Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club (19, 44, D:1) a +0 leather armour (37, 9, D:1) a +0 ring mail (40, 19, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 5 stones (8, 17, D:2) a +0 trident (12, -4, D:2) a +0 dagger a +0 robe (21, 21, D:2) a +0 leather armour (23, -15, D:2) a +0 hammer (23, -13, D:2) a +0 hammer (24, -22, D:2) a +0 hammer (24, -21, D:2) a +0 falchion {Kendra} (24, -20, D:2) a +0 hammer (24, -17, D:2) a +2 antimagic hammer (24, -16, D:2) a +0 hammer (24, -14, D:2) a +0 hammer (25, -21, D:2) a +0 hammer (25, -20, D:2) a +0 hammer (25, -19, D:2) a +4 quarterstaff of chaos (25, -18, D:2) a +0 hammer (26, -22, D:2) a +0 hammer (26, -21, D:2) a +0 hammer (26, -20, D:2) a +0 hammer (34, 18, D:2) an adder skeleton (35, 16, D:2) an adder skeleton (38, 4, D:2) a +0 club (39, 4, D:2) an orb of light a +0 robe (40, 1, D:2) a frilled lizard skeleton (41, 1, D:2) a stone a +0 short sword a kobold skeleton (42, -1, D:2) a +0 scale mail (52, 24, D:2) 4 stones (54, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour a +0 falchion a +0 morningstar a +0 whip an orc skeleton an orc skeleton (8, 9, D:3) a +0 short sword (9, 4, D:3) a +0 robe (9, 25, D:3) a +0 whip (13, -6, D:3) a quokka corpse (skeletalised by now) (16, -2, D:3) a quokka skeleton (19, -3, D:3) a quokka skeleton (24, 8, D:3) a bat corpse (skeletalised by now) (25, -1, D:3) a +0 mace (25, 1, D:3) a +0 dagger a +0 leather armour a +0 hand axe a +0 club an orc corpse (skeletalised by now) (25, 3, D:3) a +0 dagger an orc corpse (skeletalised by now) (27, -2, D:3) a frilled lizard skeleton (29, 20, D:3) a +0 ring mail (37, 34, D:3) a +0 hand axe (45, 9, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a jackal skeleton a jackal skeleton (6, -24, D:4) a +0 falchion {Malki} (10, -17, D:4) a +0 dagger a +0 scale mail (12, 12, D:4) a ball python skeleton (12, 13, D:4) a +0 club (16, -22, D:4) 3 stones (27, -18, D:4) 6 stones (33, -34, D:4) the ring of the Empire {Fire Str+8} [ring of fire] Fire: It enhances your fire magic. Str+8: It affects your strength (+8). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (39, 7, D:4) a hobgoblin skeleton (42, -8, D:4) a +0 whip (47, -3, D:4) 7 stones (48, -3, D:4) a +1 heavy dire flail a +0 chain mail a +0 dagger (49, -18, D:4) a +1 whip of freezing a +0 robe Level 5 of the Dungeon (0, 0, D:5) 6 stones (9, 11, D:5) 7 stones (9, 14, D:5) a +0 hand axe (9, 23, D:5) 9 stones (11, 6, D:5) a +0 dagger (17, 18, D:5) a +0 chain mail (18, 4, D:5) a +0 robe (24, 3, D:5) a +0 sling (34, 35, D:5) a +0 robe (43, 10, D:5) a +0 ring mail (44, -3, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an amulet of faith (5, 1, D:6) 5 stones (11, -5, D:6) 8 stones (18, -9, D:6) a +0 club (19, -10, D:6) a +0 spear (19, -9, D:6) a +0 spear a +0 mace a +0 spear (20, -8, D:6) a +0 mace a +0 scale mail a +0 club (20, 22, D:6) a +0 ring mail (21, 24, D:6) 9 stones (24, 26, D:6) a staff of cold (27, 20, D:6) 3 large rocks (27, 22, D:6) a +0 dagger a +0 dagger a +0 club a +0 club a +0 giant club a +0 club a +0 sling a +0 club a +0 club (27, 23, D:6) a +0 club (28, 21, D:6) 4 large rocks (37, 15, D:6) 2 stones (41, 18, D:6) a +0 hand axe a +0 robe (41, 20, D:6) a +3 battleaxe a +0 robe a +2 great sword a +0 robe (48, 25, D:6) a +0 dagger a +0 robe (58, -2, D:6) a +2 sling of draining (64, -1, D:6) a +6 ring of strength Level 7 of the Dungeon (0, 0, D:7) 9 stones (17, 0, D:7) a +0 ring mail (26, 36, D:7) a +0 robe a +0 dagger (26, 37, D:7) a +0 whip (27, 37, D:7) a +0 ring mail a +0 hand axe a +0 leather armour a +0 club (37, 39, D:7) a maw talisman (38, 30, D:7) a +0 robe a +0 battleaxe a +0 robe a +2 dagger of freezing (39, 30, D:7) a +0 robe a +0 war axe (42, 37, D:7) a +0 morningstar a +0 robe (43, 36, D:7) a +0 mace a +0 robe (43, 37, D:7) a +0 morningstar a +0 robe a +0 mace a +0 robe (44, 38, D:7) a +3 long sword a +0 robe (48, 7, D:7) a +0 robe a +2 great sword a +0 robe a +0 robe a +1 scimitar (53, 8, D:7) a +0 robe a +0 scimitar (55, 7, D:7) a +0 robe a +0 spear of freezing (60, 6, D:7) a +0 robe Level 8 of the Dungeon (11, 30, D:8) a +0 mace a +0 leather armour a +0 flail a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 33, D:8) an amulet of reflection a staff of cold a +0 scale mail (12, 29, D:8) a +0 ring mail a +0 mace a +0 short sword a +0 plate armour a +0 hand axe (21, -9, D:8) a +0 sling (27, 15, D:8) a +0 club (29, 26, D:8) a +0 dagger (32, -4, D:8) a +0 short sword a +0 ring mail (34, 7, D:8) a +0 war axe a +0 scale mail a +0 club a +0 robe (34, 8, D:8) a +0 long sword (35, 7, D:8) a +0 robe a +3 halberd of freezing (36, 7, D:8) a +0 short sword (36, 34, D:8) a +0 robe a +0 halberd (36, 35, D:8) a +0 robe a +3 spear of freezing (37, 6, D:8) a +0 mace a +0 robe a +2 flail a +0 leather armour a +0 club a +0 ring mail (37, 35, D:8) a +0 robe a +0 falchion a +0 robe a +5 long sword (37, 36, D:8) a +0 robe a +2 flail (38, 35, D:8) a +0 robe a +0 dagger (39, 8, D:8) a +5 morningstar a +0 robe (40, 8, D:8) a +4 trident 5 stones a +0 robe (40, 9, D:8) a +1 halberd of freezing 6 stones a +0 robe (40, 15, D:8) a +0 chain mail (40, 21, D:8) a +0 shortbow (41, 12, D:8) a +0 war axe a +0 robe (46, 35, D:8) a +0 club (48, 36, D:8) a +0 falchion (52, -3, D:8) a +0 short sword (53, -3, D:8) a +0 short sword a +0 dagger a +0 short sword 2 stones Level 9 of the Dungeon (0, 0, D:9) a staff of death (2, -7, D:9) a +0 ring mail a +0 whip (3, -7, D:9) a +0 hand axe of electrocution (4, -6, D:9) a +0 robe a +0 dagger (5, -5, D:9) a +0 mace a +0 arbalest a +0 chain mail (7, -16, D:9) 4 scrolls of noise (7, -4, D:9) a +0 orcbow 3 stones (8, -15, D:9) a ring of protection from fire (13, -9, D:9) the +6 hammer "Kaugecw" {freeze, +Blink rElec MP-6 Dex+8} Dex+8: It affects your dexterity (+8). rElec: It insulates you from electricity. MP-6: It affects your magic capacity (-6). +Blink: It lets you blink. a +2 scimitar (16, -11, D:9) a +2 hand axe a +0 robe a +0 whip a +0 shortbow a +0 short sword (17, -12, D:9) a +0 short sword a +0 robe a +0 hand axe (17, -11, D:9) a +0 ring mail of cold resistance a +0 dagger a +0 dagger a +0 whip a +0 whip a +0 whip (17, -10, D:9) a +0 flail a +4 short sword a +3 dire flail a +0 robe (22, -8, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Duam Xibo's General Store a +2 plate armour of cold resistance (480 gold) a potion of invisibility (96 gold) a scroll of identify (24 gold) 8 stones (9 gold) a +0 robe (8 gold) (0, 0, D:10) a +0 short sword (5, -16, D:10) 4 stones (9, 16, D:10) a +0 dagger (9, 19, D:10) a +0 club a stone (9, 22, D:10) a +1 whip of venom a stone (9, 23, D:10) a +0 dagger 2 stones (10, 19, D:10) a +0 dagger (10, 20, D:10) a +0 whip (11, -10, D:10) 3 large rocks (13, -3, D:10) a +0 quarterstaff (16, 7, D:10) a +0 flail (29, 13, D:10) a +0 robe (35, 28, D:10) a +0 shortbow (43, 18, D:10) a +0 robe a +0 dagger (43, 19, D:10) a +0 robe a +0 falchion a +0 robe a +1 trident a +0 robe a +0 long sword (43, 20, D:10) a +0 robe a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 5 stones (1, -8, D:11) a +0 flail (1, -7, D:11) a +0 trident (2, -7, D:11) a +0 mace (2, -6, D:11) a +0 dagger a +0 robe a +0 mace (2, 1, D:11) a +0 short sword a +0 ring mail (2, 2, D:11) a +0 war axe a +0 leather armour (3, -13, D:11) a +0 dagger a +0 ring mail (4, 1, D:11) a +0 club a +0 ring mail (5, 1, D:11) a +0 hand axe (5, 2, D:11) a +2 dagger of speed a +0 morningstar (9, 4, D:11) a +0 club a +0 ring mail (10, 4, D:11) a +0 scimitar a +0 chain mail a +0 dagger a +0 ring mail a +0 morningstar a +0 whip a +0 falchion a +0 leather armour a +0 short sword of holy wrath a +0 scimitar a +0 plate armour a +0 club a +0 leather armour a +0 club a +0 mace (11, -18, D:11) a +0 short sword a +0 dagger (11, 4, D:11) a +3 flail of protection a +0 leather armour a +0 mace a +0 club a +0 hand axe a +0 leather armour a +0 mace a +0 halberd a +0 chain mail a +0 halberd a +0 plate armour (13, -18, D:11) 5 stones a +0 whip (13, -4, D:11) 4 stones (14, -18, D:11) a +0 short sword a +0 dagger (14, -16, D:11) a +0 chain mail a +0 dire flail (15, 8, D:11) a +0 dagger a +0 robe (16, -19, D:11) a scroll of noise (19, 2, D:11) a +0 sling (24, -30, D:11) a ring of willpower (28, -26, D:11) a +0 flail a +0 dire flail a +0 chain mail (29, -25, D:11) a +0 flail a +0 leather armour (46, 4, D:11) a +0 robe (48, 14, D:11) a +1 whip of draining a +0 spear a +0 ring mail (49, -22, D:11) a +0 giant club a +0 giant spiked club (49, 14, D:11) a +0 flail (50, 14, D:11) a +0 club (54, 15, D:11) a +0 scale mail (55, -18, D:11) a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (2, 1, D:12) a +3 scimitar of flaming {Chujiro} (2, 45, D:12) a +0 mace (2, 53, D:12) a +0 arbalest a +0 orcbow 8 stones (13, 13, D:12) a hydra skeleton (13, 14, D:12) a hydra skeleton (13, 17, D:12) a hydra skeleton (13, 19, D:12) a hydra skeleton (14, 13, D:12) a hydra skeleton (14, 17, D:12) a hydra skeleton (14, 18, D:12) a hydra skeleton (15, 17, D:12) a hydra skeleton (15, 18, D:12) a hydra skeleton (16, 13, D:12) a hydra skeleton (16, 17, D:12) a hydra skeleton (16, 37, D:12) a +3 orcbow of flaming (unseen) (16, 38, D:12) a book of the Tundra (16, 44, D:12) a +2 falchion of protection {Hisao} (17, 15, D:12) a hydra skeleton (17, 16, D:12) a hydra skeleton (17, 19, D:12) a hydra skeleton (17, 37, D:12) the +11 short sword of Guuziok {antimagic, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. (unseen) (17, 38, D:12) a +7 heavy trident (unseen) (17, 39, D:12) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (unseen) (18, 13, D:12) a hydra skeleton (18, 16, D:12) a hydra skeleton (18, 18, D:12) a hydra skeleton (18, 20, D:12) a hydra skeleton (18, 21, D:12) a hydra skeleton (18, 31, D:12) a staff of air (18, 37, D:12) the amulet "Fezxytzu" {Acrobat Will- Str+3 Dex+2 