Meow Level 1 of the Dungeon [Shop] Tiovur's Antique Weapon Boutique a +0 sling (31 gold) a +0 hand axe (63 gold) a +0 long sword (73 gold) a +0 short sword (63 gold) a +0 halberd (84 gold) a +0 spear (63 gold) a +0 whip (52 gold) a +0 mace (63 gold) (0, 0, D:1) a +0 leather armour (2, -26, D:1) a +0 whip (7, -10, D:1) a +0 trident (14, 3, D:1) a +0 leather armour (15, -3, D:1) a +0 dagger (29, -25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -14, D:2) a ring of see invisible (3, 1, D:2) a +0 spear (4, -2, D:2) a +0 dagger (5, 0, D:2) a +0 spear (13, 3, D:2) a +0 dagger (32, -26, D:2) a +0 whip (35, -4, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Feupnuta's Antique Weapon Shop the +7 dire flail of Intuition {vamp, rElec Str+2} (2021 gold) Str+2: It affects your strength (+2). rElec: It insulates you from electricity. a +3 war axe of freezing (722 gold) a +0 spear (93 gold) a +1 executioner's axe of freezing (775 gold) a +0 falchion (93 gold) a +0 spear (93 gold) a +2 short sword of speed (651 gold) a +0 long sword (108 gold) a +1 broad axe of freezing (440 gold) a +0 falchion (93 gold) a +0 spear (93 gold) (0, 0, D:3) a +0 leather armour (11, -8, D:3) a +0 robe (13, -5, D:3) a +0 flail (14, -10, D:3) a +0 ring mail (16, 3, D:3) a +0 club (28, 6, D:3) a +0 club a +0 flail (30, 6, D:3) a +0 club a +0 club (31, 8, D:3) a +0 robe (34, -2, D:3) a +0 leather armour (43, -29, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (19, 5, D:4) a +0 mace (20, 6, D:4) a +0 hand axe a +0 leather armour (20, 7, D:4) a +0 mace a +0 leather armour (25, -28, D:4) a staff of earth (48, -36, D:4) a +0 club a +0 leather armour of willpower a +0 short sword a +0 ring mail (49, -36, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 leather armour a +0 falchion (2, 0, D:5) a +0 hand axe (9, -19, D:5) a +0 flail (52, 7, D:5) a +0 leather armour (64, 29, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (40, 22, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 37, D:7) a +0 short sword (6, 11, D:7) a +0 short sword (10, 44, D:7) a +0 giant spiked club a +0 giant spiked club (14, 15, D:7) a scroll of butterflies (15, 14, D:7) a potion of brilliance (15, 16, D:7) a scroll of identify (19, 21, D:7) a +0 robe (25, 16, D:7) a +0 flail a +0 hand axe (26, 6, D:7) a +0 morningstar a +0 robe (27, 14, D:7) a +0 dagger of electrocution a +0 robe (28, 13, D:7) a +0 mace a +0 plate armour (30, -1, D:7) a +0 robe a +0 whip of freezing (31, -3, D:7) a +0 plate armour a +0 scale mail a +0 hand axe a +0 robe a +0 dagger (33, -7, D:7) a +0 robe a +0 dagger a +0 falchion (37, -2, D:7) a +0 whip (40, 26, D:7) a +0 dagger (48, 19, D:7) a +0 morningstar (49, 19, D:7) a +0 robe a +0 dagger (50, 20, D:7) a +0 ring mail a +0 club (51, 19, D:7) a +0 flail (53, 5, D:7) a +0 mace a +3 whip (53, 6, D:7) a +0 club a +0 mace a +0 leather armour a +0 dagger a +0 whip (53, 7, D:7) a +0 morningstar a +0 short sword a +0 dagger a +0 short sword (53, 8, D:7) 6 poisoned darts a +0 short sword (57, 15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (16, 34, D:8) a +0 sling (16, 35, D:8) a +0 robe (18, -4, D:8) a +0 robe a +0 mace (20, 24, D:8) a +1 mace a +0 robe (21, -5, D:8) a +0 robe a +2 scimitar (21, 3, D:8) a +0 robe a +0 scimitar (21, 24, D:8) a +0 dagger a +0 robe a +2 battleaxe a +0 robe (22, -6, D:8) a +0 robe a +4 war axe (22, 24, D:8) a +0 battleaxe a +0 robe a +0 halberd a +0 robe (23, 27, D:8) a +0 chain mail (28, 18, D:8) a +0 sling (33, 11, D:8) a +0 war axe (33, 19, D:8) a +0 hand axe (38, 26, D:8) a +0 club (45, 8, D:8) a +0 mace (46, 34, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +3 scimitar of freezing a +0 robe a +0 war axe a +0 robe a +3 short sword a +0 robe (1, 0, D:9) a +4 scimitar a +0 robe (3, 0, D:9) a +0 scimitar a +0 robe (3, 26, D:9) a +0 hand axe (4, 25, D:9) a +0 robe a +0 dagger a +0 hand axe (4, 26, D:9) a +0 orcbow a +0 plate armour a +0 scimitar (4, 27, D:9) a +0 robe a +2 dagger of speed a +0 hand axe (5, 26, D:9) a +0 hand axe (7, 26, D:9) 3 boomerangs a +2 dagger of electrocution (7, 30, D:9) a +0 mace (21, 23, D:9) a +0 robe a +0 dagger a +0 chain mail a +0 trident (21, 25, D:9) a +0 plate armour a +0 flail (22, 21, D:9) a +0 mace (22, 24, D:9) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 glaive a +0 hand axe a +0 whip a +0 club (30, 30, D:9) 3 poisoned darts