Marronie Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (17, -4, D:1) a kobold corpse (skeletalised by now) (18, -2, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 8, D:2) a +5 ring of evasion Level 3 of the Dungeon (0, 0, D:3) a staff of alchemy (31, 6, D:3) a scroll of teleportation (33, 9, D:3) a potion of curing (37, 8, D:3) 20 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 flail a +0 whip a +0 mace a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, -7, D:4) a +0 whip (15, 25, D:4) a ball python skeleton (24, 12, D:4) a +0 club a +0 sling a goblin skeleton (27, -3, D:4) a +0 dagger a goblin skeleton (27, 12, D:4) a +0 short sword a +0 scale mail (30, 21, D:4) the +1 spear of Division {flame, rElec rC- rN+++ Str+3} Str+3: It affects your strength (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy.