Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e491 (webtiles) character file. Game seed: 16643166211170136658 7 Meow the Chiller (level 2, 20/20 HPs) Began as a Ghoul Ice Elementalist on June 1, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:03 (130 turns). Meow the Chiller (Ghoul Ice Elementalist) Turns: 130, Time: 00:01:03 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/4 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 club Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.6 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 20% 1d4 14% 3 Ozocubu's Armour Ice 10% N/A 14% 3 Hailstorm Conj/Ice 5% 3d4 77% 4 Metabolic Englaciation Hex/Ice 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History There is an open door here. Key pressed, stopping explore. A bat and an endoplasm come into view. The bat hits you but does no damage. There is an open door here. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! Your Spellcasting skill increases to level 2! You start resting. Magic restored. You see here a bat corpse. An endoplasm is nearby! Throw: 2 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 98% to hit) You throw a stone. The stone hits the endoplasm. The endoplasm quivers. The endoplasm is lightly wounded. Throw: stone Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 83% to hit) You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm is lightly wounded. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. You kill the endoplasm! You have reached level 2! Okay, then. A hobgoblin comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ####.....# #.# #........+ ########.###.###....# ...........#)# #....# ...........#.# #....# ...#..#..#.#'######## g ........≈..+.†..#####... <........8.####......... ........≈..+....@....... ...#..#..#.#+##......... ...........# #..(...... .........[.# #......... ########.### #....(.... .. .......... #......... ########## You could see a hobgoblin (asleep). Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 bats (D:1) 2 kobolds (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Ghoul Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 127 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 130 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, serial_shops, shop_coins, shapermc_ecumenical_altar_mp_ritualfount Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Dodging | | 1.7 Stealth | | 2.1 Ice Magic | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 1 Throw: Stone || 4 Cast: Freeze || 6 Armor: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 130 | 130 | 0 | 54 | 43 | 1 | 130.0 | Dungeon | 130 | 130 | 0 | 54 | 43 | 1 | 130.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 130 daAuts