Master Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (15, -2, D:1) a +0 dagger a goblin skeleton (18, 9, D:1) a quokka corpse (skeletalised by now) (21, 9, D:1) a quokka corpse (skeletalised by now) (24, 23, D:1) a hobgoblin corpse (skeletalised by now) (32, 12, D:1) a +0 club (34, 30, D:1) a rat skeleton (38, 11, D:1) a rat skeleton (38, 12, D:1) a bat skeleton (48, -11, D:1) a bat corpse (skeletalised by now) (48, -6, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (0, 6, D:2) a +0 barding (1, -20, D:2) a +0 spear (2, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (2, 1, D:2) a quokka corpse (skeletalised by now) (3, -22, D:2) a bat corpse (skeletalised by now) (10, -12, D:2) a ball python corpse (skeletalised by now) (24, -8, D:2) a bat skeleton (26, -9, D:2) a +0 club a ball python skeleton an adder skeleton a goblin skeleton (26, -8, D:2) a ball python skeleton (26, -7, D:2) a bat skeleton (35, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, -24, D:2) a +0 robe Level 3 of the Dungeon [Shop] Vafowkax's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) 2 potions of invisibility (unknown) (208 gold) a potion of moonshine (13 gold) a potion of mutation (unknown) (104 gold) a potion of mutation (unknown) (104 gold) a potion of heal wounds (65 gold) a potion of lignification (unknown) (39 gold) a potion of magic (104 gold) (0, 0, D:3) a +0 mace (1, 2, D:3) a hobgoblin skeleton (13, -6, D:3) a rat skeleton (15, -25, D:3) a +0 hand axe a +0 leather armour a +0 falchion a +1 whip of venom a +0 flail a +0 leather armour an orc skeleton an orc skeleton an orc skeleton (16, -8, D:3) a +0 club a goblin corpse (skeletalised by now) (16, 10, D:3) a +0 hand axe (18, -32, D:3) a +0 mace (19, -21, D:3) a +0 ring mail (22, -8, D:3) a +0 dagger (25, 2, D:3) a ball python skeleton (27, -14, D:3) a +0 quarterstaff (36, 5, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (37, 1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (39, 5, D:3) a +1 hand axe of distortion an orc corpse (skeletalised by now) (41, -19, D:3) a +0 glaive (44, -6, D:3) a +0 whip (45, -6, D:3) a potion of attraction a +0 rapier (48, -31, D:3) a +0 club a goblin corpse (skeletalised by now) (52, -2, D:3) a +0 hand axe a +0 leather armour a +0 flail a +2 hand axe of freezing an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, 12, D:4) a +0 spear (8, -14, D:4) a +0 club (10, -12, D:4) a hobgoblin skeleton (10, 10, D:4) a +0 dagger a +0 sling a goblin skeleton (12, -2, D:4) a +0 dagger a goblin skeleton (22, 18, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (23, 2, D:4) a +0 short sword a kobold skeleton (27, 14, D:4) an iguana corpse (skeletalised by now) (35, -8, D:4) a +0 trident (37, -4, D:4) a bullfrog corpse (skeletalised by now) (39, -4, D:4) a quokka corpse (skeletalised by now) (42, 7, D:4) a +0 flail (44, -8, D:4) a +0 short sword a kobold skeleton (45, -4, D:4) a +0 leather armour (46, -13, D:4) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. Level 5 of the Dungeon (0, 0, D:5) 9 stones (4, -8, D:5) a scroll of identify (8, -9, D:5) a +0 robe (8, -3, D:5) a +0 flail a gnoll corpse (13, -5, D:5) a +0 club (22, -8, D:5) a wand of flame (15)