Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc1 (webtiles) character file. Game seed: 11036568118681508517 181 Marronie the Slasher (level 5, -1/42 HPs) Began as a Coglin Monk on June 6, 2024. Slain by a water moccasin (5 damage) ... on level 4 of the Dungeon. The game lasted 00:04:30 (1566 turns). Marronie the Slasher (Coglin Monk) Turns: 1566, Time: 00:04:31 Health: -1/42 AC: 3 Str: 11 XL: 5 Next: 61% Magic: 5/5 EV: 12 Int: 10 God: Gold: 71 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +0 falchion {José} rCold . . . g - +3 dagger {Decima} rNeg . . . j - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: confused, lethally poisoned (-1 -> -13), ambrosia-drunk, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) {José} g - a +3 dagger (offhand) {Decima} Missiles d - 6 boomerangs o - a poisoned dart (quivered) Armour j - a +0 leather armour (worn) Wands n - a wand of polymorph (9) Scrolls b - a scroll of identify {unknown} e - a scroll of revelation {unknown} k - 2 scrolls of butterflies {unknown} l - a scroll of immolation {unknown} m - a scroll of amnesia {unknown} q - a scroll of teleportation {unknown} Potions f - a potion of curing {unknown} h - a potion of magic {unknown} i - a potion of berserk rage {unknown} p - a potion of might {unknown} Skills: + Level 4.1 Fighting * Level 5.1 Long Blades - Level 3.0 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Shock Conj/Air 0% 1d3 45% 1 Jinxbite Hex 0% N/A 58% 2 Swiftness Air 0% N/A 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 99% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The water moccasin bites you but does no damage. You closely miss the water moccasin with your +0 falchion. The water moccasin is lightly wounded. You closely miss the water moccasin with your +3 dagger. You feel sick. The water moccasin bites you. The water moccasin misses you. You hit the water moccasin with your +0 falchion. The water moccasin is moderately wounded. You barely miss the water moccasin with your +3 dagger. You feel sick. The water moccasin completely misses you. You hit the water moccasin with your +0 falchion. The water moccasin is moderately wounded. You closely miss the water moccasin with your +3 dagger. You feel sick. The water moccasin bites you. You closely miss the water moccasin with your +0 falchion. The water moccasin is moderately wounded. You barely miss the water moccasin with your +3 dagger. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! You hit the water moccasin with your +3 dagger. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 falchion. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin with your +3 dagger. The water moccasin is heavily wounded. You closely miss the water moccasin with your +0 falchion. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. You die... #.......# #.......(. #.......# .....((. ##.......# ....... .........# ..... ##.......# ...( #.......# #.. #.......# ##(# #.......# #S.# ####.##### #@.# .....##### #..# ##.......#######.## ..[.###..........# ###. #..........######### #. #............#.....## #.# #...>...............## ###.# #....................# ....# #....<...............# You could see a water moccasin. Vanquished Creatures A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:4) An iguana (D:4) Terence (D:3) A dart slug (D:4) An orc (D:4) An endoplasm (D:1) 2 giant cockroaches 3 goblins 5 hobgoblins A quokka (D:1) 3 ball pythons 5 frilled lizards (D:1) 7 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 269 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 870 | D:3 | Noticed Terence 884 | D:3 | Killed Terence 885 | D:3 | Reached XP level 3. HP: 15/29 MP: 3/3 993 | D:4 | Noticed a water moccasin 1032 | D:4 | Reached skill level 4 in Long Blades 1032 | D:4 | Reached XP level 4. HP: 31/37 MP: 4/4 1262 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/5 1408 | D:4 | Reached skill level 5 in Long Blades 1566 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, kennysheep_crisscross D:2: layout_basic, basic_altar, serial_park_tiny_1, grunt_decor_fettered D:3: layout_basic, nzn_wu_jian_council_hall, nicolae_twisty_statue_hallways, uniq_terence D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.0 Long Blades | 4 5 | 5.1 Fighting | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 73 | 29 || 102 Dagger | 51 | 30 || 81 Short sword | 14 | || 14 Throw: Dart | | 23 || 23 Boomerang | | 1 || 1 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | || 10 Leather armour | 27 | 19 || 46 Dodge: Dodged | 45 | 22 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1566 | 1416 | 150 | 166 | 859 | 4 | 391.5 | Dungeon | 1566 | 1416 | 150 | 166 | 859 | 4 | 391.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 687 daAuts D:4: 596 daAuts D:2: 179 daAuts D:3: 102 daAuts