Marronie Level 1 of the Dungeon (1, 1, D:1) a rat corpse (skeletalised by now) (9, 11, D:1) 5 stones (11, -3, D:1) a +0 club Level 3 of the Dungeon (9, 12, D:3) a ball python corpse (skeletalised by now) (14, -12, D:3) the +1 leather armour "Helicv Udwo" {rElec Regen+ Str+7 Slay-5} Str+7: It affects your strength (+7). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (17, -20, D:3) a quokka skeleton (18, -12, D:3) 4 stones (25, -24, D:3) a rat skeleton (27, -42, D:3) a +0 club (28, -7, D:3) a +0 short sword (29, -2, D:3) a frilled lizard corpse (45, -12, D:3) a +0 leather armour (46, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (11, -2, D:4) a +0 robe (20, 3, D:4) a jackal corpse (skeletalised by now) (20, 4, D:4) a jackal corpse (skeletalised by now) (31, -22, D:4) a +0 pair of gloves (31, -10, D:4) a scroll of enchant armour (33, -23, D:4) a potion of degeneration (33, -10, D:4) 5 stones a +0 club (37, 1, D:4) a scroll of teleportation (45, -12, D:4) 4 boomerangs (45, -2, D:4) a +0 dagger (49, 15, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation