MaxwellPower Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (6, -6, D:1) a +0 mace (8, -14, D:1) a +0 club (13, -29, D:1) a scroll of teleportation (23, -1, D:1) a +0 whip (24, -25, D:1) a +0 whip (25, -22, D:1) a stone (25, -21, D:1) a stone (34, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 25 stones (20, 13, D:2) a +0 mace (30, -9, D:2) a +0 spear (34, -2, D:2) a -2 club (38, 3, D:2) 12 stones (49, -3, D:2) a cursed +0 dagger (51, -6, D:2) 16 arrows Level 3 of the Dungeon (3, -12, D:3) a +0 dagger a +0 leather armour (4, 4, D:3) 13 stones (16, -13, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -12, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (19, -14, D:3) a leopard gecko corpse (skeletalised by now) (25, 3, D:3) 16 arrows (25, 4, D:3) a jackal corpse (25, 5, D:3) a +0 club a jackal corpse (25, 6, D:3) a jackal corpse Level 4 of the Dungeon (0, 0, D:4) 10 stones (5, 17, D:4) 20 stones