Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 708314797010843789 405689 Meatsy the Siegecrafter (level 21, -6/171 HPs) Began as a Mountain Dwarf Forgewright on Jan 7, 2025. Was the Champion of Vehumet. Mangled by an Executioner (13 damage) ... summoned by a dread lich ... on level 5 of the Vaults. The game lasted 05:21:42 (37314 turns). Meatsy the Siegecrafter (MDFw) Turns: 37314, Time: 05:21:45 Health: -6/171 AC: 37 Str: 19 XL: 21 Next: 24% Magic: 42/44 EV: 8 Int: 22 God: Vehumet [******] Gold: 1623 SH: 20 Dex: 16 Spells: 3/41 levels left rFire + + + F - +9 broad axe of Infinite Pain {flame, rN+ Int+3 Dex+4 Stlth+} rCold + + . t - +0 tower shield {AC+3} rNeg + . . Y - +5 scale mail of Jivul {Dex+4} rPois + e - +2 helmet "Ferit" {^Contam rElec Regen+} rElec + a - +2 cloak of Xokuel {rElec Regen+ Stlth+} rCorr . G - +2 pair of gloves of Resourcefulness {+Inv rC+} SInv + E - +0 pair of boots {rampage} Will +++.. U - amulet of magic regeneration Stlth +++ r - ring "Udwoic" {rF+++ SInv} HPRegen 2.08/turn w - ring "Moonoid" {rPois rC+ MP+9} MPRegen 0.69/turn %: rampage @: enlightened, phalanx barrier, flying, very slightly contaminated, studying 2 skills, invisible A: runic magic, artefact enchanting, dopey 1, inability to drink after injury 1 }: 3/15 runes: decaying, abyssal, gossamer a: Renounce Religion, Evoke Invisibility You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You visited the Abyss 1 time. You also visited: Gauntlet and Ice Cave. You collected 4161 gold pieces. You spent 2538 gold pieces at shops. Inventory: Hand Weapons F - the +9 broad axe of Infinite Pain (weapon) {flame, rN+ Int+3 Dex+4 Stlth+} (You bought it in a shop on level 4 of the Dungeon) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Armour a - the +2 cloak of Xokuel (worn) {rElec Regen+ Stlth+} (You found it on level 11 of the Dungeon) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. e - the +2 helmet "Ferit" (worn) {^Contam rElec Regen+} (You bought it in a shop on level 2 of the Orcish Mines) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. t - a +0 tower shield of protection (worn) y - a +2 tower shield of cold resistance E - a +0 pair of boots of rampaging (worn) G - the +2 pair of gloves of Resourcefulness (worn) {+Inv rC+} (You acquired it on level 2 of the Orcish Mines) +Inv: It lets you turn invisible. rC+: It protects you from cold. V - a +2 plate armour of cold resistance Y - the +5 scale mail of Jivul (worn) {Dex+4} (You found it on level 11 of the Dungeon) Dex+4: It affects your dexterity (+4). Jewellery p - a ring of resist corrosion r - the ring "Udwoic" (left hand) {rF+++ SInv} (You found it on level 2 of the Spider Nest) [ring of protection from fire] rF+++: It renders you almost immune to fire. SInv: It lets you see invisible. v - a ring of flight w - the ring "Moonoid" (right hand) {rPois rC+ MP+9} (You found it in a Gauntlet) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). U - an amulet of magic regeneration (around neck) X - a ring of willpower Wands h - a wand of digging (4) A - a wand of acid (12) B - a wand of mindburst (28) C - a wand of polymorph (15) K - a wand of flame (35) R - a wand of paralysis (50) Z - a wand of warping (25) Scrolls d - 3 scrolls of summoning i - 6 scrolls of fear j - 7 scrolls of enchant weapon q - 6 scrolls of amnesia x - 9 scrolls of teleportation D - 2 scrolls of fog H - 8 scrolls of poison I - 7 scrolls of revelation L - 4 scrolls of immolation W - 5 scrolls of enchant armour Potions b - 4 potions of magic g - 3 potions of resistance k - 9 potions of lignification m - 6 potions of might n - 11 potions of curing s - a potion of invisibility u - 4 potions of enlightenment z - 5 potions of cancellation J - 6 potions of haste M - 2 potions of berserk rage N - 6 potions of brilliance O - 8 potions of ambrosia S - 4 potions of mutation Miscellaneous c - a phial of floods f - a box of beasts l - a tin of tremorstones (inert) o - a lightning rod (inert) T - a phantom mirror Skills: + Level 11.3 Fighting - Level 17.6(18.0) Axes + Level 5.4(12.7) Maces & Flails * Level 16.2 Armour - Level 1.5 Dodging - Level 1.4 Stealth * Level 17.9 Shields + Level 10.8 Spellcasting + Level 1.0 Conjurations + Level 0.2 Hexes + Level 21.8 Forgecraft * Level 16.2 Fire Magic + Level 2.5 Air Magic + Level 15.