Dungeon Crawl Stone Soup version 0.30-a0-553-g7fabdf1 (webtiles) character file. Game seed: 12768728365302438454 93 Meow the Sneak (level 4, 36/36 HPs) Began as a Naga Conjurer on Dec 26, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:04:10 (1940 turns). Meow the Sneak (Naga Conjurer) Turns: 1940, Time: 00:04:10 Health: 36/36 AC: 2 Str: 9 XL: 4 Next: 61% Magic: 16/16 EV: 9 Int: 20 God: Gold: 84 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis + a - +10 dagger of the Vestibule of Hell {drain, Will+ rCorr} rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will +.... (no barding) Stlth +++ (no amulet) HPRegen 0.26/turn o - ring of magical power MPRegen 0.15/turn (no ring) @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - the +10 dagger of the Vestibule of Hell (weapon) {drain, Will+ rCorr} (You found it on level 2 of the Dungeon) A truly terrible weapon, it drains the life of any living foe it strikes. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. p - a +2 mace of protection Missiles c - 22 stones Armour e - a +0 robe (worn) Magical Staves k - a staff of death Jewellery o - a ring of magical power (left hand) Scrolls i - a scroll of teleportation j - a scroll of amnesia m - a scroll of fear {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of curing f - 3 potions of might g - 2 potions of brilliance {unknown} h - a potion of degeneration {unknown} l - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 6.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 44% 1d5 6% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Scorch Fire 4% 2d5 22% 2 Swiftness Air 2% N/A 41% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Airstrike Air 1% 2d(1-17) 83% 4 Petrify Tmut/Erth 2% N/A 83% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Statue Form Tmut/Erth 1% N/A 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Natasha Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History You have got your breath back. An orc wizard comes into view. It is wielding a +0 dagger. The searing ray hits the orc wizard. You kill the orc wizard! The searing ray hits the orc wizard. The orc wizard is heavily wounded. You finish channelling your searing ray. You have reached level 4! You feel agile. Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 50% to hit) The splash of poison hits the orc wizard. The orc wizard is poisoned. The orc wizard is heavily wounded. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, poisoned, 72% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc wizard! You kill the orc wizard! You have got your breath back. Items here: )) [[ †. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. Magic restored. Things that are here: a +0 hand axe; an orc corpse You see here a +2 mace of protection. p - a +2 mace of protection c - 22 stones (gained 5) You see here a ring of see invisible. A worm comes into view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.## #.......# #####...####......... ............+......... #####.....###......... #.....# ##...)...# #.....# ##..h..## #.=...# #.....# #@##### #.# #.# #.# . #.. h... #.. .... #.. ##># #w.. You could see a worm (asleep). Vanquished Creatures 2 orc wizards (D:3) A worm (D:3) 3 dart slugs (D:1) 3 orcs (D:3) 4 bats An endoplasm (D:1) 3 goblins 2 hobgoblins (D:2) 3 quokkas 2 ball pythons (D:2) A frilled lizard (D:2) 7 kobolds A rat (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 179 | D:1 | Reached skill level 4 in Stealth 183 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 186 | D:1 | Learned a level 2 spell: Searing Ray 233 | D:1 | Found a faded altar of an unknown god. 881 | D:2 | Reached skill level 5 in Stealth 903 | D:2 | Identified the +10 dagger of the Vestibule of Hell {drain, | Will+ rCorr} 1157 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1737 | D:3 | Noticed Natasha 1817 | D:3 | Reached skill level 6 in Stealth 1820 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/7 1940 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, dreamdust_ecumenical_altar_statues, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_cross D:3: layout_loops_corners, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 4 5 6 | 6.0 Dodging | | 1.5 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 35 | || 35 Searing Ray | 1 | 1 || 2 Abil: Spit Poison | 16 | 1 || 17 Use: Scroll | 4 | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2471 | 2403 | 68 | 473 | 1673 | 3 | 823.7 | Dungeon | 2471 | 2403 | 68 | 473 | 1673 | 3 | 823.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1084 daAuts D:1: 1078 daAuts D:3: 308 daAuts