Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f (webtiles) character file. Game seed: 6412531751485497663 161 Marronie the Slasher (level 5, -5/42 HPs) Began as a Coglin Monk on June 4, 2024. Slain by a water moccasin (7 damage) ... on level 5 of the Dungeon. The game lasted 00:05:20 (1567 turns). Marronie the Slasher (Coglin Monk) Turns: 1567, Time: 00:05:20 Health: -5/42 AC: 5 Str: 12 XL: 5 Next: 42% Magic: 5/5 EV: 12 Int: 9 God: Gold: 102 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 falchion {Leticia} rCold . . . d - +0 short sword {Svenja} rNeg . . . p - +0 leather armour rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: lethally poisoned (-5 -> -28), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Leticia} d - a +0 short sword (offhand) {Svenja} Missiles j - 5 poisoned darts (quivered) Armour f - a +0 pair of boots (worn) p - a +0 leather armour (worn) q - a +0 helmet (worn) Scrolls g - 3 scrolls of identify {unknown} h - a scroll of acquirement {unknown} k - a scroll of teleportation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of blinking {unknown} r - a scroll of vulnerability {unknown} Potions b - a potion of attraction {unknown} c - a potion of ambrosia e - a potion of curing {unknown} i - 2 potions of lignification {unknown} l - a potion of enlightenment {unknown} n - 2 potions of degeneration {unknown} Skills: + Level 4.1 Fighting * Level 5.0 Long Blades - Level 3.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Confusing Touch Hex 0% N/A 83% 3 Dazzling Flash Conj/Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Starburst Conj/Fire 0% 6d3 100% 6 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You closely miss the water moccasin with your +0 falchion. You feel very sick. The water moccasin bites you but does no damage. You completely miss the water moccasin with your +0 short sword. The water moccasin is severely wounded. You barely miss the water moccasin with your +0 falchion. You feel sick. The water moccasin closely misses you. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You barely miss the water moccasin with your +0 short sword. The water moccasin is severely wounded. You miss the water moccasin with your +0 falchion. You feel very sick. The water moccasin misses you. You are confused. You feel invigorated. You feel very sick. The water moccasin closely misses you. You barely miss the water moccasin with your +0 falchion. The water moccasin is severely wounded. You barely miss the water moccasin with your +0 short sword. You feel very sick. The water moccasin barely misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You feel less invigorated. You feel less confused. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin with your +0 short sword. The water moccasin is almost dead. You hit the water moccasin but do no damage. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you! You die... .. ########## ....####......... #............... #<......# #..@....# #.S.....# #.####### #.# #.# ..# ### You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) Jessica (D:2) Robin (D:4) An adder (D:2) A ribbon worm (D:2) An orc (D:4) 3 bats An endoplasm (D:4) A giant cockroach (D:2) 8 hobgoblins 2 jackals (D:2) A quokka (D:1) 4 ball pythons 2 frilled lizards (D:2) 11 goblins 5 kobolds A rat (D:2) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 204 | D:1 | Found a faded altar of an unknown god. 284 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 288 | D:2 | Noticed Jessica 300 | D:2 | Killed Jessica 301 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 311 | D:2 | Noticed Natasha 439 | D:2 | Reached skill level 4 in Long Blades 500 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1018 | D:4 | Noticed Robin 1039 | D:4 | Killed Robin 1183 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/5 1192 | D:4 | Reached skill level 5 in Long Blades 1557 | D:5 | Entered Level 5 of the Dungeon 1557 | D:5 | Noticed a water moccasin 1567 | D:5 | HP: 2/42 [poisoned by a water moccasin] 1567 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_corners, dreamdust_ecumenical_altar_statues D:2: layout_loops_ring, corner_web_ring, minmay_ruptured, uniq_jessica, uniq_sigmund, uniq_natasha D:3: layout_loops_cross, old_standard_altar D:4: layout_basic, uniq_robin D:5: layout_rooms, fedhas_altar_2, general_overflow_altar, gammafunk_temple_overflow_statue, old_standard_altar, uniq_grinder, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Long Blades | 4 5 | 5.0 Fighting | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 49 | 58 || 107 Whip | 10 | || 10 Dagger | 31 | 18 || 49 Short sword | | 39 || 39 Throw: Dart | | 6 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | 2 || 4 Armour: Robe | 27 | || 27 Leather armour | | 32 || 32 Dodge: Dodged | 28 | 38 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1567 | 1422 | 145 | 66 | 985 | 5 | 313.4 | Dungeon | 1567 | 1422 | 145 | 66 | 985 | 5 | 313.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 937 daAuts D:1: 279 daAuts D:2: 261 daAuts D:3: 79 daAuts D:5: 9 daAuts