Dungeon Sprint DCSS version 0.28.0 (webtiles) character file. Game seed: 2586169004283483355 0 MattytheCrawler the Ducker (level 1, 0/12 HPs) Began as a Vampire Gladiator on Mar 8, 2022. Slain by a gnoll (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:44 (39 turns). MattytheCrawler the Ducker (Vampire Gladiator) Turns: 39, Time: 00:00:44 Health: 0/12 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 rapier rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 1.7 Fighting + Level 3.2 Short Blades - Level 1.5 Throwing + Level 3.2 Dodging + Level 0.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, MattytheCrawler the Vampire Gladiator. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. You open the door. There is an open door to the Entrance Hall (Safe) here. Press: ? - help, v - describe, . - travel A closed door to the Storerooms (Easy). As you open the door, it creaks loudly! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! The gnoll closely misses you. The gnoll closely misses you. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. The gnoll misses you. Okay, then. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. You die... ##########++###### #................# #......#..#......# ##.##................+ ....'..........g@....+ #####......#..#......# #................# ####'#####++###### #.......# #.......# #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MattytheCrawler the Vampire Gladiator began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_6, iron_vault_5, final_vault] Action || total -------------------------++------- Abil: Exsanguinate || 1 Dodge: Dodged || 4