Stlth+} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (18, 38, D:12) the +5 mace of the Flying Goat {pain, rPois Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. (unseen) (19, 13, D:12) a hydra skeleton (19, 15, D:12) a hydra skeleton (19, 17, D:12) a hydra skeleton (19, 18, D:12) a hydra skeleton (19, 21, D:12) a hydra skeleton (19, 23, D:12) a +1 heavy spear (20, 21, D:12) a hydra skeleton (21, 18, D:12) a hydra skeleton (21, 20, D:12) a hydra skeleton (32, 44, D:12) a +0 shortbow (41, 43, D:12) a +0 shortbow (41, 44, D:12) a potion of degeneration (45, 7, D:12) a +2 heavy great mace a +0 ring mail the maw talisman of Gozag's Approval {rF- rN++ MP+7 Str+4} [maw talisman] Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). (45, 32, D:12) a +0 ring mail (46, 14, D:12) 5 stones (53, 15, D:12) a +0 robe Level 13 of the Dungeon (9, 1, D:13) 3 stones (14, -9, D:13) a +0 dire flail a +0 halberd (14, -8, D:13) a +0 hand axe (15, -7, D:13) a +0 hand axe (16, -11, D:13) a +0 giant club a +0 great mace of holy wrath (16, -8, D:13) a +0 hand axe (26, -12, D:13) a +0 trident (29, -1, D:13) a +0 shortbow (32, -35, D:13) a +0 dire flail (32, 2, D:13) 5 stones (45, -39, D:13) a +0 dire flail a +0 orcbow (54, -47, D:13) a +0 giant club a +0 giant club (55, -18, D:13) a +0 broad axe a +0 chain mail (57, -42, D:13) a +0 scimitar (58, -42, D:13) a +0 mace Level 14 of the Dungeon [Shop] Gacuejej's Book Shop the Discursus on Elliptic Ceraunoscopy (320 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Maxwell's Portable Piledriver Translocation 3 c - Disjunction Translocation 8 a manual of Axes (800 gold) a book of Minor Magic (160 gold) a Young Poisoner's Handbook (200 gold) a book of the Dragon (420 gold) a book of the Earth (360 gold) a book of Blood (320 gold) a book of the Tundra (440 gold) the Notes on the Magnum Opus (280 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Eringya's Noxious Bog Alchemy 6 a book of Transmutation (400 gold) a book of Ice (500 gold) (0, 0, D:14) 5 stones a +0 robe (6, 6, D:14) a human corpse (skeletalised by now) (6, 10, D:14) a human corpse (skeletalised by now) (8, 8, D:14) a +0 rapier a human corpse (skeletalised by now) (9, 7, D:14) a human corpse (skeletalised by now) (12, 6, D:14) a human corpse (skeletalised by now) (15, 20, D:14) a +0 robe (19, -14, D:14) a serpent talisman (22, -8, D:14) 8 stones (24, -25, D:14) a +0 trident (24, -11, D:14) 2 stones (25, -4, D:14) a +0 orcbow (26, -3, D:14) a +0 orcbow (26, -2, D:14) a +0 shortbow (27, -6, D:14) a +0 short sword (29, -8, D:14) a +0 whip (32, -14, D:14) a +0 quarterstaff (36, -15, D:14) a +0 rapier a +1 scimitar of flaming a +0 ring mail a +2 long sword a +0 arbalest (37, -14, D:14) a +0 ring mail a flux talisman a +0 hand axe a +0 chain mail a +0 hand axe a +0 dire flail a +0 halberd a +0 ring mail a +1 vampiric battleaxe a +0 ring mail a +0 plate armour a +0 plate armour a +0 hand axe a +2 great mace of protection a +0 club a +0 trident (38, -15, D:14) a +0 robe a +0 giant spiked club a +0 giant club a +0 dagger a +0 giant spiked club a +0 giant club a +0 giant club a +0 leather armour a +0 giant club a +0 giant club a +0 robe a +0 giant spiked club a +0 giant club a +0 flail a +0 leather armour a +0 whip (39, -2, D:14) a +0 