ASSERT(!fail || testbits(abil.flags, abflag::hostile)) in 'ability.cc' at line 1925 failed. Version: BcadrenCrawl: Boulder Brew 0.05.4-18-g5ee1e3c Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 18244217453032884066, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss -name MattytheCrawler -rc /var/dcss/gamedata/dcss-bcadrencrawl/rc-files/MattytheCrawler.rc -macro /var/dcss/gamedata/dcss-bcadrencrawl/rc-files/MattytheCrawler.macro -morgue /var/dcss/gamedata/dcss/morgue/MattytheCrawler/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-bcadrencrawl/save/ -webtiles-socket /var/dcss/sockets/MattytheCrawler:2021-12-07.16:40:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x38) [0x747978]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z13do_crash_dumpv+0x3c7) [0x74f667]: do_crash_dump() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z20crash_signal_handleri+0x1f0) [0x747de0]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x354c0) [0x7f5953ddd4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x29) [0x7f5954183269]: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0x74ee29] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0x74efd1] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z15activate_talentRK6talent+0x2a0) [0x6aa9f0]: activate_talent(talent const&) /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z16activate_abilityv+0x137) [0x6ab917]: activate_ability() /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_Z15process_command12command_type+0x1305) [0xd706b5]: process_command(command_type) /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0xd6dc87] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss() [0xd6e35d] /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(main+0x128) [0x69b508]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f5953dc8840]: /var/dcss/builds/dcss-bcadrencrawl/bin/dcss(_start+0x29) [0x69bf39]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5954182f2a in __waitpid (pid=28451, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 #0 0x00007f5954182f2a in __waitpid (pid=28451, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at ../sysdeps/unix/sysv/linux/waitpid.c:29 resultvar = 18446744073709551104 sc_ret = #1 0x00000000007477f5 in call_gdb (file=file@entry=0x7f595416d540 <_IO_2_1_stderr_>) at crash.cc:436 gdb = attach_cmd = "attach 28224\000\000\000\000\000\000\000" #2 0x000000000074f683 in do_crash_dump () at dbg-asrt.cc:685 t = 1638896099 dir = "/var/dcss/gamedata/dcss/morgue/MattytheCrawler/" name = "/var/dcss/gamedata/dcss/morgue/MattytheCrawler/crash-MattytheCrawler-20211207-165459.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(!fail || testbits(abil.flags, abflag::hostile)) in 'ability.cc' at line 1925 failed." file = 0x7f595416d540 <_IO_2_1_stderr_> #3 0x0000000000747de0 in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No locals. #5 0x00007f5954183269 in raise (sig=6) at ../sysdeps/unix/sysv/linux/pt-raise.c:35 resultvar = 0 pid = #6 0x000000000074ee29 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd34b6fcc0 "ASSERT(!fail || testbits(abil.flags, abflag::hostile)) in 'ability.cc' at line 1925 failed.", assert=true) at dbg-asrt.cc:817 No locals. #7 0x000000000074efd1 in AssertFailed (expr=expr@entry=0xde6898 "!fail || testbits(abil.flags, abflag::hostile)", file=file@entry=0xd7c7a5 "ability.cc", line=line@entry=1925, text=text@entry=0x0) at dbg-asrt.cc:855 mesg = "ASSERT(!fail || testbits(abil.flags, abflag::hostile)) in 'ability.cc' at line 1925 failed.\000\000\000\000\000x\376\266\064\375\177\000\000\001\000\000\000\000\000\000\000@\375\266\064\375\177\000\000T\350\353SY\177\000\000\001\200\255\373\000\000\000\000\023\240\244\003\000\000\000\000\023\240\244\003\000\000\000\000\023\240\244\003\000\000\000\000\023\240\244\003\000\000\000\000\024\240\244\003\000\000\000\000\377\377\377\377\377\377\377\377\023\240\244\003\000\000\000\000\377\377\377\377\377\377\377\377"... args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x0, reg_save_area = 0x0}} fileName = #8 0x00000000006aa9f0 in activate_talent (tal=...) at ability.cc:1925 abil = @0x109fd40: {ability = ABIL_TIAMAT_ADAPTIVE_BREATH, name = 0xd7d4e6 "Adaptive Breath", mp_cost = 4, hp_cost = {value = 0}, food_cost = 300, piety_cost = 4, failure = {basis = fail_basis::invo, base_chance = 60, variable_fail_mult = 5, piety_fail_denom = 20}, flags = {<_enum_bitfield_exponent_base<-1, false>> = {}, flags = 1}} fail = true ability_result = #9 0x00000000006ab917 in activate_ability () at ability.cc:1373 talents = std::vector of length 4, capacity 4 = {{which = ABIL_BREATHE_BUTTERFLIES, hotkey = 102, fail = 21, is_invocation = false}, {which = ABIL_TIAMAT_ADAPTIVE_BREATH, hotkey = 104, fail = 42, is_invocation = true}, {which = ABIL_RENOUNCE_RELIGION, hotkey = 88, fail = 0, is_invocation = true}, {which = ABIL_EVOKE_BERSERK, hotkey = 103, fail = 50, is_invocation = false}} selected = #10 0x0000000000d706b5 in process_command (cmd=CMD_USE_ABILITY) at main.cc:1843 No locals. #11 0x0000000000d6dc87 in _input () at main.cc:1095 cmd = CMD_USE_ABILITY player_disabled = {was_disabled = false} #12 0x0000000000d6e35d in _launch_game () at main.cc:457 game_start = true ccon = {cstate = false} #13 0x000000000069b508 in _launch_game_loop () at main.cc:366 game_ended = false game_ended = ge = fe = E = #14 main (argc=, argv=0x7ffd34b709e8) at main.cc:319 No locals. [Inferior 1 (process 28224) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="HEAD" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_GNU_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = city, absdepth0 = 3 Level vaults: layout_irregular_city minmay_temple_entry_tees basic_altar grunt_livestock st_stairs_11 uniq_pikel uniq_maurice Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The gnoll is severely wounded. (4/14) HP You hit the gnoll (4). You kill the gnoll! Bahamut approves of your kill. Things that are here: a +0 whip; a gnoll corpse Things that are here: a +0 spear; an adder corpse; a gnoll corpse Things that are here: a cursed +0 spear {(Curse: rC-)}; a gnoll corpse Found an ornate altar of the Wu Jian Council. There is an ornate altar of the Wu Jian Council here. Things that are here: a +0 whip; a gnoll corpse Things that are here: a +0 spear; an adder corpse; a gnoll corpse A quokka comes into view. The quokka is struck by your spines (4). The quokka barely misses you (0). The quokka is struck by your spines (7)! You kill the quokka! Bahamut approves of your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! l - a potion of brilliance No target in view! You open the door. There is an open door here. A quokka comes into view. A quokka is nearby! The helpless quokka fails to defend itself. You punch the quokka (11)! You kill the quokka! Bahamut & Tiamat accept your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a quokka corpse. Blork the orc comes into view. He is wielding a cursed +4 scimitar of protection {(Curse: Fragile)}. Blork the orc shouts! Blork the orc points at you and mumbles some strange words. The puff of frost hits you (2). Found an uncursed amulet of rage. Blork the orc is struck by your spines (7)! Blork the orc hits you with a cursed +4 scimitar of protection {(Curse: Fragile)} (7)! You hit Blork the orc (1). x2; Your kick misses Blork the orc. Your tail-slap misses Blork the orc. Blork the orc is moderately wounded. (20/29) HP You barely miss Blork the orc. You hit Blork the orc (2). Your kick misses Blork the orc. You tail-slap Blork the orc (3). Blork the orc is poisoned. Blork the orc is heavily wounded. (15/29) HP You hit Blork the orc (1). You hit Blork the orc (3). You tail-slap Blork the orc (3). Blork the orc is severely wounded. (8/29) HP Blork the orc is struck by your spines (4). Blork the orc hits you with a cursed +4 scimitar of protection {(Curse: Fragile)} (1). You hit Blork the orc (1). You hit Blork the orc but do no damage. Blork the orc is almost dead. (3/29) HP You hit Blork the orc but do no damage. Blork the orc blocks your attack. You kick Blork the orc, but do no damage. Blork the orc is almost dead. (3/29) HP Blork the orc is struck by your spines (3). You kill Blork the orc! Tiamat appreciates your kill. Found a stone staircase leading down. m - an uncursed amulet of rage Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. j - a ring of fire (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) m - an amulet of rage (around neck) l - 2 potions of brilliance (gained 1) You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. An adder comes into view. Found a ration and a scroll of random uselessness. An adder is nearby! An adder is nearby! There is an open door here. A porcupine comes into view. The adder hisses angrily. The adder bites you (2). You are poisoned. The adder poisons you (6). The adder blocks your attack. You hit the adder (5). You kick the adder (5). The adder is almost dead. (2/12) HP You feel sick. (1) You hit the adder but do no damage. You hit the adder (4). You kill the adder! Bahamut approves of your kill. A white imp comes into view. You feel sick. (1) Found a +0 ring mail and a scroll of teleportation. You hit the porcupine (2). You barely miss the porcupine. Your kick misses the porcupine. You tail-slap the porcupine (9)! The porcupine is poisoned. The porcupine is severely wounded. (5/16) HP The porcupine bites you (11)! You are struck by the porcupine's spines (2). You hit the porcupine (4). You hit the porcupine (1). You kill the porcupine! Bahamut & Tiamat accept your kill. The white imp shouts, "Go and return not, thou qualling earth-vexing zombie-fodder!" You see here a porcupine corpse. You feel sick. (1) You hit the white imp (1). You hit the white imp but do no damage. You tail-slap the white imp, but do no damage. The white imp is lightly wounded. (9/10) HP You hit the white imp (3). You hit the white imp (6). You kill the white imp! Bahamut approves of your kill. No target in view! You feel sick. (1) a - 3 scrolls of teleportation (gained 1) You feel sick. (1) You see here a +0 ring mail. You see here a porcupine corpse. You feel sick. (1) You are no longer poisoned. b - 4 rations (gained 1) You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You open the door. There is an open door here. A hound comes into view. The hound is struck by your spines (3). The hound bites you but does no damage. You hit the hound (1). You hit the hound (2). The hound is moderately wounded. (12/18) HP The hound is struck by your spines (6). The hound bites you (4). You hit the hound (2). You hit the hound (4). You kill the hound! Bahamut approves of your kill. No target in view! No target in view! You open the door. There is an open door here. You open the door. There is an open door here. b - 5 rations (gained 1) You open the door. There is an open door here. An adder skeleton comes into view. An adder skeleton is nearby! The adder skeleton blocks your attack. You hit the adder skeleton (4). The adder skeleton is moderately damaged. (11/15) HP You hit the adder skeleton (5). You hit the adder skeleton (3). You kick the adder skeleton (3). You destroy the adder skeleton! Tiamat appreciates your kill. No target in view! No target in view! No target in view! No target in view! A killer bee comes into view. A killer bee is nearby! A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. You hear an angry hiss. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry hiss. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry hiss. The killer bee is struck by your spines (6). The killer bee stings you but does no damage. A leopard gecko comes into view. You hit the killer bee (5). You closely miss the killer bee. Your kick misses the killer bee. The killer bee is severely wounded. (6/17) HP The killer bee is struck by your spines (4). The killer bee stings you (1). The killer bee is struck by your spines (5). The killer bee stings you but does no damage. You hit the killer bee (4). You kill the killer bee! Tiamat appreciates your kill. The killer bee barely misses you (0). You hit the killer bee (6). You hit the killer bee (3). You kick the killer bee (3). You kill the killer bee! Bahamut & Tiamat accept your kill. The killer bee barely misses you (0). The killer bee is struck by your spines (5). The killer bee stings you (1). You are poisoned. The killer bee poisons you (6). You hit the killer bee (2). x2; You kick the killer bee (5). The killer bee is almost dead. (1/15) HP You feel sick. (1) The killer bee is struck by your spines (5). The killer bee barely misses you (0). The killer bee is struck by your spines (3). You kill the killer bee! Bahamut & Tiamat accept your kill. You hit the killer bee (1). You hit the killer bee but do no damage. The killer bee is moderately wounded. (11/17) HP The killer bee stings you (3). You are more poisoned. The killer bee poisons you (7)! The killer bee stings you but does no damage. You hit the killer bee (5). You hit the killer bee (1). The killer bee is severely wounded. (5/17) HP A cinder newt comes into view. The killer bee is struck by your spines (7)! The killer bee stings you (4). The killer bee is struck by your spines (5). You kill the killer bee! Tiamat appreciates your kill. You hit the killer bee (1). You hit the killer bee (2). You tail-slap the killer bee (6). You kill the killer bee! Bahamut approves of your kill. You feel sick. (1) You feel sick. (1) The leopard gecko closely misses you (0). Things that are here: a killer bee corpse x2 Unknown command. You hit the leopard gecko (2). You hit the leopard gecko (3). You kill the leopard gecko! Bahamut approves of your kill. You feel sick. (1) Things that are here: 4 gold pieces; a leopard gecko corpse You hit the cinder newt (2). x2; You kick the cinder newt (1). The cinder newt is heavily wounded. (7/12) HP You feel sick. (1) You hit the cinder newt (4). x2 You kill the cinder newt! Bahamut approves of your kill. No target in view! You now have 130 gold pieces (gained 4). You see here a leopard gecko corpse. You feel sick. (1) You open the door. You feel sick. (1) There is an open door here. You feel sick. (1) You feel sick. (1) You feel sick. (1) n - a scroll of bless item A leopard gecko comes into view. You feel sick. (1) An adder skeleton comes into view. A cinder newt comes into view. You feel sick. (1) The adder skeleton bites you but does no damage. You hit the adder skeleton (5). You hit the adder skeleton (4). You kick the adder skeleton (5). You destroy the adder skeleton! Tiamat appreciates your kill. The leopard gecko is struck by your spines (5). The leopard gecko bites you but does no damage. You hit the leopard gecko (2). You kill the leopard gecko! Bahamut approves of your kill. Found 7 gold pieces. You feel sick. (1) You are no longer poisoned. The cinder newt bites you (0). You hit the cinder newt (3). x2; Your kick misses the cinder newt. The cinder newt is heavily wounded. (5/11) HP The cinder newt barely misses you (0). You hit the cinder newt (5). You kill the cinder newt! Bahamut & Tiamat accept your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A skeleton and a howler monkey come into view. The adder skeleton is struck by your spines (6). The adder skeleton barely misses you (0). You hit the adder skeleton (5). You hit the adder skeleton (4). You destroy the adder skeleton! Bahamut approves of your kill. The howler monkey howls! The howler monkey is struck by your spines (5). The howler monkey hits you but does no damage. You hit the howler monkey (3). You hit the howler monkey (5). The howler monkey is severely wounded. (6/19) HP You hit the howler monkey (5). You hit the howler monkey (2). You kill the howler monkey! Bahamut approves of your kill. No target in view! No target in view! No target in view! No target in view! You now have 137 gold pieces (gained 7). You now have 143 gold pieces (gained 6). You open the door. There is an open door here. o - 2 potions of cure mutation e - 2 potions of curing (gained 1) You open the door. There is an open door here. There is an open door here. You see here a leopard gecko corpse. You open the door. A leopard gecko and a ball python come into view. The leopard gecko hisses angrily. The ball python hisses angrily. The leopard gecko is struck by your spines (4). The leopard gecko bites you (4). There is an open door here. You hit the leopard gecko (4). You kill the leopard gecko! Bahamut approves of your kill. You hit the ball python (3). You kill the ball python! Tiamat appreciates your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. There is an open door here. Found a ration. b - 6 rations (gained 1) There is an open door here. You open the door. An adder comes into view. The adder hisses angrily. An adder is nearby! There is an open door here. You hit the adder but do no damage. x2; You kick the adder (7)! The adder is severely wounded. (3/10) HP The adder is struck by your spines (6). You kill the adder! Bahamut & Tiamat accept your kill. No target in view! No target in view! You open the door. An adder comes into view. The adder hisses angrily. There is an open door here. The adder is struck by your spines (5). The adder bites you but does no damage. You hit the adder (2). x2; You kick the adder (2). You kill the adder! Bahamut & Tiamat accept your kill. No target in view! No target in view! There is an open door here. An orc comes into view. An orc is nearby! You hit the orc (2). You hit the orc (1). Your kick misses the orc. You tail-slap the orc (4). You kill the orc! Bahamut approves of your kill. No target in view! No target in view! You open the door. An ogre comes into view. The ogre shouts! There is an open door here. You hit the ogre (3). You hit the ogre (1). You kick the ogre (7)! The ogre is heavily wounded. (15/26) HP The ogre barely misses you (0). You hit the ogre (3). You hit the ogre (1). The ogre is heavily wounded. (11/26) HP You hit the ogre (4). You hit the ogre but do no damage. You kick the ogre (4). The ogre is almost dead. (3/26) HP You hit the ogre (1). You hit the ogre (3). You kill the ogre! Tiamat appreciates your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 giant club; an ogre corpse You open the door. Things that are here: a +0 giant club; an ogre corpse There is an open door here. You see here an adder skeleton. You open the door. There is an open door here. There is an open door here. You see here an adder skeleton. There is an open door here. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. No target in view! An iron imp comes into view. An iron imp is nearby! The iron imp shouts, "Slither home, thou twisted fool-born beggar!" The rock wall protects the iron imp from harm. x2 The rock wall protects the iron imp from harm. x2 The rock wall protects the iron imp from harm. x2 The rock wall protects the iron imp from harm. x2 The rock wall protects the iron imp from harm. x2 An iron imp is nearby! The rock wall protects the iron imp from harm. x2 You hit the iron imp but do no damage. x2; You kick the iron imp (8)! The iron imp is heavily wounded. (10/18) HP You hit the iron imp (1). You hit the iron imp (3). You kick the iron imp (1). The iron imp is severely wounded. (5/18) HP The iron imp is struck by your spines (5). You kill the iron imp! Bahamut & Tiamat accept your kill. There is an open door here. You open the door. Found an escape hatch in the ceiling. No target in view! There is an open door here. There is an open door here. There is an open door here. There is an open door here. You are feeling hungry. There is an open door here. Things that are here: a +0 giant club; an ogre corpse There is an open door here. There is an open door here. You see here a ball python skeleton. Found a stone staircase leading down. No target in view! A phantom comes into view. A phantom is nearby! Found 9 gold pieces. The phantom blinks! Found 10 gold pieces. The phantom is struck by your spines (3). The phantom hits you (7)! You hit the phantom (2). You hit the phantom (1). You kick the phantom (9)! You tail-slap the phantom (8)! The phantom is severely damaged. (14/37) HP The phantom hits you (5). You hit the phantom (1). The phantom blocks your attack. You kick the phantom (9)! You tail-slap the phantom, but do no damage. The phantom is almost destroyed. (4/37) HP You hit the phantom but do no damage. You hit the phantom (3). You kick the phantom (1). You destroy the phantom! Tiamat appreciates your kill. Hepliaklqana seems mollified. Your full life essence returns. No target in view! You now have 160 gold pieces (gained 17). You now have 169 gold pieces (gained 9). You now have 179 gold pieces (gained 10). You open the door. Found a +0 robe. Found a stone staircase leading up. There is an open door here. A scorpion comes into view. You hit the scorpion but do no damage. You barely miss the scorpion. The scorpion is healthy. (17/17) HP You hit the scorpion but do no damage. You hit the scorpion (2). Your kick misses the scorpion. Your tail-slap misses the scorpion. The scorpion is lightly wounded. (15/17) HP The scorpion barely misses you (0). x2; The scorpion bites you (2). The scorpion stings you (3). You are poisoned. The scorpion poisons you (16)! You hit the scorpion (3). x2; You kick the scorpion (2). The scorpion is heavily wounded. (8/17) HP You feel sick. (1) You hit the scorpion (3). You hit the scorpion but do no damage. You kick the scorpion, but do no damage. The scorpion is severely wounded. (5/17) HP You feel sick. (1) The scorpion pinches you (2). The scorpion barely misses you (0). The scorpion closely misses you (0). The scorpion