Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 14746901287191274703 37 MechAngel the Chiller (level 3, -1/24 HPs) Began as a Merfolk Ice Elementalist on Jan 14, 2025. Was an Initiate of Hepliaklqana. Slain by a shadow imp (3 damage) ... on level 2 of the Dungeon. The game lasted 00:21:35 (1448 turns). MechAngel the Chiller (Merfolk Ice Elementalist) Turns: 1448, Time: 00:21:35 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 41% Magic: 6/6 EV: 12 Int: 16 God: Hepliaklqana [......] Gold: 42 SH: 0 Dex: 14 Spells: 6/7 levels left rFire + . . m - +0 quarterstaff rCold x . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 club m - a +0 quarterstaff (weapon) q - a +0 dagger Missiles d - 19 stones k - 9 poisoned darts Armour a - a +0 robe (worn) n - a +0 chain mail Jewellery c - a ring of fire (left hand) Scrolls h - a scroll of identify {unknown} i - a scroll of immolation {unknown} p - a scroll of revelation {unknown} Potions g - 2 potions of resistance {unknown} j - a potion of curing {unknown} l - 2 potions of brilliance o - a potion of haste {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Staves + Level 2.9 Dodging + Level 2.2 Stealth + Level 0.1 Unarmed Combat + Level 2.5 Spellcasting * Level 5.0 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 54% 1d9 8% 3 Ozocubu's Armour Ice 27% N/A 8% 3 Summon Ice Beast Ice/Summ 15% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the shadow imp. The shadow imp resists. The shadow imp is moderately wounded. The shadow imp gestures at you. Pain shoots through your body! Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (moderately wounded) You freeze the shadow imp. The shadow imp resists. The shadow imp is moderately wounded. The shadow imp hits you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (moderately wounded) You freeze the shadow imp. The shadow imp resists. The shadow imp is heavily wounded. The shadow imp hits you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded) You freeze the shadow imp. The shadow imp resists. The shadow imp is heavily wounded. The shadow imp hits you. The shadow imp attacks as it pursues you! The shadow imp closely misses you. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - shadow imp Aim: a shadow imp (heavily wounded) You feel a surge of power! You freeze the shadow imp but do no damage. The shadow imp completely resists. The shadow imp misses you. You don't have enough magic to cast this spell. Magic courses through your body. The shadow imp hits you. You die... Hepliaklqana delivers you to your ancestors. ################### #..........#....... ##..........#....... ####......@5...'....... #...†..........#....... #.###..........#....... #.# #..........#.)...(. ##.# #..........#....... ###..# #..........#....... ##...## #..........#....... #..### #..........#....... #.## ############# ♣#♣#♣ You could see a shadow imp. Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins (D:2) 2 jackals (D:1) 2 quokkas 2 ball pythons 3 bats 2 frilled lizards (D:2) 2 kobolds (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MechAngel the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 356 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/5 1240 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1328 | D:2 | Reached skill level 5 in Ice Magic 1357 | D:2 | Found a hazy altar of Hepliaklqana. 1383 | D:2 | Became a worshipper of Hepliaklqana the Forgotten 1445 | D:2 | HP: 1/24 [shadow imp/nerve-wracking pain (8)] 1448 | D:2 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_loops_ring D:2: layout_basic, basic_altar, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_lined_3_way, infiniplex_forest_fountain, infiniplex_forest_lined_2, infiniplex_forest_end_1 Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 | 5.0 Fighting | | 0.2 Staves | | 0.3 Dodging | | 2.9 Stealth | | 2.2 Unarmed Combat | | 0.1 Spellcasting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 13 Club || 10 Quarterstaff || 20 Cast: Freeze || 43 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 37 Dodge: Dodged || 60