Dungeon Crawl Stone Soup version 0.33-a0-1331-g1b03d5c995 (webtiles) character file. Game seed: 3373075757226677891 71 Meatsy the Vexing (level 4, 0/32 HPs) Began as a Formicid Hexslinger on Apr 9, 2025. Succumbed to Crazy Yiuf's poison ... on level 2 of the Dungeon. The game lasted 00:03:48 (1645 turns). Meatsy the Vexing (Formicid Hexslinger) Turns: 1645, Time: 00:03:48 Health: 0/32 AC: 2 Str: 13 XL: 4 Next: 47% Magic: 0/5 EV: 11 Int: 12 God: Gold: 91 SH: 0 Dex: 18 Spells: 0/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -4), very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles j - 2 poisoned darts Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of summoning {unknown} f - a scroll of identify {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of amnesia {unknown} n - a scroll of enchant armour {unknown} o - a scroll of revelation {unknown} Potions e - 2 potions of curing {unknown} g - 3 potions of moonshine {unknown} k - a potion of berserk rage {unknown} l - a potion of enlightenment {unknown} m - a potion of attraction {unknown} Skills: + Level 1.2 Fighting * Level 3.5 Ranged Weapons * Level 0.4 Armour * Level 2.0 Dodging + Level 0.4 Stealth + Level 1.1 Spellcasting * Level 4.4 Hexes + Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 8% 2 b - Inner Flame Hex/Fire 7% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 11% N/A 14% 3 Sigil of Binding Hex 11% N/A 14% 3 Apportation Tloc 0% N/A 30% 1 Kinetic Grapnel Frge 0% 1d4 30% 1 Kiss of Death Conj/Necr 0% 2d5 30% 1 Poisonous Vapours Alch/Air 0% 1d2 30% 1 Summon Small Mammal Summ 0% N/A 30% 1 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dispel Undead Necr 0% 3d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is a large open door here. You see here a +0 hammer. Crazy Yiuf shouts! You see here a +0 hammer. You see here the +0 hammer of Doom {flame, rPois}. You see here a +0 hammer. Crazy Yiuf grits, "Action!" You see here a +0 hammer. As you open the door, it creaks loudly! Casting: Jinxbite (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Jinxbite. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf misses you. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos. You are poisoned. You shoot a sling bullet. The sling bullet hits Crazy Yiuf! Crazy Yiuf is heavily wounded. You feel very sick. Crazy Yiuf laughs, "Snurf childish shrimp!" Crazy Yiuf closely misses you. You shoot a sling bullet. The sling bullet hits Crazy Yiuf! Crazy Yiuf is almost dead. You feel sick. Crazy Yiuf hits you with a +2 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You feel sick. Crazy Yiuf laughs, "Announcement mobile infinity!" Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is almost dead. You die... #....###...######## #....# #....###.... ♣....♣ #....+.'.... ♣♣..)♣ #....###.... ♣♣)♣♣ #....###.... ♣♣)♣ #'##........ ♣)♣♣ #.##........ ♣♣)♣ #+##........ ♣@♣♣ #........... #j# #........... ))) #........... #)))# #........... #).)# #........... ##### #........... #........... ###....####### #......# You could see Crazy Yiuf. Vanquished Creatures Terence (D:2) 3 dart slugs 5 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 6 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 3 bats (D:1) 2 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meatsy the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 9 | D:1 | Noticed an electric eel 61 | D:1 | Reached XP level 2. HP: 16/21 MP: 3/3 63 | D:1 | Reached skill level 4 in Hexes 70 | D:1 | Learned a level 2 spell: Jinxbite 297 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/4 770 | D:2 | Noticed Terence 784 | D:2 | Killed Terence 785 | D:2 | Reached XP level 4. HP: 7/32 MP: 1/5 1182 | D:2 | Found a runed translucent door. 1183 | D:2 | Identified the +0 hammer of Doom {flame, rPois} 1183 | D:2 | Noticed Crazy Yiuf 1276 | D:2 | Learned a level 3 spell: Inner Flame 1644 | D:2 | HP: 1/32 [Crazy Yiuf/+2 quarterstaff of chaos (7)] 1645 | D:2 | Succumbed to Crazy Yiuf's poison Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_cross D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 | 4.4 Ranged Weapons | 3 | 3.5 Dodging | 2 | 2.0 Fighting | | 1.2 Armour | | 0.4 Stealth | | 0.4 Spellcasting | | 1.1 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 80 | 32 || 112 Cast: Jinxbite | 1 | || 1 Armour: Robe | 24 | 6 || 30 Dodge: Dodged | 22 | 9 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1665 | 1642 | 23 | 0 | 1403 | 2 | 832.5 | Dungeon | 1665 | 1642 | 23 | 0 | 1403 | 2 | 832.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 883 daAuts D:1: 782 daAuts