Dungeon Crawl Stone Soup version 0.27-a0-1434-g6f15984 (webtiles) character file. Game seed: 10145885393427094323 0 Meow the Sneak (level 1, 16/16 HPs) Began as a Ghoul Wanderer on July 3, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (0 turns). Meow the Sneak (Ghoul Wanderer) Turns: 0, Time: 00:00:18 Health: 16/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 0/0 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand crossbow rCold + . . Faith . (no shield) rNeg + + + Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) d - a +0 dagger Missiles b - 21 bolts (quivered ammo) Armour c - a +0 robe (worn) Skills: + Level 1.1 Fighting + Level 2.6 Crossbows + Level 1.0 Dodging + Level 4.3 Stealth + Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 0% N/A 45% 1 Sting Tmut/Pois 0% 1d3 45% 1 Ignite Poison Fire/Tmut/Pois 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History You add the spells Ignite Poison and Sting to your library. You add the spells Animate Skeleton and Vampiric Draining to your library. Welcome, Meow the Ghoul Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 6 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 21 bolts, a +0 robe, a +0 dagger; and the following spells available to memorise: Animate Skeleton, Sting, Ignite Poison, Vampiric Draining. Okay, then. Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # .. #### #.##.$# #....# #.@# #....# #...##..# ### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Meow set off with the following items: a +2 hand crossbow, | 21 bolts, a +0 robe, a +0 dagger; and the following spells | available to memorise: Animate Skeleton, Sting, Ignite | Poison, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners, serial_shops, shop_statue, hellmonk_ecumenical_altar_zigzags, hex_tiny Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+