Dungeon Crawl Stone Soup version 0.33-a0-1374-g31d52f885e (webtiles) character file. Game seed: 14598444096243195677 51 Meatsy the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Apr 12, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1140 turns). Meatsy the Magician (Djinni Conjurer) Turns: 1140, Time: 00:02:29 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 7% Gold: 37 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... g - ring of willpower Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration g - a ring of willpower (worn) Scrolls c - 2 scrolls of identify {unknown} f - a scroll of summoning {unknown} Potions d - a potion of lignification {unknown} e - a potion of attraction {unknown} Skills: * Level 0.1 Fighting * Level 0.1 Armour * Level 2.3 Dodging + Level 1.6 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Forgecraft * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Kinetic Grapnel Frge 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You feel clever. HP restored. Done exploring. Things that are here: a +0 mace; a +0 animal skin; a +0 helmet Things that are here: a +0 club; a goblin corpse There is a stone staircase leading down here. You fly downwards. The kobold shouts! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. The goblin misses you. The goblin hits you but does no damage. The kobold throws a stone. The stone hits you but does no damage. The goblin barely misses you. The goblin hits you but does no damage. x2 There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin barely misses you. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. The goblin barely misses you. The goblin hits you but does no damage. The goblin misses you. A quokka comes into view. Casting: Iskenderun's Mystic Blast (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The goblin hits you with a +0 dagger. x3 The goblin hits you but does no damage. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin closely misses you. The goblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. The goblin barely misses you. The goblin hits you with a +0 club. You die... #. .. #. .# # #. .# # #.#. .#.# #.#. g#.# # .rg ... ... #g#g#B.... #g@gg..... #Kgg...... #.g...##.. ......# #.....g# ......#. .##...##.# .g #.... . You could see a bombardier beetle, a quokka, 2 hobgoblins, 10 goblins and a kobold. Vanquished Creatures Robin (D:1) 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 4 goblins (D:1) 5 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) 5 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meatsy the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Meatsy set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 40 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 229 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 229 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1022 | D:2 | Noticed Robin 1032 | D:1 | Killed Robin 1033 | D:1 | Reached XP level 4. HP: 6/31 MP: 0/0 1140 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_basic, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Fighting | | 0.1 Armour | | 0.1 Dodging | | 2.3 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 52 | || 52 Searing Ray | 1 | || 1 Armour: Robe | 7 | 17 || 24 Dodge: Dodged | 10 | 9 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1136 | 1114 | 22 | 0 | 1001 | 2 | 568.0 | Dungeon | 1136 | 1114 | 22 | 0 | 1001 | 2 | 568.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1131 daAuts D:2: 5 daAuts