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 0% 1 b - Forge Phalanx Beetle Frge 41% N/A 1% 6 c - Forge Blazeheart Gol Fire/Frge 77% N/A 1% 4 d - Forge Lightning Spir Air/Frge 60% 3d9 1% 4 e - Flame Wave Conj/Fire 50% 2d12 1% 4 f - Nazja's Percussive T Frge 41% 4d10 1% 5 g - Fireball Conj/Fire 25% 3d11 3% 5 h - Fortress Blast Frge 100% 6d18 1% 6 i - Inner Flame Hex/Fire 48% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignition Fire 35% 3d11 30% 8 Fulsome Fusillade Conj/Alch 7% (3-5)d6 100% 8 Fire Storm Conj/Fire 25% 8d6 100% 9 Construct Spike Launche Frge 100% 2d7 0% 2 Launch Clockwork Bee Frge 83% N/A 0% 3 Volatile Blastmotes Fire/Tloc 94% 2d17 1% 3 Kiss of Death Conj/Necr 56% 2d9 3% 1 Static Discharge Conj/Air 38% 3-5/arc 3% 2 Freeze Ice 44% 1d6 4% 1 Hailstorm Conj/Ice 14% 3d6 11% 3 Frozen Ramparts Ice 22% 1d4 12% 3 Apportation Tloc 22% N/A 16% 1 Soul Splinter Necr 44% N/A 16% 1 Jinxbite Hex 24% N/A 21% 2 Ensorcelled Hibernation Hex/Ice 24% N/A 22% 2 Confusing Touch Hex 12% N/A 38% 3 Sigil of Binding Hex 12% N/A 38% 3 Tukima's Dance Hex 12% N/A 38% 3 Call Canine Familiar Summ 11% N/A 41% 3 Fugue of the Fallen Necr 11% N/A 41% 3 Ozocubu's Armour Ice 11% N/A 41% 3 Summon Ice Beast Ice/Summ 11% N/A 41% 3 Teleport Other Tloc 11% N/A 41% 3 Awaken Armour Erth/Frge 100% N/A 1% 4 Sticky Flame Fire/Alch 47% 2d9 1% 4 Plasma Beam Fire/Air 26% 2x1d38 13% 6 Airstrike Air 11% 2d(2-18) 14% 4 Arcjolt Conj/Air 9% 1d19 43% 5 Vhi's Electric Charge Tloc/Air 34% N/A 65% 4 Lee's Rapid Deconstruct Erth 5% 3d6* 67% 5 Yara's Violent Unravell Hex/Alch 6% 3d5 67% 5 Anguish Hex/Necr 6% N/A 82% 4 Dimensional Bullseye Hex/Tloc 6% N/A 82% 4 Dispel Undead Necr 11% 3d9 83% 4 Martyr's Knell Necr/Summ 11% N/A 83% 4 Passage of Golubria Tloc 11% N/A 83% 4 Summon Seismosaurus Egg Summ/Erth 11% N/A 83% 4 Conjure Ball Lightning Conj/Air 9% 3x3d6 92% 6 Alistair's Intoxication Alch 7% N/A 99% 5 Metabolic Englaciation Hex/Ice 6% N/A 99% 5 Summon Forest Summ/Tloc 5% N/A 99% 5 Summon Mana Viper Hex/Summ 12% N/A 99% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 99% 6 Death Channel Necr 5% N/A 100% 6 Dispersal Tloc 5% N/A 100% 6 Gell's Gavotte Tloc 5% 2d(13-20) 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Summon Cactus Giant Summ 5% N/A 100% 6 Magnavolt Erth/Air 8% 4d10 100% 7 Manifold Assault Tloc 5% N/A 100% 7 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Discord Hex 6% N/A 100% 8 Disjunction Tloc 5% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Swamp (4/4) Lair:2 Spider (4/4) Lair:2 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Depths (0/4) D:15 IceCv (visited) Gauntlet (visited) Crypt: Vaults:2-3 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Shops: D:3 * D:4 **(: D:5 : Orc:2 [?[? Portals: Trove: Vaults:1 (give +5 ice dragon scales) Annotations: D:8 1 runed translucent door Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You are dopey. (Int -2) You occasionally lose the ability to drink potions when taking damage. Message History * * * LOW HITPOINT WARNING * * * Your phalanx beetle bites the Brimstone Fiend! The blizzard demon crackles with melancholic malice. The bolt of lightning hits your phalanx beetle! Your phalanx beetle resists. The bolt of lightning hits you! You resist. * * * LOW HITPOINT WARNING * * * Your lightning spire shoots out a bolt of lightning at the yaktaur! The bolt of electricity hits your phalanx beetle. Your phalanx beetle resists. The bolt of electricity hits the yaktaur captain! The bolt of electricity hits the yaktaur! The yaktaur dies! Vehumet accepts your kill. The bolt of electricity hits the yaktaur! The yaktaur dies! Vehumet accepts your kill. The dread lich touches you but does no damage. You hear a shout! x2 An ironbound convoker comes into view. It is wielding a +2 dire flail of protection. The stone giant throws a large rock. The large rock hits the Brimstone Fiend! The dread lich casts a spell. A stone giant comes into view. The Brimstone Fiend hits your phalanx beetle! x2 The Brimstone Fiend hits your phalanx beetle. Your phalanx beetle closely misses the Brimstone Fiend. The Executioner gestures. The Executioner seems to speed up. The dread lich touches you but does no damage. The yaktaur captain shoots a bolt. The bolt hits your lightning spire!! Your lightning spire is destroyed! Your phalanx beetle bites the Brimstone Fiend. The dread lich touches you but does no damage. The blizzard demon barely misses your phalanx beetle. The blizzard demon hits your phalanx beetle! You can act again. You feel very buoyant. You fly up into the air. The Executioner hits you! You die... ..##....#........... #....#........p..# . #....#............ .. #.................. ...#..c................ .p.cpppc...... ##.cpppp....############# ..cpCp