Dungeon Crawl Stone Soup version 0.30-a0-297-g0ec75d9 (webtiles) character file. Game seed: 13023102859395195594 16 Meow the Conjurer (level 2, 22/22 HPs) Began as a Naga Conjurer on Oct 19, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:32 (315 turns). Meow the Conjurer (Naga Conjurer) Turns: 315, Time: 00:01:32 Health: 22/22 AC: 1 Str: 9 XL: 2 Next: 54% Magic: 5/5 EV: 9 Int: 18 God: Gold: 8 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 4 stones Armour d - a +0 robe (worn) Jewellery e - a ring of ice Potions b - a potion of magic Skills: - Level 1.5 Dodging + Level 3.7 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. You start resting. You have got your breath back. You start resting. Magic restored. d - a +0 short sword (weapon) Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 short sword (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 short sword (weapon); d - a +0 robe (worn) e - a ring of ice c - 4 stones (gained 2) Things that are here: a +0 dagger; a kobold corpse A quokka comes into view. Found 12 gold pieces. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The splash of poison hits the quokka. You kill the quokka! Unknown command. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. You have got your breath back. You continue memorising. You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.....#####....# ...................# .............)...### .................# .................# .................# .................######## ......................... ########.......@######## #.........†...$. ######+#.####### #.# ..# ### There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 315 | D:1 | Learned a level 2 spell: Searing Ray 315 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic Action || total -------------------------++------- Cast: Magic Dart || 13 Abil: Spit Poison || 9 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 378 | 378 | 0 | 142 | 17 | 1 | 378.0 | Dungeon | 378 | 378 | 0 | 142 | 17 | 1 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 378 daAuts