Seeded DCSS version 0.33-b1 (webtiles) character file. Game seed: 5701124870936087954 (custom seed) 25 Megabiggamer59 the Firebug (level 3, 30/31 HPs) Began as an Oni Fire Elementalist on Sept 25, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:05:20 (1051 turns). Megabiggamer59 the Firebug (Oni Fire Elementalist) Turns: 1051, Time: 00:05:20 Health: 30/31 AC: 3 Str: 12 XL: 3 Next: 4% Magic: 1/7 EV: 9 Int: 18 God: Gold: 994 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold + . . c - orb {*channel} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . d - ring of Brilliance {rC+ rN+ Dex+3} Will ..... (no ring) Stlth ++ HPRegen 0.25/turn MPRegen 0.10/turn %: channel magic (20%) @: very slightly contaminated A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 994 gold pieces. Inventory: Hand Weapons e - the +7 lajatang of Order {silver, rMut} (You acquired it on level 1 of the Dungeon) rMut: It protects you from mutation. Armour a - a +0 robe (worn) c - an orb of energy (worn) j - +0 storm dragon scales Magical Staves f - a staff of earth Jewellery d - the ring of Brilliance (worn) {rC+ rN+ Dex+3} (You acquired it on level 1 of the Dungeon) [ring of positive energy] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Scrolls g - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.4 Stealth + Level 2.8 Spellcasting + Level 1.1 Conjurations + Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 19% 1 b - Scorch Fire 28% 2d6 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 47% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 47% 3 Flame Wave Conj/Fire 10% 2d6 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You hit the goblin but do no damage. You headbutt the goblin. You kill the goblin! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 16, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; You feel stronger. A hobgoblin comes into view. The hobgoblin shouts! Things that are here: a +0 dagger; a goblin corpse Casting: Scorch (safe; 17% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a hobgoblin You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Magical energy flows into your mind! Casting: Scorch (safe; 17% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a hobgoblin Flames lash the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin's fire resistance burns away. You don't have enough magic to cast this spell. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You don't have enough magic to cast this spell. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. Your headbutt misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin is no longer more vulnerable to fire. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.#............# ...#.#####......# ###..#.# ##.....# #.#..#.# #.....## ##....#.## #....... #....)...# #.....## #.$.)....# #.....# #...)....# ####### #...@....# ###### .:........### #..... ..........# #####.#### ..........# #.....# ..........# #.##### ..........# #.# #####.##### #.# .. #.# ######## #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats 2 frilled lizards (D:1) 6 goblins A kobold (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Megabiggamer59 the Oni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 14 | D:1 | Identified 3 scrolls of acquirement 14 | D:1 | Acquired the +7 lajatang of Order {silver, rMut} 14 | D:1 | Found the +7 lajatang of Order {silver, rMut} 18 | D:1 | Acquired the ring of Brilliance {rC+ rN+ Dex+3} 19 | D:1 | Acquired 928 gold pieces 170 | D:1 | Found a faded altar of an unknown god. 306 | D:1 | Reached skill level 3 in Fire Magic 377 | D:1 | Reached XP level 2. HP: 23/24 MP: 0/5 380 | D:1 | Learned a level 2 spell: Scorch 733 | D:1 | Reached skill level 1 in Conjurations 1031 | D:2 | Reached XP level 3. HP: 27/31 MP: 1/7 1051 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, shapermc_ecumenical_altar_venn, serial_curves, eino_curves_03, eino_curves_03, eino_curves_03, eino_curves_03 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.3 Conjurations | 1 | 1.1 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 2.8 Action || total ---------------------------++------- Melee: Unarmed || 9 Headbutt || 2 Cast: Foxfire || 14 Scorch || 17 Use: Scroll || 3 Armour: Robe || 28 Dodge: Dodged || 14