Meeker Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -2, D:1) a +0 animal skin (11, -18, D:1) a +0 robe Level 2 of the Dungeon (8, -10, D:2) an adder corpse (skeletalised by now) (12, -16, D:2) a +0 dagger (16, -22, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 4, D:3) a rat corpse (skeletalised by now) (3, 3, D:3) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (3, 4, D:3) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (31, 12, D:3) a +0 flail (37, 32, D:3) a +0 buckler Level 4 of the Dungeon (0, 26, D:4) a +0 leather armour (0, 34, D:4) a +0 club a goblin corpse (skeletalised by now) (34, 30, D:4) a ball python corpse (skeletalised by now) (36, 10, D:4) the +1 robe of Afap {rC- Int+5} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. Level 5 of the Dungeon (5, -2, D:5) 22 gold pieces (12, 0, D:5) a parchment of Spellspark Servitor (24, -10, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (8, -7, D:6) a parchment of Sigil of Binding (8, 4, D:6) a +0 flail a gnoll corpse (8, 5, D:6) a +0 club a +0 whip a +0 halberd a gnoll corpse a gnoll corpse a gnoll corpse (12, -12, D:6) a +0 whip a gnoll corpse (15, 19, D:6) a hound corpse (18, -2, D:6) an adder corpse Level 7 of the Dungeon