MaybeFactor Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (9, 5, D:1) a +0 club (-28, 6, D:1) 13 poisoned needles (-24, 9, D:1) 17 arrows (-23, 11, D:1) a +0 spear (-2, 11, D:1) 11 bolts (4, 13, D:1) a +0 club (4, 14, D:1) a +0 dagger (-24, 19, D:1) a +0 robe (-27, 20, D:1) a +0 dagger (-4, 42, D:1) a +0 club (-4, 48, D:1) 27 arrows Level 2 of the Dungeon (0, 0, D:2) a potion of ambrosia (-21, 1, D:2) a +0 dagger a +0 hunting sling 13 stones (-26, 3, D:2) a stone (-24, 3, D:2) a stone (2, 3, D:2) a +0 dagger (-26, 4, D:2) a +0 dagger (-26, 6, D:2) a stone (2, 7, D:2) a scroll of noise (-9, 11, D:2) 2 potions of poison (-1, 14, D:2) 2 stones (-1, 15, D:2) a +0 dagger a +0 short sword 3 stones (-3, 16, D:2) a +0 whip (-29, 18, D:2) a +0 dagger a stone (-24, 19, D:2) a cursed -2 dagger a +0 robe a +0 club (-8, 30, D:2) a +0 whip a +0 club a +0 club (-4, 30, D:2) a scroll of noise (-18, 33, D:2) a +0 ring mail (-14, 34, D:2) a +0 chain mail (-22, 35, D:2) a +0 short sword (-17, 38, D:2) a potion of degeneration (-9, 42, D:2) a +0 ring mail (-25, 44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (-15, 2, D:3) 15 poisoned needles (-31, 4, D:3) a +0 dagger (-9, 4, D:3) 26 stones (-29, 5, D:3) a +0 dagger (-17, 12, D:3) a +0 leather armour (-14, 14, D:3) a +0 club (-9, 14, D:3) a +0 hand axe (-50, 24, D:3) a +0 club a +0 leather armour (-11, 28, D:3) a +0 club (-31, 35, D:3) a +0 robe Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Queen {Ice +Fly} (3410 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you fly. the ring "Sunegedite" {Str+5 Dex+2} (2500 gold) [ring of dexterity] It affects your strength (+5). It affects your dexterity (+2). the +5 short sword of the Land of Plenty {flame, +Fly rPois Int+4 Dex-3} (4580 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-3). It protects you from poison. It lets you fly. the cursed ring "Ehesm" {+Inv rF+ Str-3 Int+6 Dex-4} (2170 gold) [ring of strength] It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (-4). It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (0, 0, D:4) 6 curare-tipped needles (44, 0, D:4) a +0 dagger (44, 3, D:4) a stone (44, 4, D:4) a stone (4, 9, D:4) a +0 scythe a +0 whip a +0 robe (39, 11, D:4) a +0 dagger a +0 robe a +0 whip a +0 ring mail (40, 12, D:4) a +0 leather armour (34, 19, D:4) a +0 blowgun (37, 19, D:4) a +0 giant club (51, 26, D:4) a +0 dagger a +0 robe (51, 29, D:4) a +0 rapier a +0 leather armour (66, 37, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (-8, 7, D:5) 24 stones (15, 9, D:5) 26 stones (-9, 14, D:5) a potion of degeneration (1, 14, D:5) an arrow (2, 14, D:5) an arrow (3, 14, D:5) a +0 shortbow 10 arrows (-2, 16, D:5) a stone (-2, 17, D:5) a stone (-2, 18, D:5) a stone (26, 29, D:5) 23 arrows of dispersal Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (34, 0, D:6) 28 stones (1, 3, D:6) a cursed -1 giant club (14, 14, D:6) 11 stones (2, 18, D:6) 20 bolts (-24, 19, D:6) a +0 leather armour (8, 19, D:6) 13 sling bullets (10, 31, D:6) 21 stones (17, 37, D:6) a +0 falchion a +0 robe a +0 club (18, 37, D:6) a +0 robe a cursed +0 robe (37, 43, D:6) 14 bolts (23, 44, D:6) a +0 robe a +0 robe (28, 44, D:6) 13 bolts Level 7 of the Dungeon [Shop] Stoin Shro's Elemental Accessories a phial of floods (400 gold) an uncursed staff of air (250 gold) Cerebov's Compendium of Damaging Heat (562 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Ignite Poison Fire/Transmutation 5 g - Ring of Flames Charms/Fire 7 h - Delayed Fireball Conjuration/Fire 7 a wand of digging (5) (180 gold) (0, 0, D:7) 2 stones (0, 2, D:7) a stone (0, 4, D:7) a stone (8, 5, D:7) a +0 dagger (-11, 8, D:7) a +0 giant spiked club a throwing net (12, 8, D:7) a +0 chain mail (-1, 9, D:7) a +0 scale mail (-3, 11, D:7) a +0 dagger a +0 robe (-5, 12, D:7) a +0 club (-3, 12, D:7) a +0 short sword a +0 leather armour a +0 short sword a +0 flail a +0 chain mail (-6, 13, D:7) a +0 chain mail (33, 13, D:7) a +0 scale mail (-21, 14, D:7) a book of Beasts (38, 15, D:7) 16 stones (37, 16, D:7) a +0 dagger (23, 22, D:7) a +0 club (13, 23, D:7) 27 stones (-7, 27, D:7) 16 arrows of flame (-21, 28, D:7) a +0 scale mail (-19, 28, D:7) 11 poisoned needles (-10, 31, D:7) 11 stones (1, 52, D:7) a steel tomahawk (2, 52, D:7) a steel tomahawk (3, 52, D:7) a cursed +0 hand axe (5, 52, D:7) a +0 scale mail a +0 whip a +0 chain mail a +0 mace 3 steel tomahawks Level 8 of the Dungeon (0, 0, D:8) 19 sling bullets (-51, 2, D:8) a +0 trident (-51, 3, D:8) a scroll of noise (-29, 8, D:8) 15 stones (-27, 12, D:8) a +0 club a cursed +0 ring mail (-26, 12, D:8) a +0 short sword (0, 18, D:8) 15 sling bullets of flame (-7, 35, D:8) a cursed -4 ring of strength (-49, 36, D:8) a silver tomahawk (-32, 36, D:8) a book of Necromancy (-49, 38, D:8) a +0 hand axe a +0 club a cursed +0 ring mail a +0 hand axe a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 mace a +0 plate armour 5 silver tomahawks (-4, 49, D:8) 10 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (-5, 2, Lair:1) a basilisk corpse (skeletalised by now) (-6, 5, Lair:1) a +0 robe (-14, 6, Lair:1) a +0 chain mail (-9, 12, Lair:1) 22 stones (16, 17, Lair:1) a +0 robe (-4, 25, Lair:1) 17 bolts (30, 36, Lair:1) 12 stones (31, 40, Lair:1) a +0 pair of gloves (36, 43, Lair:1) a +0 whip (14, 47, Lair:1) a +0 club (9, 51, Lair:1) a giant frog corpse