) 6 gold pieces (15, -10, D:8) a +0 orcbow (24, -4, D:8) a +0 club (25, -54, D:8) a +0 sling (25, -4, D:8) a +0 dagger a +0 scale mail (25, -2, D:8) a +0 mace a +0 chain mail (25, -1, D:8) a +0 club (27, -37, D:8) 8 gold pieces (30, -29, D:8) a +0 spear (37, -12, D:8) a +0 leather armour the Ecumenical Temple