Marronie Level 2 of the Dungeon (0, 0, D:2) a +0 mace (12, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 14, D:2) a +0 leather armour (14, 9, D:2) an orb of light a +0 robe Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, 19, D:3) a +0 mace (8, 12, D:3) 3 gold pieces (9, 11, D:3) 10 gold pieces (9, 12, D:3) 7 gold pieces (9, 13, D:3) 15 gold pieces (10, 11, D:3) 10 gold pieces (10, 12, D:3) 17 gold pieces (10, 13, D:3) 14 gold pieces (23, 16, D:3) a +0 mace (28, 31, D:3) a +0 whip {Balvinder} (36, 34, D:3) 9 gold pieces (41, 31, D:3) an adder corpse (skeletalised by now) (45, 15, D:3) a bat corpse (skeletalised by now) (48, 28, D:3) a quokka corpse (skeletalised by now) a sewer (0, 0, Sewer) a scroll of teleportation (0, 1, Sewer) a potion of mutation (4, 8, Sewer) a river rat corpse (11, -6, Sewer) a rat corpse (skeletalised by now) (16, 4, Sewer) a ball python corpse