war axe a +0 robe a +0 war axe a +0 robe (40, -2, D:14) a +0 war axe a +0 leather armour (43, -18, D:14) a +0 mace (44, -25, D:14) a ring of wizardry (44, 5, D:14) a +1 glaive of protection (49, 0, D:14) a +0 ring mail (55, 10, D:14) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (59, 3, D:14) a +0 shortbow Level 15 of the Dungeon [Shop] Opnumn's Antique Weapon Emporium a +0 whip (77 gold) a +0 mace (93 gold) a +0 lajatang (465 gold) a +0 quarterstaff (124 gold) a +0 lajatang (465 gold) a +7 quick blade of draining (1984 gold) a +0 quarterstaff (124 gold) a +0 whip (77 gold) a +0 spear (93 gold) a +3 hand axe (620 gold) a +0 shortbow (93 gold) a +0 battleaxe (201 gold) [Shop] Obluar's Armour Boutique a +8 plate armour of ponderousness (680 gold) a +1 cloak of preservation (280 gold) the +1 scale mail of Evolution {Dex+4} (414 gold) Dex+4: It affects your dexterity (+4). a +1 robe of willpower (215 gold) a +3 scale mail of poison resistance (391 gold) a +2 scale mail of positive energy (306 gold) [Shop] Gelirew's Antique Weapon Boutique a +0 short sword of holy wrath (296 gold) a +5 rapier of holy wrath (1368 gold) a +3 great sword of electrocution (1328 gold) the +12 spear of Fufumn {flame, *Noise rC+ Str+3 Dex+5} (3708 gold) Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. the +5 orcbow of the Four Bounties {speed, rElec rPois} (2148 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. [Shop] Feqad's Antique Weapon Shoppe the +10 dagger "Taigush" {freeze, rC+ Dex+4} (2280 gold) Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. a +1 dagger of draining (318 gold) a +3 long sword of freezing (699 gold) a +1 dagger of venom (282 gold) a +2 arbalest of draining (603 gold) a +0 spear of freezing (222 gold) a +3 heavy shortbow (672 gold) a +0 spectral quarterstaff (360 gold) a +2 sling of freezing (441 gold) [Shop] Poeqefac's Antique Weapon Shop a +2 orcbow of freezing (603 gold) a +5 trident of protection (1029 gold) the +6 broad axe "Quibbypt" {holy, Int+3 Dex+4} (1943 gold) Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a +1 vampiric falchion (528 gold) a +1 battleaxe of flaming (617 gold) a +5 shortbow of flaming (1069 gold) a +2 trident of venom (534 gold) a +0 vampiric battleaxe (709 gold) the +3 morningstar of Dull Blind Justice {flame, Fly Will+ Str+3} (1425 gold) Str+3: It affects your strength (+3). Will+: It increases your willpower. Fly: It grants you flight. [Shop] Gieleqes's Armour Shop the +1 scale mail of the Stars {rPois rF+ rCorr} (393 gold) rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +2 plate armour of poison resistance (444 gold) a +2 leather armour of fire resistance (228 gold) a +1 scale mail of positive energy (156 gold) the +0 chain mail of Maefoh {Fly rElec Int+3} (322 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Fly: It grants you flight. a +3 chain mail of poison resistance (282 gold) [Shop] Cewkeaf's Antique Armour Emporium a +0 chain mail of cold resistance (230 gold) a +1 cloak of stealth (330 gold) a +2 leather armour of fire resistance (380 gold) the +0 buckler of Impatience {Harm +Inv Will+ MP-7} (188 gold) Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. a +2 leather armour of poison resistance (320 gold) an orb of light (320 gold) a +1 pair of gloves of strength (330 gold) [Shop] Qaitargh's Antique Armour Boutique a +2 pair of gloves of stealth (774 gold) a +2 helmet of intelligence (774 gold) a +0 ring mail of cold resistance (396 gold) a +3 leather armour of fire resistance (864 gold) a +0 cloak of willpower (414 gold) a +3 ring mail of positive energy (828 gold) a +2 robe of positive energy (529 gold) (13, -34, D:15) a +1 antimagic shortbow (25, -8, D:15) the +0 ring mail of Wuaseish {Dex+2} Dex+2: It affects your dexterity (+2). (25, -7, D:15) the +0 scale mail of the Dungeon {rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (25, -6, D:15) the +1 chain mail of Dogmatism {rElec rF+ Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. (25, -5, D:15) the +4 leather armour of Weirdness {Harm Int+3} Int+3: It affects your intelligence (+3). Harm: It increases damage dealt and taken. (25, -4, D:15) a +2 robe of resistance (25, -3, D:15) a +1 ring mail of fire resistance (25, -2, D:15) a +3 plate armour of cold resistance (25, -1, D:15) a +2 crystal plate armour of cold resistance (25, 4, D:15) a +2 spectral lajatang (26, -9, D:15) the +3 storm dragon scales of Qitto {^Contam rElec rPois Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (33, -1, D:15) 4 scrolls of brand weapon (33, 0, D:15) 2 scrolls of enchant weapon (33, 1, D:15) 3 scrolls of amnesia (33, 2, D:15) 2 scrolls of immolation (33, 3, D:15) 4 scrolls of vulnerability the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +0 leather armour (1, 0, Orc:1) a +0 hand axe a +0 giant club a +0 dire flail (10, -1, Orc:1) a +0 leather armour a +0 flail (11, -1, Orc:1) a +0 war axe (15, 3, Orc:1) a +0 leather armour a +0 club a +0 leather armour a +0 flail (15, 4, Orc:1) a +0 flail (16, 5, Orc:1) a +0 flail (16, 27, Orc:1) a +0 leather armour a +0 whip (18, 26, Orc:1) a +0 chain mail a +0 flail (18, 27, Orc:1) a +0 mace (19, 27, Orc:1) a +0 giant club a +0 short sword (23, 7, Orc:1) a +4 chain mail of poison resistance a +0 mace (24, 8, Orc:1) a +0 robe a +0 dagger (25, 5, Orc:1) a +0 short sword (25, 8, Orc:1) a +0 robe a +0 dagger (44, 25, Orc:1) a +0 club a +0 leather armour (44, 26, Orc:1) a +0 scimitar a +0 chain mail (45, 26, Orc:1) a +0 hand axe (46, 25, Orc:1) a +0 hand axe a +0 leather armour (51, 20, Orc:1) a +0 chain mail a +0 mace a +0 orcbow (51, 21, Orc:1) a +0 leather armour a +0 dagger (54, 21, Orc:1) a +0 leather armour a +0 whip (56, 22, Orc:1) a +0 chain mail a +0 glaive (58, 22, Orc:1) a +0 leather armour a +0 flail (59, 24, Orc:1) a +0 robe a +0 dagger (60, 23, Orc:1) a +0 orcbow (61, 21, Orc:1) a +0 arbalest Level 2 of the Orcish Mines [Shop] Iwemp's Jewellery Shop a blade talisman (510 gold) a ring of willpower (425 gold) a ring of magical power (340 gold) a serpent talisman (510 gold) a +6 ring of intelligence (612 gold) the ring of Higoul {Fly rCorr Str+3} (618 gold) [ring of flight] Str+3: It affects your strength (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. [Shop] Zeonaul's Antique Weapon Emporium a +0 whip (100 gold) a +0 halberd (160 gold) a +3 long sword (820 gold) a +0 long sword (140 gold) a +4 mace of draining (1096 gold) a +0 shortbow (120 gold) a +0 shortbow (120 gold) a +0 glaive (260 gold) a +3 rapier of speed (1160 gold) [Shop] Vurcheod's Antique