Megaslime Level 1 of the Dungeon (0, 0, D:1) 24 bolts (-13, 1, D:1) a +0 spear (-34, 3, D:1) a +0 club (-41, 13, D:1) a +0 club (-42, 32, D:1) a +0 mace (-40, 32, D:1) a +0 hunting sling (4, 32, D:1) 23 arrows (-16, 38, D:1) a +0 dagger (-29, 41, D:1) a +0 club (-49, 48, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (29, 5, D:2) 21 arrows (18, 8, D:2) a cursed -2 scythe a +0 robe (26, 8, D:2) a +0 club (33, 16, D:2) a cursed +0 robe (23, 17, D:2) a +0 club a +0 animal skin a +2 helmet a wand of polymorph (0) (35, 18, D:2) a stone (-12, 21, D:2) 22 stones (7, 22, D:2) 10 stones (35, 22, D:2) a +0 hunting sling 11 stones (31, 27, D:2) a +0 club (33, 28, D:2) a +0 club (-2, 32, D:2) a cursed +0 dagger (-8, 34, D:2) a +0 club (2, 36, D:2) a +0 falchion (16, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 17 stones (1, 4, D:3) a +0 robe (-7, 6, D:3) 14 stones (-5, 11, D:3) 20 stones (-2, 12, D:3) a cursed -2 club (0, 12, D:3) a poisoned needle (-9, 13, D:3) a +0 falchion (-7, 13, D:3) a +0 hand axe (-2, 13, D:3) a tomahawk a poisoned needle (-1, 13, D:3) 2 poisoned needles (1, 13, D:3) a poisoned needle a +0 club (4, 13, D:3) a tomahawk a poisoned needle (-1, 14, D:3) 2 tomahawks 9 poisoned needles (5, 14, D:3) a poisoned needle 2 tomahawks (6, 14, D:3) 4 poisoned needles a +0 blowgun a +0 leather armour (-9, 15, D:3) a +0 mace (-7, 15, D:3) a +0 spear (-3, 15, D:3) a cursed -2 club (6, 15, D:3) a +0 robe a +0 chain mail a +0 dagger a +0 mace a +0 flail (-32, 18, D:3) a +0 rapier (-24, 18, D:3) a +0 trident (-6, 19, D:3) 30 stones (2, 19, D:3) a poisoned needle (2, 20, D:3) a +0 dagger (4, 20, D:3) a +0 club (-34, 26, D:3) a +0 war axe (1, 38, D:3) a +3 dagger (-4, 41, D:3) a +0 robe a +0 dagger (-3, 41, D:3) a +0 robe a +0 dagger (-2, 41, D:3) a +0 leather armour a +0 club (-3, 42, D:3) a +0 flail a +0 hand axe a +0 leather armour Level 4 of the Dungeon (43, 4, D:4) a +0 animal skin (40, 5, D:4) a +0 animal skin (43, 6, D:4) a +0 robe (36, 9, D:4) a +0 animal skin (33, 13, D:4) a +0 scale mail (18, 17, D:4) a cursed -3 hand axe (31, 28, D:4) a +0 animal skin (19, 29, D:4) 7 poisoned needles (-2, 31, D:4) a +0 dagger a +0 robe (36, 31, D:4) a cursed +0 helmet (0, 32, D:4) a +0 dagger a +0 dagger a +0 robe a +0 trident (49, 33, D:4) 22 stones (31, 35, D:4) a +0 club (31, 36, D:4) a +0 club (32, 36, D:4) a +0 chain mail a +0 hand axe (3, 37, D:4) 19 bolts (13, 43, D:4) a +0 flail a +0 club a +0 ring mail (12, 44, D:4) a +2 dagger of protection (13, 44, D:4) a +0 flail a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 robe of positive energy (-1, 1, D:5) 30 stones (0, 2, D:5) a +0 halberd (33, 11, D:5) the +5 ring mail of the Oligarchy {rC+ rN++ Int+3} It affects your intelligence (+3). It protects you from cold. It greatly protects you from negative energy. (14, 12, D:5) 8 needles of sleeping (19, 12, D:5) a +0 club a +0 dagger a +0 robe (20, 12, D:5) a +0 leather armour a +0 short sword a +0 ring mail (13, 17, D:5) 9 poisoned needles (30, 17, D:5) 13 bolts (5, 18, D:5) the +5 ring mail of the Sunfish {MR+++ Int-4 Dex+5} It affects your intelligence (-4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. (10, 21, D:5) 19 poisoned needles (17, 27, D:5) a +0 ring mail (19, 29, D:5) a +0 flail (-6, 30, D:5) the +6 short sword of Onoozorgh {pain, +Inv rElec rF+ Dex+9} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+9). It protects you from fire. It insulates you from electricity. It lets you turn invisible. (32, 34, D:5) 12 arrows (-9, 36, D:5) a +0 robe (-8, 39, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (44, 5, D:6) 13 arrows (0, 10, D:6) a +2 dagger of speed a +0 leather armour a +0 ring mail (1, 11, D:6) a +1 dagger of venom a +0 robe a +0 trident (25, 11, D:6) a +0 hand axe 3 tomahawks (27, 11, D:6) a tomahawk (28, 12, D:6) a tomahawk (42, 17, D:6) a +0 whip (19, 22, D:6) a +0 giant spiked club (18, 34, D:6) 12 arrows (53, 45, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail of poison resistance a +0 whip a +0 ring mail a +0 mace a +0 robe a +0 dagger a cursed +0 robe a +1 vampiric dagger (-7, 11, D:7) a +0 club (7, 11, D:7) a +0 dagger a +0 dagger a +0 robe (-8, 12, D:7) a stone (-7, 12, D:7) a curare-tipped needle a +0 blowgun a +0 short sword (7, 12, D:7) a +0 robe a +0 dagger (9, 12, D:7) 2 potions of degeneration {!q} a +0 hand axe a +0 plate armour (17, 12, D:7) a +0 robe a +0 dagger (-9, 13, D:7) a curare-tipped needle (10, 13, D:7) 2 potions of lignification (7, 15, D:7) a +0 robe a +0 dagger (3, 19, D:7) a +0 dagger a +0 robe (2, 20, D:7) a +0 dagger a +0 robe (3, 20, D:7) a +0 dagger a +0 robe (3, 22, D:7) 20 stones (-8, 26, D:7) a +0 ring mail a +0 club (-7, 26, D:7) a +0 plate armour a +0 hand axe (-11, 27, D:7) 3 stones a +0 short sword (-10, 27, D:7) 3 stones (-9, 27, D:7) 4 stones a +0 short sword (-7, 27, D:7) a +0 chain mail a +0 mace a +0 dagger a +0 robe (19, 27, D:7) a +0 dagger a +0 robe (-11, 28, D:7) a +0 dagger (-3, 28, D:7) a +0 robe a +0 dagger of venom (21, 28, D:7) a +0 dagger a +0 robe (21, 29, D:7) a +0 dagger a +0 robe a +0 falchion (-1, 30, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (0, 30, D:7) a +0 robe a +0 dagger a +0 dagger a +0 robe (21, 30, D:7) a +0 dagger a +0 robe (-10, 31, D:7) a stone (-7, 31, D:7) an arrow (-1, 31, D:7) a +0 hand axe (0, 31, D:7) 28 arrows a +0 shortbow (21, 31, D:7) a +0 spear (-10, 33, D:7) a stone (32, 34, D:7) a +0 falchion (3, 37, D:7) 13 arrows Level 8 of the Dungeon [Shop] Jonier's Antique Armour Emporium a +0 leather armour of positive energy (54 gold) a +0 pair of gloves (121 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) the +2 scale mail of Sloth {SInv} (243 gold) It lets you see invisible. a +0 plate armour (621 gold) a +0 leather armour (54 gold) the +1 chain mail "Lyxtaf" {Str+4} (256 gold) It affects your strength (+4). a +0 chain mail (121 gold) a +0 leather armour (54 gold) (-6, 3, D:8) 17 bolts (-32, 7, D:8) a +0 dagger a +0 short sword a +0 club (-42, 8, D:8) a +0 halberd (-41, 8, D:8) a +0 ring mail (-32, 8, D:8) a +0 short sword a +0 hand crossbow 13 bolts of flame (-31, 8, D:8) 2 stones (-30, 8, D:8) a +0 dagger a cursed -1 club (-22, 8, D:8) a +0 ring mail (-42, 9, D:8) a +0 whip (-41, 9, D:8) a +0 halberd a +0 halberd (-40, 9, D:8) a +0 robe a +0 dagger (-30, 9, D:8) a bolt of flame (-41, 10, D:8) a +0 robe a +0 scimitar a +0 robe a cursed +3 short sword a cursed +0 robe a +0 halberd a +2 robe of cold resistance (-58, 13, D:8) 12 poisoned needles (-10, 19, D:8) a +0 robe a +3 scimitar of freezing (-13, 21, D:8) a +0 robe (-14, 22, D:8) a +0 robe a cursed +0 battleaxe (-42, 25, D:8) 12 stones (-36, 26, D:8) a +2 battleaxe of flaming (-15, 29, D:8) a scroll of torment (-46, 32, D:8) a +0 glaive (-42, 32, D:8) 3 stones a +0 short sword (-41, 32, D:8) 4 stones (-43, 34, D:8) a +0 short sword (-41, 34, D:8) a stone a cursed -1 whip a +0 short sword (-53, 40, D:8) an uncursed amulet of inaccuracy (-55, 42, D:8) 27 stones (-16, 42, D:8) a scroll of random uselessness (-38, 44, D:8) a +0 mace Level 9 of the Dungeon (22, 0, D:9) a +0 halberd (26, 4, D:9) a +0 dire flail (0, 10, D:9) 4 tomahawks (25, 11, D:9) a +0 trident a scroll of random uselessness (13, 13, D:9) a +0 war axe (22, 13, D:9) a book of Power (35, 14, D:9) a +0 flail (16, 15, D:9) a +0 giant spiked club (43, 16, D:9) a +0 mace a +0 leather armour (43, 17, D:9) a +2 dagger of speed a +0 robe a +0 dire flail a +0 chain mail (43, 18, D:9) a +0 club a +0 giant spiked club (15, 19, D:9) 20 stones (23, 22, D:9) a +0 giant spiked club (24, 23, D:9) a +0 whip (26, 23, D:9) a +0 leather armour (27, 23, D:9) a +0 dagger (25, 24, D:9) a +0 dagger (27, 24, D:9) a +0 scale mail a +0 flail a +0 robe a +0 dagger (24, 25, D:9) a +0 giant club (-2, 31, D:9) a potion of lignification (37, 33, D:9) 9 arrows of dispersal a +0 shortbow (17, 40, D:9) a +0 robe a cursed +2 short sword (16, 41, D:9) a +0 robe a +3 dire flail (15, 42, D:9) a +0 robe a cursed +2 dagger of freezing (16, 42, D:9) a +0 club a +0 spear a +0 robe (17, 42, D:9) a +0 robe a cursed +2 morningstar of freezing (18, 45, D:9) a +0 ring mail (26, 50, D:9) 20 stones Level 10 of the Dungeon (0, 0, D:10) a bolt (-1, 1, D:10) a bolt (-1, 5, D:10) a +0 hand crossbow 8 bolts a kobold corpse (skeletalised by now) (-16, 8, D:10) a curare-tipped needle (-32, 9, D:10) a bolt (-19, 9, D:10) a curare-tipped needle (-31, 10, D:10) a bolt (-27, 15, D:10) a curare-tipped needle (-26, 16, D:10) 3 bolts 2 curare-tipped needles (-25, 17, D:10) 2 stones (-31, 18, D:10) a +2 pair of boots (-16, 21, D:10) a +0 short sword (2, 22, D:10) a +0 club a +0 ring mail a +0 hand axe a +0 ring mail an orc skeleton an orc skeleton (-6, 33, D:10) the cursed +1 plate armour of the Slorg {MR+ rCorr Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (-1, 33, D:10) a +0 dagger a +0 robe (-2, 39, D:10) a +0 shortbow 18 arrows a +0 dagger of speed a +0 robe Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (-2, 3, D:11) a +0 giant spiked club (3, 5, D:11) 11 gold pieces (4, 5, D:11) 16 gold pieces