stings you (1). You hit the scorpion but do no damage. x2 You kick the scorpion, but do no damage. You tail-slap the scorpion (5). You kill the scorpion! Bahamut approves of your kill. You feel sick. (1) You see here a scorpion corpse. Done exploring. Done exploring. You feel sick. (1) You feel sick. (1) You feel sick. (1) There is a stone staircase leading down here. You start waiting. You feel sick. (1) x10 You are no longer poisoned. You start waiting. You are feeling very hungry. You climb downwards. Found an escape hatch in the floor. Found a stone staircase leading down. There is a stone staircase leading up here. You can't go down here! You open the door. A bullfrog skeleton comes into view. The bullfrog skeleton hits you but does no damage. The bullfrog skeleton closely misses you (0). There is an open door here. You hit the bullfrog skeleton (3). You barely miss the bullfrog skeleton. You kick the bullfrog skeleton (7)! The bullfrog skeleton is moderately damaged. (17/27) HP You hit the bullfrog skeleton (3). You hit the bullfrog skeleton (2). The bullfrog skeleton is heavily damaged. (12/27) HP The bullfrog skeleton hits you but does no damage. You hit the bullfrog skeleton (3). You hit the bullfrog skeleton (4). You kick the bullfrog skeleton (5). You destroy the bullfrog skeleton! Bahamut & Tiamat accept your kill. No target in view! There is a strange disturbance nearby! No target in view! No target in view! No target in view! No target in view! A jelly comes into view. The jelly quivers. Deactivating autopickup; reactivate with Ctrl-A. You hit something (2). You hit something but do no damage. You kick something (3). Something hits you but does no damage. You hit something (3). Bahamut & Tiamat accept your kill. Reactivating autopickup. You feel a bit more experienced. An ice beast comes into view. The jelly is struck by your spines (3). The jelly hits you (2). You are splashed with acid (9)! You hit the jelly (1). Your hands burn (3). You hit the jelly (2). You kick the jelly (8)! The jelly is almost dead. (2/16) HP You hit the jelly (5). You kill the jelly! Bahamut approves of your kill. You are now offered a choice between Bahamut's Empowered Breath and Tiamat's Adaptive breath. Your Summonings skill increases to level 2! Okay, then. The ice beast is struck by your spines (6). The ice beast hits you but does no damage. You hit the ice beast but do no damage. The ice beast blocks your attack. You kick the ice beast, but do no damage. The ice beast is moderately wounded. (18/24) HP The ice beast is struck by your spines (5). The ice beast closely misses you (0). You hit the ice beast but do no damage. x2 The ice beast is heavily wounded. (13/24) HP The ice beast blocks your attack. You hit the ice beast but do no damage. The ice beast is heavily wounded. (13/24) HP The ice beast hits you but does no damage. You hit the ice beast but do no damage. You hit the ice beast (4). Your kick misses the ice beast. The ice beast is severely wounded. (9/24) HP You hit the ice beast but do no damage. x2; You kick the ice beast (4). You tail-slap the ice beast (5). You kill the ice beast! Tiamat appreciates your kill. Your Unarmed Combat skill increases to level 6! You have reached level 8! You feel strong. Your demonic ancestry asserts itself... You feel even more energised by your suffering. Are you sure you wish to pick this ability? Your choice is permanent. You may new call upon Tiamat to allow you to choose a variety of breath abilties to use in place of your own. Okay, then. Found a staircase to the Ecumenical Temple. Found a ration. An adder comes into view. The adder hisses angrily. You hear a distant slurping noise. The adder bites you but does no damage. There is a staircase to the Ecumenical Temple here. You hit the adder (1). You hit the adder (5). You kick the adder (5). You kill the adder! Tiamat appreciates your kill. No target in view! No target in view! No target in view! No target in view! No target in view! You see here an adder corpse. You butcher the adder corpse. p - 2 chunks of flesh You see here an adder skeleton. b - 7 rations (gained 1) Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Found a +0 leather armour. You pick up a book of Frost and begin reading... You add the spells Freeze, Throw Frost, Ozocubu's Armour, Throw Icicle, Hailstorm and Summon Ice Beast to your library. A hound comes into view. A hound is nearby! The hound barks! The hound bites you but does no damage. You hit the hound (1). You hit the hound but do no damage. You kick the hound (5). You tail-slap the hound (1). The hound is poisoned. The hound is heavily wounded. (9/16) HP The hound is struck by your spines (8)! The hound closely misses you (0). You hit the hound but do no damage. You hit the hound (4). You kill the hound! Bahamut approves of your kill. No target in view! No target in view! No target in view! You hear a distant slurping noise. HP restored. You hear a distant slurping noise. Maurice the Thief comes into view. He is wielding a cursed +2 short sword of distortion {(Curse: Fragile)}, brandishing a wand of polymorph and wearing a cursed +0 cloak of softness {(Curse: Fragile)}. Maurice shouts! Maurice zaps a wand. You turn into a tree. Your roots penetrate the ground. You cannot move. Unknown command. Maurice zaps a wand. You resist with significant effort. Maurice says, "Lost something?" You feel a strange