Armour Shoppe a +2 leather armour of cold resistance (665 gold) a +0 kite shield (157 gold) a +0 robe (24 gold) a +3 leather armour of cold resistance (840 gold) a +1 hat (385 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) a +0 pair of boots (157 gold) a +0 ring mail (140 gold) a +9 plate armour of ponderousness (1575 gold) a +0 robe (24 gold) [Shop] Vogaur's General Store a +1 long sword of protection (145 gold) a scroll of amnesia (52 gold) a scroll of enchant armour (97 gold) a book of Hexes (572 gold) a +0 leather armour (26 gold) a +0 trident (45 gold) 5 stones (6 gold) a potion of brilliance (52 gold) [Shop] Mesul's General Store 2 stones (3 gold) a book of the Hunter (468 gold) a potion of curing (54 gold) a +0 plate armour (414 gold) a potion of curing (54 gold) a +0 hand axe (54 gold) a +0 club (18 gold) a scroll of silence (171 gold) 4 boomerangs (144 gold) a potion of enlightenment (90 gold) (0, 0, Orc:2) a +2 shortbow of flaming (2, -5, Orc:2) a +0 arbalest (2, -3, Orc:2) a +0 halberd a +0 chain mail (3, -3, Orc:2) a +0 orcbow (4, -7, Orc:2) a +0 battleaxe a +0 plate armour a +1 dagger of speed a +0 ring mail (5, -7, Orc:2) a +0 mace (8, -4, Orc:2) a +0 long sword a +0 chain mail (9, -6, Orc:2) a +0 dagger a +0 robe (9, -5, Orc:2) a +0 hand axe a +0 plate armour a +0 scimitar a +0 chain mail (9, -4, Orc:2) a +0 arbalest of draining (10, -7, Orc:2) a +1 heavy shortbow (10, -6, Orc:2) a +0 hand axe of freezing (11, -5, Orc:2) a +0 plate armour a +0 mace a +0 ring mail a +0 short sword (12, -5, Orc:2) a +0 chain mail a +5 war axe (14, -5, Orc:2) a +0 giant club (14, -4, Orc:2) a +0 plate armour a +0 short sword (14, -1, Orc:2) a +0 plate armour a +0 short sword (15, 1, Orc:2) a +1 heavy shortbow (18, 5, Orc:2) a +0 kite shield a +0 plate armour a +0 war axe (18, 7, Orc:2) a +2 heavy shortbow (18, 15, Orc:2) a +0 dagger a +0 robe (19, 17, Orc:2) a +0 flail (20, 16, Orc:2) a +0 giant club a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe (20, 17, Orc:2) a +0 robe a +0 dagger a +0 giant club (21, 16, Orc:2) a +0 plate armour a +6 trident (28, 4, Orc:2) a bat skeleton (29, -4, Orc:2) a +0 club a +0 chain mail a +0 hand axe a +1 heavy war axe a +0 plate armour a +0 scimitar (29, -1, Orc:2) a bat corpse (skeletalised by now) (31, -1, Orc:2) a bat corpse (skeletalised by now) (31, 3, Orc:2) a +0 halberd a +0 plate armour (31, 4, Orc:2) a bat skeleton (35, 9, Orc:2) a +0 arbalest (47, -10, Orc:2) a +0 plate armour a +0 short sword of venom a +0 arbalest (48, -13, Orc:2) a +0 glaive a +0 chain mail a +0 club a +0 dire flail a +0 plate armour a +0 club (48, -12, Orc:2) a +0 robe a +0 dagger a +3 chain mail a +0 club a +0 leather armour a +0 hand axe a +0 short sword a +0 flail a +0 club a +0 robe a +0 dagger (48, -11, Orc:2) a +0 plate armour a +0 mace (48, -10, Orc:2) a +0 chain mail a +0 trident (49, -13, Orc:2) a +0 leather armour a +0 dagger (49, -12, Orc:2) a +0 hand axe (49, -11, Orc:2) a +0 chain mail a +0 halberd (50, -11, Orc:2) a +0 ring mail a +0 halberd (50, -10, Orc:2) a +0 chain mail a +0 scimitar (53, -11, Orc:2) a +0 plate armour a +0 glaive Level 1 of the Lair of Beasts (16, 3, Lair:1) a +0 rapier (26, -5, Lair:1) a +2 rapier of venom (55, -7, Lair:1) a +0 barding (58, 7, Lair:1) a maw talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (12, -15, Lair:2) 4 stones (15, -13, Lair:2) a +0 spear (36, -2, Lair:2) a +0 quarterstaff of freezing a +1 robe of cold resistance a ring of ice (36, 11, Lair:2) a +0 ring mail (48, -1, Lair:2) a +0 ring mail (60, -7, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +3 scimitar of freezing {Aiguo} (6, -30, Lair:3) a +0 falchion (23, -10, Lair:3) 6 stones (27, -3, Lair:3) a +0 scale mail (30, 16, Lair:3) a +0 scimitar (31, 13, Lair:3) a +0 dagger (34, -1, Lair:3) a +0 leather armour (40, -14, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (39, 30, Lair:4) a +0 plate armour (40, -8, Lair:4) a +0 short sword (56, 3, Lair:4) a +0 pair of gloves (64, -15, Lair:4) a +0 scale mail (67, 33, Lair:4) 4 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 flail of protection (5, 44, Lair:5) a +0 chain mail (14, 6, Lair:5) a serpent talisman (27, 14, Lair:5) a potion of degeneration (27, 16, Lair:5) a +0 cloak (38, 4, Lair:5) a ring of protection from fire (48, 9, Lair:5) 5 stones (52, 39, Lair:5) a +0 robe (56, 12, Lair:5) 7 stones (58, -6, Lair:5) a ring of wizardry (58, 8, Lair:5) a +0 club (65, 48, Lair:5) a +0 morningstar (65, 49, Lair:5) a +0 club (67, 48, Lair:5) a +0 robe Level 1 of the Depths [Shop] Hir Lurixto's Antique Armour Emporium a +0 plate armour (1058 gold) a +1 plate armour of poison resistance (1472 gold) a +0 chain mail (207 gold) a +0 chain mail (207 gold) a +0 chain mail (207 gold) a +0 robe (32 gold) a +0 chain mail (207 gold) the +0 chain mail of Immorality {Str+3} (818 gold) Str+3: It affects your strength (+3). [Shop] Kyavoenu's Magic Scroll Shoppe a scroll of butterflies (56 gold) a scroll of poison (56 gold) a scroll of identify (28 gold) [Shop] Veliy's Book Emporium a Codex of Conductivity (560 gold) the Treatise on Freezing (700 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Hoarfrost Cannonade Ice/Alchemy 5 e - Rimeblight Ice/Necromancy 7 a book of Weapons (392 gold) a There-And-Back Book (504 gold) Komywuer's Spellbook of Kindling and Execration (700 gold) Spells Type Level a - Slow Hexes 1 b - Flame Wave Conjuration/Fire 4 c - Summon Blazeheart Golem Fire/Summoning 4 d - Cause Fear Hexes 4 e - Hellfire Mortar Fire/Earth 7 a book of Debilitation (280 gold) (0, 0, Depths:1) a +0 long sword (1, -12, Depths:1) a +0 ring mail (3, -15, Depths:1) 5 stones (3, -12, Depths:1) a +0 great mace a +0 dire flail (5, -13, Depths:1) 4 stones (5, -10, Depths:1) 3 stones (15, -20, Depths:1) a +0 quarterstaff (16, -27, Depths:1) a +0 war axe a +0 plate armour (16, -10, Depths:1) a staff of conjuration (20, -5, Depths:1) a +0 ring mail (27, -49, Depths:1) a stone (30, -44, Depths:1) a +0 robe (31, -42, Depths:1) 5 large rocks (31, -40, Depths:1) a +2 battleaxe of freezing (33, -8, Depths:1) a +0 dire flail a +0 dire flail (34, -8, Depths:1) a +1 battleaxe of freezing a +0 club (41, -16, Depths:1) 5 stones Level 2 of the Depths (0, 0, Depths:2) 2 javelins (4, 2, Depths:2) Nauc's Elucidation of Bodies and the Cumulonimbus Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Vhi's Electric Charge Translocation/Air 4 c - Rimeblight Ice/Necromancy 7 (unseen) (6, -8, Depths:2) 5 gold pieces (6, -6, Depths:2) 8 gold pieces (7, -2, Depths:2) a potion of haste