Meow Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (2, 3, D:1) a +0 dagger of venom (5, 10, D:1) a +0 club (9, -4, D:1) 4 poisoned needles (14, 5, D:1) a +0 club (17, 4, D:1) 2 stones a +0 club (22, 6, D:1) a +0 dagger (29, 6, D:1) a +0 dagger (36, 6, D:1) a +0 club (37, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 poisoned needles (0, 8, D:2) 20 stones (5, 13, D:2) a +0 mace (5, 15, D:2) a +0 mace (6, 14, D:2) a cursed +0 mace (6, 16, D:2) a +0 mace (6, 17, D:2) a cursed -3 mace (6, 20, D:2) a +0 mace (6, 21, D:2) a +0 mace (6, 22, D:2) a +1 mace of protection (7, 18, D:2) a +0 mace (7, 20, D:2) a +0 mace (7, 21, D:2) a +2 mace of draining (8, 20, D:2) a +0 mace (8, 21, D:2) a +2 mace of venom (8, 22, D:2) a +0 mace (18, 5, D:2) a +0 helmet (19, -19, D:2) a +0 whip (20, 26, D:2) a +0 club (20, 27, D:2) a +0 dagger (22, 32, D:2) a +0 dagger a +0 club a +0 hunting sling 19 stones (23, 32, D:2) a +0 mace a +0 animal skin (24, 32, D:2) a stone a +0 club a +0 club (26, 3, D:2) a +0 club (26, 16, D:2) a +0 whip (27, -24, D:2) a +0 short sword (27, 0, D:2) a +0 club (29, -12, D:2) a +0 short sword (30, -16, D:2) a +0 mace (43, 8, D:2) a +0 club (47, -3, D:2) a stone (48, -5, D:2) a +0 short sword (55, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, -8, D:3) a +0 club 2 poisoned needles (8, -7, D:3) a +0 dagger a +0 robe (9, -9, D:3) a cursed -3 short sword a +0 blowgun 7 poisoned needles (10, -9, D:3) a +0 dagger a +0 blowgun 21 poisoned needles (10, -8, D:3) a poisoned needle (20, -19, D:3) a +0 ring mail (25, -20, D:3) a +0 dagger (44, 18, D:3) 5 needles of frenzy (56, -12, D:3) a +0 robe (59, 10, D:3) a +0 scythe a +0 robe (61, -10, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Joyr Tetz's Book Boutique a book of Death (700 gold) a book of Transfigurations (550 gold) a book of Conjurations (300 gold) a book of the Sky (650 gold) a book of Misfortune (200 gold) a book of Misfortune (200 gold) a book of Conjurations (300 gold) a book of Minor Magic (200 gold) a book of Transfigurations (550 gold) the Grimoire of Dark Arts and the Blaze (675 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Pain Necromancy 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Vampiric Draining Necromancy 3 e - Excruciating Wounds Charms/Necromancy 5 f - Simulacrum Ice/Necromancy 6 the Tome of Glacial Enchantment (530 gold) Spells Type Level a - Corona Hexes 1 b - Throw Frost Conjuration/Ice 2 c - Fulminant Prism Conjuration/Hexes 4 d - Leda's Liquefaction Hexes/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 a book of Conjurations (300 gold) (0, 0, D:4) a +0 short sword a +0 animal skin (1, 8, D:4) a cursed -1 club (6, 31, D:4) a +0 dagger a +0 robe (8, 36, D:4) a cursed -3 short sword a +0 scale mail (9, 31, D:4) a +0 dagger a +3 scale mail (10, 35, D:4) a cursed -3 dagger a +0 robe (23, 16, D:4) a +0 club (29, 10, D:4) a +0 club a +0 dagger a +0 leather armour (29, 15, D:4) a +0 halberd (30, 10, D:4) a +0 club (51, -2, D:4) a +0 rapier (53, -2, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 whip of freezing a +0 robe (2, 8, D:5) a +0 dagger (4, 7, D:5) a +0 animal skin (8, 9, D:5) a -3 hand crossbow (10, 31, D:5) a +0 club (13, 6, D:5) a +0 flail (13, 7, D:5) a +0 dagger (13, 42, D:5) 6 large rocks (20, 10, D:5) a +0 hand axe (23, 50, D:5) a +0 plate armour (33, 13, D:5) a +0 leather armour a cursed -2 falchion (43, 43, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Moiziplu's Weapon Shoppe a +0 fustibalus (165 gold) a +0 arbalest of flaming (111 gold) a +0 bardiche of chopping (170 gold) a +0 falchion (33 gold) a +0 hunting sling (16 gold) a +0 spear (33 gold) a +0 arbalest (49 gold) the +1 spear of the Madman {holy, +Inv rN+ Str+4 Int-3} (337 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). It affects your intelligence (-3). It protects you from negative energy. It lets you turn invisible. a +0 long sword (38 gold) a +0 dagger (22 gold) a +0 battleaxe of venom (107 gold) (0, 0, D:6) a +0 flail (1, 11, D:6) a +0 war axe (10, 7, D:6) a +0 club (10, 8, D:6) a +0 spear (10, 9, D:6) a cursed -3 spear (11, -25, D:6) a +0 flail (11, -24, D:6) a cursed -3 dagger a +0 robe a +0 mace (11, -23, D:6) a +0 dagger a +0 robe a +0 flail 5 tomahawks (12, -34, D:6) an uncursed ring of attention an uncursed ring of poison resistance a cursed ring of attention an uncursed ring of see invisible (15, 4, D:6) a cursed -2 dagger a +0 robe a +0 short sword a +0 chain mail (18, 3, D:6) a +0 whip a +0 shortbow (33, -13, D:6) 7 needles of frenzy Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 chain mail (3, 2, D:7) a +0 mace a +0 plate armour (4, 24, D:7) a +0 giant club a +0 war axe a cursed +0 plate armour (5, -2, D:7) a +0 giant club (5, -1, D:7) a +3 mace of protection a +0 chain mail (6, 3, D:7) a +0 club (7, 3, D:7) a +0 trident (10, 24, D:7) a +0 club a +0 leather armour (11, 1, D:7) a +0 short sword (17, -1, D:7) a +0 ring mail a +0 flail a +0 leather armour a +0 whip (18, 0, D:7) a +0 scale mail a +0 trident (18, 1, D:7) a +0 short sword (18, 2, D:7) a +0 robe a +0 dagger of electrocution (18, 26, D:7) a +0 trident (19, 6, D:7) a scroll of blinking (20, 15, D:7) a +0 dagger (20, 17, D:7) a +0 pair of gloves (22, 6, D:7) a +0 whip (22, 47, D:7) a +0 hand axe (31, -6, D:7) a +0 giant club (33, -4, D:7) a +0 shortbow (36, 28, D:7) a +0 hand axe (36, 29, D:7) a +0 hand axe (36, 33, D:7) a +0 club a cursed +0 ring mail (37, 33, D:7) the +0 helmet of Jigsaw {-Tele Regen+ SInv} It lets you see invisible. It prevents most forms of teleportation. It increases your rate of regeneration. (40, -4, D:7) a +0 scale mail a +0 mace (40, -3, D:7) a +0 robe a +3 dagger (40, 10, D:7) a +0 flail a +1 hunting sling of freezing (41, -1, D:7) a +0 club (44, 18, D:7) a +0 leather armour a +0 trident (44, 26, D:7) a +0 ring mail (44, 28, D:7) a +0 ring mail a +0 club a +0 whip a +0 mace (44, 29, D:7) a +0 dagger (45, 14, D:7) a +0 flail (45, 17, D:7) a +0 ring mail a +0 flail a +0 ring mail a +0 club a +0 dagger a +0 ring mail a +0 club (45, 29, D:7) a +0 club (47, 14, D:7) a +0 dagger (47, 36, D:7) 11 poisoned needles (48, 13, D:7) a +0 club (49, 33, D:7) a +0 dagger (50, 14, D:7) a +0 mace (50, 44, D:7) a +0 battleaxe a +0 chain mail (51, 41, D:7) a book of Minor Magic (52, 50, D:7) a +0 falchion (54, 47, D:7) a +0 hand axe a +0 leather armour (54, 50, D:7) a +0 club (55, 46, D:7) a cursed -2 hand axe a +0 ring mail (56, 46, D:7) a +0 war axe a cursed -1 chain mail a +2 short sword of flaming a +0 short sword of draining a +0 ring mail a +0 short sword a +0 leather armour (56, 47, D:7) a +0 leather armour a +0 falchion a +0 ring mail (59, 50, D:7) a +0 dagger (60, 36, D:7) a +0 morningstar (62, 50, D:7) a silver tomahawk (63, 49, D:7) a silver tomahawk (63, 50, D:7) a silver tomahawk (63, 51, D:7) a silver tomahawk (64, 45, D:7) a +0 centaur barding Level 8 of the Dungeon (0, 0, D:8) a +0 animal skin a -2 spear (3, 5, D:8) a cursed -2 shortbow (9, 14, D:8) a +0 club (12, 17, D:8) a cursed +0 scale mail (13, 18, D:8) a +0 robe a +0 dagger (14, 19, D:8) a +0 leather armour a +0 falchion (14, 20, D:8) a +0 ring mail a cursed +0 club (17, 34, D:8) a +0 robe a +3 dagger (18, 37, D:8) a cursed +0 robe a +0 dagger (20, 29, D:8) a +0 leather armour (24, 24, D:8) a +0 robe (27, 5, D:8) a +0 giant spiked club a cursed -1 giant club (28, 5, D:8) a +0 dagger (29, 5, D:8) a +0 whip (32, 11, D:8) a +0 dagger (32, 21, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) 2 needles of sleeping (9, 4, D:9) a +0 short sword (18, 36, D:9) a +0 war axe a +0 plate armour (18, 37, D:9) a +0 flail (19, 37, D:9) a +0 club a +0 chain mail a +0 ring mail (24, 7, D:9) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (25, -3, D:9) a +2 whip of venom a +0 whip (25, 0, D:9) a +0 buckler a +0 scale mail a +0 spear (25, 15, D:9) a +0 hand axe (25, 39, D:9) a +0 robe a +0 dagger (27, 1, D:9) a +0 spear (28, 1, D:9) 2 bolts (28, 11, D:9) a +0 long sword (31, 8, D:9) a +0 dagger (32, 0, D:9) 13 gold pieces (33, 15, D:9) a +0 flail (36, 12, D:9) a wand of scattershot (2) Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (1, 16, D:10) a +0 short sword (3, 27, D:10) a tomahawk a +0 dagger a +0 dagger (3, 28, D:10) a +0 chain mail 5 tomahawks a +0 mace (4, 26, D:10) a +0 short sword (16, -1, D:10) a +0 chain mail (30, 13, D:10) a +0 troll leather armour (36, 22, D:10) a +0 giant club (37, -2, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Daklel's Weapon Emporium a cursed +0 hand axe (30 gold) the +7 quarterstaff of Neurosis {distort, MP+9} (1063 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your magic capacity (+9). a +6 hunting sling of freezing (520 gold) a +0 hand crossbow (52 gold) a +0 hand crossbow (52 gold) a +2 vampiric trident (337 gold) a +1 dagger of speed (195 gold) a +2 war axe of freezing (274 gold) the +9 spear "Qahizer" {pierce, rN+ Int+4 Stlth-} (1015 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It makes you less stealthy. [Shop] Rafack Wiesi's Armour Emporium a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +2 ring mail of magic resistance (315 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +4 plate armour (675 gold) a +1 plate armour of poison resistance (480 gold) the cursed +0 gold dragon scales of Moral Flaws {*Contam +Fly rPois rF+ rC+ Dex+7} (1428 gold) It affects your dexterity (+7). It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. It causes magical contamination when unequipped. It has a curse placed upon it. a +4 chain mail (397 gold) a +0 pair of boots (67 gold) the -4 buckler of the Game Afoot {rElec Dex+7} (198 gold) It affects your dexterity (+7). It insulates you from electricity. a +1 hat (165 gold) (0, 0, D:11) a +0 ring mail (2, -1, D:11) a +0 spear (5, -3, D:11) a +3 great sword of freezing a +0 robe (8, 3, D:11) a +0 robe a cursed +0 halberd (11, -3, D:11) a +0 leather armour (12, 8, D:11) a +0 robe (14, -9, D:11) a bolt (18, 2, D:11) a +0 scale mail a +0 battleaxe (19, -15, D:11) a +0 whip of venom (20, 3, D:11) a +0 scale mail a +2 dagger (21, -2, D:11) 2 bolts (21, 0, D:11) a bolt (22, 0, D:11) 17 gold pieces (unseen) (26, -1, D:11) a bolt (unseen) (26, 1, D:11) a bolt (28, 9, D:11) a +0 flail (28, 15, D:11) a +0 club (29, 7, D:11) a tomahawk (29, 16, D:11) a tomahawk (30, 5, D:11) a +0 robe (36, -11, D:11) a +0 leather armour a cursed -3 short sword (37, 14, D:11) a cursed +0 leather armour a +0 trident (37, 17, D:11) a cursed -3 short sword (39, -3, D:11) a +0 long sword (47, -1, D:11) an uncursed staff of poison (48, 8, D:11) a +0 chain mail a +0 flail (51, 8, D:11) a +0 hand axe (51, 11, D:11) a +0 plate armour a +0 scimitar (53, 3, D:11) a +0 robe a +0 dagger (54, 5, D:11) a +0 robe a cursed -3 dagger (55, 4, D:11) a +2 large shield (57, 1, D:11) a +0 morningstar (57, 2, D:11) a +0 giant spiked club a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a large rock (3, 3, D:12) 4 large rocks (4, -16, D:12) a +0 hand axe (unseen) (4, -14, D:12) a +0 giant club (5, -16, D:12) a +0 dagger a +0 robe (10, 15, D:12) a +0 shortbow a +0 shortbow a +0 shortbow (21, -6, D:12) 4 large rocks (21, -5, D:12) 2 large rocks a +0 shortbow (31, -18, D:12) a +0 giant spiked club a +0 giant spiked club (32, -12, D:12) a +0 club (33, 20, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) a +0 ring mail (9, 36, D:13) a +0 giant club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 poisoned needles (3, -1, Lair:1) a bolt (4, -8, Lair:1) a bolt (4, 1, Lair:1) a bolt (4, 4, Lair:1) a bolt (5, 0, Lair:1) a bolt (unseen) (5, 1, Lair:1) a bolt (6, 6, Lair:1) a bolt (7, -1, Lair:1) a +0 hunting sling (7, 5, Lair:1) 15 gold pieces (13, -1, Lair:1) 21 sling bullets (14, -1, Lair:1) the +9 falchion "Ogreslayer" {speed, -Tele Str+3 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+3). It affects your dexterity (+4). It prevents most forms of teleportation. (17, -1, Lair:1) 21 gold pieces (22, -19, Lair:1) a +0 cloak (23, -3, Lair:1) a scroll of magic mapping (24, 31, Lair:1) a bolt (26, 1, Lair:1) 15 arrows (28, -1, Lair:1) a bolt (30, -1, Lair:1) a ration (30, 11, Lair:1) 13 gold pieces (32, 10, Lair:1) a bolt (unseen) (32, 13, Lair:1) a bolt (40, -7, Lair:1) a bolt (unseen) (41, 31, Lair:1) a bolt (46, 23, Lair:1) a +0 scale mail (49, 3, Lair:1) 2 bolts (51, -13, Lair:1) a bolt (51, 21, Lair:1) 12 gold pieces a Gauntlet (9, -15, Gauntlet) an uncursed ring of protection from cold (9, -12, Gauntlet) 17 gold pieces (9, -11, Gauntlet) a scroll of enchant weapon (9, 11, Gauntlet) a scroll of enchant armour (9, 12, Gauntlet) a fan of gales (9, 15, Gauntlet) an uncursed ring of poison resistance (10, 1, Gauntlet) a +0 hunting sling (18, 0, Gauntlet) a hell hound skeleton (23, -15, Gauntlet) the +2 pair of boots of the Mind {rPois rC+ MP-9 Int+4} It affects your intelligence (+4). It protects you from cold. It protects you from poison. It affects your magic capacity (-9). (23, -12, Gauntlet) 31 gold pieces (23, -11, Gauntlet) a +3 amulet of reflection (23, 11, Gauntlet) a +2 short sword of holy wrath (23, 14, Gauntlet) a +2 cloak of invisibility (23, 15, Gauntlet) a wand of paralysis (9) (36, 2, Gauntlet) a javelin (37, 1, Gauntlet) 2 javelins (37, 4, Gauntlet) 3 javelins (37, 5, Gauntlet) a javelin (42, 0, Gauntlet) an uncursed ring of fire (unseen)