sense of stasis. Maurice zaps a wand. You cannot move. Maurice zaps a wand. You struggle to resist. Maurice tries to hide in the shadows. Maurice zaps a wand. You hit Maurice (5). You hit Maurice (6). Maurice is lightly wounded. (46/57) HP You hit Maurice (3). You smack Maurice (9)! Maurice is heavily wounded. (34/57) HP Maurice zaps a wand. You smack Maurice (12)! You hit Maurice (6). Maurice is severely wounded. (16/57) HP You smack Maurice (7)! You hit Maurice (2). Maurice is almost dead. (7/57) HP Maurice zaps a wand. You struggle to resist. You hit Maurice (5). You hit Maurice (3). You kill Maurice! Bahamut & Tiamat accept your kill. Your Summonings skill increases to level 3! You cannot move. Unknown command. You start waiting. Magic restored. You cannot move. You start waiting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. Your transformation is almost over. You cannot move. You start waiting. You feel less wooden. p - a wand of polymorph (2) You now have 194 gold pieces (gained 15). You see here the human corpse of Maurice. You open the large door. A scorpion comes into view. There is a large open door here. You hit the scorpion but do no damage. x2 You kick the scorpion, but do no damage. Your tail-slap misses the scorpion. The scorpion is healthy. (18/18) HP You hit the scorpion (3). You hit the scorpion but do no damage. You kick the scorpion (9)! You tail-slap the scorpion (5). The scorpion is almost dead. (1/18) HP The scorpion is struck by your spines (7)! You kill the scorpion! Tiamat appreciates your kill. Your Fighting skill increases to level 5! Your Spellcasting skill increases to level 5! You see here the human corpse of Maurice. Found a stone staircase leading down. No target in view! An adder and a hound come into view. The hound barks! The adder moves out of view. You see here a potion of magic. q - a potion of magic Okay, then. A hound is nearby! The hound bites you but does no damage. The hound is struck by your spines (8)! The hound barely misses you (0). You hit the hound (1). You hit the hound (3). Your kick misses the hound. The hound is severely wounded. (7/19) HP You hit the hound but do no damage. x2; You kick the hound (6). The hound is almost dead. (1/19) HP The hound bites you but does no damage. You hit the hound (5). You kill the hound! Bahamut & Tiamat accept your kill. You hit the adder (6). You hit the adder but do no damage. You kick the adder (5). You kill the adder! Bahamut & Tiamat accept your kill. Unknown command. You see here a hound corpse. Found a stone staircase leading up. You open the door. A two-headed ogre comes into view. Found a potion of ambrosia. There is an open door here. The two-headed ogre shouts in stereo! Okay, then. Okay, then. As you read the scroll of bless item, it crumbles to dust. The blessing and the curse cancel each other in a brilliant flash! You hit the two-headed ogre (2). x2; You kick the two-headed ogre (6). You tail-slap the two-headed ogre (6). The two-headed ogre is poisoned. The two-headed ogre is moderately wounded. (46/62) HP The two-headed ogre is struck by your spines (7)! The two-headed ogre hits you with a cursed +4 giant club {(Curse: Fragile)} (10)! The two-headed ogre hits you with a +0 giant club (8)! You hit the two-headed ogre (2). You hit the two-headed ogre but do no damage. You kick the two-headed ogre, but do no damage. Your tail-slap misses the two-headed ogre. The two-headed ogre is heavily wounded. (35/62) HP You hit the two-headed ogre (4). x2 The two-headed ogre is heavily wounded. (27/62) HP The two-headed ogre hits you with a cursed +4 giant club {(Curse: Fragile)} (16)! The two-headed ogre hits you with a +0 giant club (4). You punch the two-headed ogre (7)! You hit the two-headed ogre (5). You kick the two-headed ogre (5). The two-headed ogre is almost dead. (10/62) HP You hit the two-headed ogre (2). You hit the two-headed ogre (6). You kick the two-headed ogre (1). The two-headed ogre is almost dead. (1/62) HP You hit the two-headed ogre (1). You kill the two-headed ogre! Bahamut & Tiamat accept your kill. Your Unarmed Combat skill increases to level 7! Your Summonings skill increases to level 4! You have reached level 9! Your experience leads to an increase in your attributes! Your base attributes are Str 19, Int 13, Dex 10. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel strong. Your scales feel tougher. Your demonic ancestry asserts itself... You feel completely energised by your suffering. Things that are here: a +0 giant club; a two-headed ogre corpse Something unseen opens the door. A quasit comes into view. The quasit gives a chilling moan. You hear an angry hiss. A quokka comes into view. You hit the quasit (4). You closely miss the quasit. You kick the quasit (1). You tail-slap the quasit (8)! The quasit is almost dead. (2/15) HP You hit the quasit but do no damage. You barely miss the quasit. You kick the quasit (1). The quasit is almost dead. (1/15) HP The quasit is struck by your spines (5). You kill the quasit! Bahamut approves of your kill. The quokka twitches its whiskers. The quokka barely misses you (0). You hit the quokka (3). x2 You kill the quokka! Tiamat appreciates your kill. You now have 221 gold pieces (gained 27). You see here a quokka corpse. n - a potion of ambrosia You start waiting. You hear a distant slurping noise. HP restored. A worker ant comes into view. There is an open door here. The worker ant twitches its antennae in your direction. The worker ant is struck by your spines (9)! The worker ant barely misses you (0). The worker ant is struck by your spines (8)! You kill the worker ant! Bahamut approves of your kill. No target in view! No target in view! An orc, an orc warrior and an orc wizard come into view. The orc warrior is wielding a cursed +1 long sword of slicing {(Curse: Dex-3)} and wearing a +0 plate armour of magic resistance. There is an open door here. The orc warrior shouts! The orc shouts! A phantom comes into view. The orc wizard shouts! You hit the orc (3). The orc blocks your attack. The orc is heavily wounded. (4/7) HP You hit the orc (5). You kill the orc! Tiamat appreciates your kill. You barely miss the orc warrior. The orc warrior ripostes. The orc warrior hits you with a cursed +1 long sword of slicing {(Curse: Dex-3)} (14)! You focus on the pain. You feel agile all of a sudden. You hit the orc warrior but do no damage. You kick the orc warrior, but do no damage. The orc warrior is healthy. (28/28) HP You hit the orc warrior but do no damage. You barely miss the orc warrior. You kick the orc warrior (7)! You tail-slap the orc warrior, but do no damage. The orc warrior is moderately wounded. (21/28) HP The orc warrior is struck by your spines (3). The orc warrior hits you with a cursed +1 long sword of slicing {(Curse: Dex-3)} (20)!! The orc wizard mumbles some strange words. The orc wizard seems to speed up. The phantom blinks! The orc warrior is struck by your spines (8)! The orc warrior hits you with a cursed +1 long sword of slicing {(Curse: Dex-3)} (24)!! * * * LOW HITPOINT WARNING * * * x2 As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The orc warrior looks frightened! The orc wizard resists with some effort. The phantom is unaffected. Okay, then. You feel much better. You drop the empty bottle. The phantom hits you but does no damage. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc wizard is struck by your spines (9)! The orc wizard hits you but does no damage. The phantom hits you but does no damage. The orc wizard hits you but does no damage. You hit the orc wizard (1). You barely miss the orc wizard. You kick the orc wizard (2). The orc wizard is almost dead. (3/15) HP The phantom is struck by your spines (2). The phantom hits you but does no damage. The orc wizard blocks your attack. You hit the orc wizard but do no damage. Your kick misses the orc wizard. Your tail-slap misses the orc wizard. The orc wizard is almost dead. (3/15) HP The orc wizard is struck by your spines (7)! You kill the orc wizard! Tiamat appreciates your kill. You hit the phantom (3). You hit the phantom (4). You kick the phantom (3). The phantom is moderately damaged. (26/38) HP The phantom is struck by your spines (5). The phantom hits you (8)! The phantom blinks! Your surroundings suddenly seem different. You start waiting. You hear a distant slurping noise. You feel a little less agile now. You start waiting. You are feeling hungry. You start waiting. HP restored. You eat one of the 7 rations. That ration really hit the spot! You eat one of the 6 rations. That ration really hit the spot! You open the door. An adder comes into view. Found a blossoming altar of Fedhas. There is an open door here. The adder hisses angrily. You hear a distant slurping noise. The adder is struck by your spines (6). The adder bites you (1). You are poisoned. The adder poisons you (7)! You hit the adder (6). You kill the adder! Tiamat appreciates your kill. You feel sick. (1) You feel sick. (1) The orc warrior hits you with a cursed +1 long sword of slicing {(Curse: Dex-3)} (15)! You focus on the pain. You feel agile all of a sudden. You hit the orc warrior (2). You hit the orc warrior (5). You kick the orc warrior (3). The orc warrior is severely wounded. (10/28) HP The orc warrior is struck by your spines (6). The orc warrior hits you with a cursed +1 long sword of slicing {(Curse: Dex-3)} (8)! You hit the orc warrior but do no damage. x2 You kick the orc warrior (4). You kill the orc warrior! Bahamut approves of your kill. Things that are here: a cursed +1 long sword of slicing {(Curse: Dex-3)} a +0 plate armour of magic resistance; an orc corpse You feel sick. (1) You start waiting. You feel sick. (1) x3 The phantom is too close now for your liking. A phantom is nearby! You feel sick. (1) You are no longer poisoned. You hit the phantom but do no damage. x2; You kick the phantom (9)! The phantom is moderately damaged. (29/38) HP You hit the phantom (3). You hit the phantom (6). You kick the phantom (5). Your tail-slap misses the phantom. The phantom is severely damaged. (15/38) HP The phantom hits you but does no damage. You hit the phantom (2). You hit the phantom but do no damage. You kick the phantom (4). You tail-slap the phantom (1). The phantom is severely damaged. (8/38) HP You punch the phantom (9)! You destroy the phantom! Tiamat appreciates your kill. Your Unarmed Combat skill increases to level 8! You start waiting. You feel a little less agile now. You see here an adder corpse. Found an escape hatch in the ceiling. There is a large open door here. HP restored. You open the door. 3 hogs and a human come into view. The hog squeals angrily. The hog moves out of view. Found 5 rations. A hog comes into view. The human shouts! The hog squeals angrily. There is an open door here. The human is struck by your spines (6). The human hits you but does no damage. You hit the human but do no damage. x2; You kick the human (2). You tail-slap the human, but do no damage. The human is moderately wounded. (27/35) HP The human is struck by your spines (5). The human hits you with a +0 cleaver (5). You hit the human (3). x2; You kick the human (3). You tail-slap the human, but do no damage. The human is severely wounded. (13/35) HP The hog is struck by your spines (6). The hog bites you (4). The hog is struck by your spines (5). The hog barely misses you (0). There is an open door here. The hog closely misses you (0). The hog bites you but does no damage. The hog bites you (10)! You focus on the pain. You feel agile all of a sudden. The human is struck by your spines (6). The human closely misses you (0). There is an open door, spattered with blood here. You punch the hog (7)! You hit the hog (3). Your tail-slap misses the hog. The hog is moderately wounded. (25/35) HP The hog is struck by your spines (6). The hog bites you (1). You hit the hog (2). You hit the hog (1). You kick the hog (5). The hog is severely wounded. (12/35) HP The hog bites you (6). The human is struck by your spines (7)! You kill the human! Bahamut & Tiamat accept your kill. You hit the hog (1). You hit the hog (2). You kick the hog (6). You tail-slap the hog (3). You kill the hog! Bahamut approves of your kill. The hog bites you (8)! You hit the hog (2). You punch the hog (7)! You kick the hog (5). You tail-slap the hog (9)! You kill the hog! Bahamut & Tiamat accept your kill. Your Fighting skill increases to level 6! Your Spellcasting skill increases to level 6! The hog bites you but does no damage. You hit the hog (3). You hit the hog (5). The hog is moderately wounded. (27/35) HP You hit the hog (3). You hit the hog (5). You kick the hog (6). You tail-slap the hog, but do no damage. The hog is severely wounded. (13/35) HP The hog is struck by your spines (4). The hog bites you (5). You hit the hog (1). You hit the hog (4). You kick the hog (4). You kill the hog! Bahamut & Tiamat accept your kill. Items here: ) [ †† a +0 cleaver; a +0 robe; a hog corpse; a human corpse You barely miss the hog. You hit the hog (3). The hog blocks your attack. The hog is lightly wounded. (29/32) HP The hog is struck by your spines (5). The hog bites you (4). You hit the hog (5). You punch the hog (7)! You kick the hog (1). You tail-slap the hog (4). The hog is severely wounded. (7/32) HP You hit the hog (6). You punch the hog (7)! You kill the hog! Tiamat appreciates your kill. b - 6 rations (gained 1) b - 8 rations (gained 2) b - 10 rations (gained 2) You see here a hog corpse. There is an open door, spattered with blood here. You see here a hog corpse. You open the door. A porcupine comes into view. There is an open door here. Okay, then. You fail to use your ability. Do you want to use your normal breath? [Y]es or [N]o only, please. You fail to use your ability. Do you want to use your normal breath? Breath at? Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine (Helpless., healthy (16/16), 64% (Melee), resting) You exhale a cloud of butterflies. The fairy dust sparkles around the porcupine (0). The porcupine is healthy. (16/16) HP >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.05.4-18-g5ee1e3c Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [MattytheCrawler] Species: Pink Draconian Job: Demonspawn HP: 48/75; mods: 0/0 MP: 18/18; mod: 0 Stats: 20 (20) 13 (13) 20 (20) Position: (41, 11), god: Bahamut & Tiamat (27), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 13 | 6 | 922 | 40/295 Short Blades | | 0 | 0 | 0 | 0 | 0/84 Long Blades | | 0 | 0 | 0 | 0 | 0/84 Axes & Hammers | | 0 | 0 | 0 | 0 | 0/84 Whips & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Maces & Staves | | 0 | 0 | 0 | 0 | 0/84 Slings | | 0 | 0 | 0 | 0 | 0/84 Bows | | 0 | 0 | 0 | 0 | 0/84 Crossbows | | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 2 | 357 | 105/252 Stealth | X | 0 | 0 | 1 | 151 | 67/168 Shields | | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 1 | 56 | 8 | 3001 | 456/636 Spellcasting | X | 2 | 16 | 6 | 939 | 57/295 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 2 | 15 | 4 | 526 | 173/177 Necromancy | | 0 | 0 | 0 | 0 | 0/84 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | X | 0 | 0 | 1 | 179 | 95/168 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/84 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 0 | 0 | 3 | 151 | 1/100 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #8: 370 #32: 170 Attributes: #12: 221 #23: 2958 #24: -940185543 #27: 5804 #49: 236 #59: 1 Mutations: hooves: 1 (innate) stinger: 1 deformed body: 2 (innate) powered by pain: 3 (innate) spiny: 2 (innate) cold-blooded: 1 (innate) draconian enhancer: 1 (innate) draconian defense: 1 (innate) Inventory bugs: Equipment: eq slot #8, inv slot #3: ring of dexterity eq slot #9, inv slot #9: ring of fire eq slot #10, inv slot #12: amulet of rage }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #### ... #..########### .... #..#.........#######.... †..#.................... #..#............@....... #..#...)................ ####.................... ........................ ........#######'######## ###'###.#.....r........ #.....#.#.............. #.....'.#.............. #.....#.#####..####'##. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>