Dungeon Crawl Stone Soup version 0.27-a0-1563-g2c003e9 (webtiles) character file. Game seed: 9082403074471067734 35 Meow the Conjurer (level 3, 26/26 HPs) Began as a Ghoul Conjurer on July 16, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:04:04 (1942 turns). Meow the Conjurer (Ghoul Conjurer) Turns: 1942, Time: 00:04:05 Health: 26/26 AC: 2 Str: 10 XL: 3 Next: 35% Magic: 5/5 EV: 26 Int: 14 God: Gold: 66 SH: 0 Dex: 7 Spells: 1/7 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ e - amulet of the acrobat HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: acrobatic A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Missiles d - 54 stones f - 30 arrows h - 18 poisoned darts Armour a - a +0 robe (worn) m - a +0 pair of boots Magical Staves j - a staff of air Jewellery e - an amulet of the acrobat (around neck) i - an amulet of faith Scrolls b - a scroll of noise {unknown} c - a scroll of blinking {unknown} g - a scroll of holy word {unknown} l - a scroll of immolation {unknown} Potions k - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting + Level 3.7 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Searing Ray Conj 24% 3d4 8% 2 c - Dazzling Flash Conj/Hex 14% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 3% 3d6 71% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (64% to hit) The searing ray misses the bat. (Press . to maintain the ray.) The bat misses you. The searing ray hits the bat. You kill the bat! You start resting. Magic restored. Found a stone staircase leading up. You see here a bat corpse. Found a stone staircase leading down. Found a scroll labelled RIAC UKLEAQEE. Key pressed, stopping explore. Found a pair of boots. l - a scroll labelled RIAC UKLEAQEE Key pressed, stopping explore. A rat and a worm come into view. The worm moves out of view. A rat is nearby! A rat is nearby! The rat twitches its whiskers. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (76% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You start resting. Magic restored. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You see here a +0 pair of boots. m - a +0 pair of boots The goblin shouts! Okay, then. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... .#..............##... ..w.................##... .....#.####.#.......##... ...... #...#.#....###... ...g####.#........#...## #....#.....##.......# #........###.......# .###.......## ###....^# ........@.<.#####......# .................†##...# #...........##..### ...# ...##.......###.####...# .. ................#...# # .#........###.##.....# # .........# #.# #.... ..######### #.. ... ##.. . You could see a worm and a goblin. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 ball pythons (D:1) 2 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 4 bats 3 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 316 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/4 358 | D:1 | Learned a level 2 spell: Searing Ray 476 | D:1 | Found a faded altar of an unknown god. 1578 | D:2 | Noticed a phantom 1653 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/5 1657 | D:2 | Learned a level 3 spell: Dazzling Flash 1942 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_corners, shapermc_ecumenical_altar_mp_highgroup, minmay_misc_feat_four_crosses, minmay_cut_off D:2: layout_rooms, serial_bayou_ford_a, hangedman_decor_lopped, minmay_rat_hole, uniq_natasha D:3: layout_rooms, grunt_qazlal_clouds, serial_shops, nicolae_shop_statue_plus, kennysheep_generic_room_2 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.5 Dodging | | 1.7 Stealth | | 2.1 Conjurations | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 36 Cast: Magic Dart || 14 Searing Ray || 15 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1947 | 1807 | 140 | 593 | 921 | 3 | 649.0 | Dungeon | 1947 | 1807 | 140 | 593 | 921 | 3 | 649.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1594 daAuts D:2: 230 daAuts D:3: 122 daAuts