Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 15648118763151774157 (custom seed) 130 Megabiggamer59 the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Sept 25, 2025. Shot with an arrow by a centaur (5 damage) ... on level 4 of the Dungeon. The game lasted 00:12:35 (2529 turns). Megabiggamer59 the Magician (Djinni Conjurer) Turns: 2529, Time: 00:12:35 Health: 0/35 AC: 3 Str: 6 XL: 5 Next: 36% Gold: 186 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + h - staff of earth rCold x x . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no amulet) Will +.... j - ring of willpower Stlth ++ k - ring of fire HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 186 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Magical Staves h - a staff of earth (weapon) l - a staff of earth Jewellery j - a ring of willpower (worn) k - a ring of fire (worn) o - a ring of ice Scrolls e - a scroll of identify f - a scroll of poison {unknown} n - a scroll of brand weapon {unknown} p - a scroll of revelation {unknown} q - a scroll of torment {unknown} Potions b - a potion of moonshine {unknown} c - 3 potions of resistance g - a potion of ambrosia {unknown} i - 2 potions of berserk rage m - a potion of curing Skills: + Level 2.4 Dodging + Level 1.9 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Soul Splinter Necr 96% N/A 1% 1 f - Call Imp Summ 48% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 : Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is heavily wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder closely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Found an escape hatch in the floor. You reach down and open the door. There is an open door here. A centaur comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. Casting: Call Imp (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. The centaur shoots an arrow. The arrow barely misses you. Your cerulean imp hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the centaur from afar with a -2 spear. The centaur shoots an arrow. The arrow hits you. You die... . .#+######+## #......[...# #..........# ####### #..........+ ....... ###..........##+#....... .....######............. .....'....#........>.... .....#....'.....@# .....###..#......# ..######..##.....# . ..#........#.....# .. ..#........+.....# ... ..##..##.###.....##+##.... ...#####.#####.5......c... . ...#......# #...c........ . ...'......# #............ . You could see a centaur (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A hound (D:4) 5 adders A dart slug (D:1) 5 orcs (D:3) 3 endoplasms 3 giant cockroaches 5 hobgoblins 3 jackals (D:2) 2 quokkas 4 ball pythons 7 bats 2 frilled lizards 6 goblins 10 kobolds 4 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Megabiggamer59 the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Megabiggamer59 set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 669 | D:2 | Reached XP level 3. HP: 23/25 MP: 0/0 669 | D:2 | Learned a level 1 spell: Soul Splinter 1166 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 1820 | D:3 | Found Batocw's Book Shop. 2254 | D:4 | Noticed Edmund 2291 | D:4 | Reached XP level 5. HP: 31/35 MP: 0/0 2291 | D:4 | Learned a level 2 spell: Call Imp 2520 | D:4 | Noticed a centaur 2529 | D:4 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic D:2: layout_rooms D:3: layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, hangedman_decor_push D:4: layout_gridville, uniq_duvessa, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 14 | 34 || 48 Searing Ray | 42 | 16 || 58 Call Imp | | 3 || 3 Use: Scroll | 4 | || 4 Armour: Robe | 3 | 8 || 11 Dodge: Dodged | 3 | 13 || 16