Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 14550529382129986668 329 Marronie the Slasher (level 6, 0/49 HPs) Began as a Coglin Monk on June 6, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:02:46 (1091 turns). Marronie the Slasher (Coglin Monk) Turns: 1091, Time: 00:02:47 Health: 0/49 AC: 4 Str: 11 XL: 6 Next: 51% Magic: 6/6 EV: 12 Int: 10 God: Gold: 76 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . a - +0 falchion {Mbali} rCold . . . i - +2 hand axe (heavy) {Imanvir} rNeg . . . r - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -22), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {Mbali} i - a +2 heavy hand axe (offhand) {Imanvir} Armour f - a +0 pair of gloves (worn) r - a +0 leather armour (worn) Scrolls b - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} k - 3 scrolls of silence {unknown} l - 2 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} o - a scroll of revelation {unknown} q - a scroll of fog {unknown} Potions e - a potion of enlightenment {unknown} g - 2 potions of haste {unknown} j - a potion of might {unknown} p - a potion of magic {unknown} Skills: + Level 4.6 Fighting * Level 5.9 Long Blades - Level 3.0 Dodging You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 58% 2 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Wu Jian Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are more poisoned. The water moccasin poisons you! You hit the water moccasin with your +0 falchion. The water moccasin is lightly wounded. You hit the water moccasin with your +2 heavy hand axe. You feel extremely sick. The water moccasin barely misses you. x2 You closely miss the water moccasin with your +2 heavy hand axe. The water moccasin is moderately wounded. You hit the water moccasin with your +0 falchion. You feel extremely sick. The water moccasin misses you. The water moccasin bites you but does no damage. You are confused. You feel invigorated. You feel very sick. The water moccasin barely misses you. x2 You bump into the metal wall. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You're too confused to move! You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. You feel less invigorated. You feel less confused. * * * LOW HITPOINT WARNING * * * You feel very sick. You slash the water moccasin with your +2 heavy hand axe! The water moccasin is heavily wounded. You hit the water moccasin with your +0 falchion. You die... ##......).......# ### #......ß####ß...# ..#####.#....'....+...# ..##....#....ß#..#ß...# ..#..#####.####''####.# ....## #.#⌠.#..#((#.# .##.## #.#..#).#..#.# .##..### #.#._#..#_.#.# ####...# #.#..#.@#..#.# ..####.###.##....S.##.## #..# #..##..########...# ##.# ##.##.............# ##.####.#####.##.#####.# .....##...# #.##.......# .....####.# #....####### =....# #.# ###.## .....# #.# #.# You could see a water moccasin. Vanquished Creatures A phantom (D:3) 2 scorpions (D:4) An orc priest (D:4) Jessica (D:3) An orc wizard (D:4) A gnoll (D:4) 3 adders A ribbon worm (D:4) An orc (D:4) A bat (D:3) 4 endoplasms A giant cockroach (D:2) A goblin (D:4) 3 hobgoblins 2 jackals (D:4) 2 kobolds 2 quokkas (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 148 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 199 | D:3 | Noticed Jessica 204 | D:3 | Killed Jessica 205 | D:3 | Reached XP level 3. HP: 23/29 MP: 3/3 270 | D:3 | Reached skill level 4 in Long Blades 396 | D:3 | Reached XP level 4. HP: 34/36 MP: 4/4 420 | D:4 | Noticed a scorpion 420 | D:4 | Noticed a phantom 429 | D:3 | Killed a phantom 430 | D:3 | Reached XP level 5. HP: 31/42 MP: 5/5 480 | D:4 | Reached skill level 5 in Long Blades 658 | D:4 | Reached XP level 6. HP: 36/49 MP: 6/6 1071 | D:4 | Found a stormy altar of Qazlal. 1080 | D:4 | Found an ornate altar of the Wu Jian Council. 1080 | D:4 | Noticed a water moccasin 1091 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, st_stairs_8 D:2: wander_river, layout_loops_ring, basic_altar, hellmonk_ecumenical_altar_prayer_group, minmay_misc_feat_more_columns D:3: layout_basic, uniq_jessica D:4: layout_rooms, jmf_multi_god_temple2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Long Blades | 4 5 | 5.9 Fighting | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 17 | 34 || 51 Falchion | 15 | 31 || 46 Throw: Dart | 4 | 5 || 9 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 13 | 23 || 36 Leather armour | | 10 || 10 Dodge: Dodged | 9 | 24 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1103 | 16 | 228 | 600 | 4 | 279.8 | Dungeon | 1119 | 1103 | 16 | 228 | 600 | 4 | 279.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 633 daAuts D:3: 287 daAuts D:1: 142 daAuts D:2: 56 daAuts