Dungeon Crawl Stone Soup version 0.27-a0-1565-gad902ab (webtiles) character file. Game seed: 539819544704027346 11 Meow the Conjurer (level 2, 8/20 HPs) Began as a Ghoul Conjurer on July 16, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (389 turns). Meow the Conjurer (Ghoul Conjurer) Turns: 389, Time: 00:01:17 Health: 8/20 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 0/4 EV: 11 Int: 13 God: Gold: 8 SH: 0 Dex: 7 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles b - 57 stones Armour a - a +0 robe (worn) Potions c - a potion of curing {unknown} d - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 3.5 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Searing Ray Conj 20% 3d3 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 10% N/A 36% 3 Fulminant Prism Conj/Hex 2% 3d6 77% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) You miscast Magic Dart. Nothing appears to happen. Unknown command. You completely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. You scratch the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin hits you. You scratch the hobgoblin. You kill the hobgoblin! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.## #..# ### #......### #..#.#...# # #..._....# #.##.#..#.#...# ......†@......# .....##..##...# #.# #.†.....# . #.......# ######## . #.#...#.# ≈≈≈≈≈≈≈#.# #.#...#.### ≈≈.≈≈≈≈#.# #.#...#.... ..).≈≈≈≈.# #.......# ### .....≈≈≈.### #.....#.# .... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 222 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 365 | D:1 | Learned a level 2 spell: Searing Ray 373 | D:1 | Found a faded altar of an unknown god. 389 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_cross, chequers_ecumenical_altar_simple, minmay_hexomino_u4 Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 2.1 Conjurations | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 14 Cast: Magic Dart || 20 Armor: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 389 | 389 | 0 | 159 | 133 | 1 | 389.0 | Dungeon | 389 | 389 | 0 | 159 | 133 | 1 | 389.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 389 daAuts