a +0 short sword (31, 28, D:9) a +0 club (32, 30, D:9) a +0 dagger (32, 31, D:9) a +0 chain mail a +0 battleaxe (33, 31, D:9) a +0 shortbow (34, -3, D:9) a +0 giant club (34, 30, D:9) a +0 chain mail a +0 mace a +0 club a +0 whip (35, 9, D:9) a +0 dagger a +0 robe (35, 41, D:9) a +0 orcbow (36, 8, D:9) a +0 glaive a +0 chain mail (46, 6, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +1 rapier of electrocution (1, 10, D:10) a +0 ring mail (11, 0, D:10) a +0 flail a +0 arbalest a +0 chain mail of fire resistance (12, 0, D:10) a +0 short sword (13, 0, D:10) a +0 morningstar (14, -14, D:10) a +0 helmet (16, -13, D:10) a +0 dagger (16, -8, D:10) a +0 dagger (17, -7, D:10) a +0 dagger (17, -5, D:10) a +0 flail a +0 robe a +0 club (18, -3, D:10) a +0 whip 6 poisoned darts (19, -15, D:10) a +0 chain mail (19, -12, D:10) a +0 club (21, -26, D:10) a +0 short sword (23, -8, D:10) a +2 dagger of pain (24, -10, D:10) a +0 short sword (24, -9, D:10) a +0 dagger (30, -26, D:10) a +0 dagger (31, -31, D:10) a +0 mace (31, -27, D:10) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wuiram's Antique Armour Shoppe a +1 chain mail of positive energy (405 gold) a +3 leather armour of poison resistance (630 gold) a +2 robe of willpower (531 gold) a +1 pair of boots of flying (495 gold) a +2 scale mail of cold resistance (630 gold) a +3 ring mail of cold resistance (780 gold) a +1 pair of boots of stealth (495 gold) a +2 robe (381 gold) a +0 cloak of preservation (345 gold) [Shop] Zucem's Antique Armour Emporium a +2 chain mail of fire resistance (774 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (3830 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +1 scale mail of positive energy (468 gold) a +2 ring mail of poison resistance (648 gold) a +10 plate armour of ponderousness (1800 gold) a +3 plate armour of fire resistance (1620 gold) a +2 plate armour of fire resistance (1440 gold) a +1 ring mail of cold resistance (576 gold) [Shop] Kayd's Assorted Antiques a potion of might (88 gold) a +1 leather armour of poison resistance (242 gold) a +3 chain mail of fire resistance (583 gold) a potion of curing (66 gold) a scroll of fog (88 gold) a wand of acid (5) (462 gold) a +2 robe of positive energy (323 gold) a +1 ring mail of willpower (352 gold) [Shop] Ricil's Jewellery Emporium the amulet "Teafuack" {Acrobat Fragile rF+ Will+ Dex+3} (653 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Will+: It increases your willpower. Fragile: It will be destroyed if unequipped. a +6 ring of intelligence (468 gold) a +4 ring of protection (468 gold) an amulet of regeneration (390 gold) a +6 ring of strength (468 gold) a ring of flight (227 gold) [Shop] Dagheisk's Armour Boutique the +0 leather armour of the Arena {Int+3} (198 gold) Int+3: It affects your intelligence (+3). a +0 cloak of poison resistance (110 gold) an orb of mayhem (169 gold) a +0 scale mail of cold resistance (143 gold) a +0 robe of cold resistance (100 gold) a +8 chain mail of ponderousness (279 gold) a +2 leather armour of fire resistance (247 gold) a +2 scale mail of cold resistance (273 gold) (3, -14, Orc:1) a +0 robe a staff of earth (5, -12, Orc:1) a +0 giant club a +0 giant club (10, -25, Orc:1) a +0 giant club (10, -12, Orc:1) 12 potions of degeneration a serpent talisman a +0 crystal plate armour of cold resistance a blade talisman 8 javelins a throwing net 8 datura-tipped darts 146 stones 4 atropa-tipped darts a scarf of resistance a ring of protection from fire a +6 ring of strength a +0 robe of positive energy a ring of protection from cold a +0 buckler (11, -26, Orc:1) a +0 giant club (11, -25, Orc:1) a +0 giant club 2 boomerangs a +0 dagger (12, -26, Orc:1) a +0 robe a +0 dagger a +0 club (12, -23, Orc:1) a +0 chain mail a +0 dire flail (13, -26, Orc:1) a +4 whip (26, -34, Orc:1) a +0 giant club (26, -21, Orc:1) a +0 flail a +0 plate armour (26, -20, Orc:1) a +0 whip (28, -25, Orc:1) a +0 mace a +0 leather armour (28, -22, Orc:1) a +0 dagger a +0 ring mail (29, -24, Orc:1) 4 large rocks (54, 21, Orc:1) a +0 dagger (54, 22, Orc:1) a +0 chain mail a +0 long sword (54, 23, Orc:1) a +0 hand axe (55, 22, Orc:1) a +0 robe a +0 dagger a +0 hand axe Level 2 of the Orcish Mines [Shop] Ihai's Weapon Emporium 5 boomerangs (130 gold) a +0 dagger (26 gold) 6 stones (7 gold) 4 stones (5 gold) the +4 sling of Puthus {freeze, Fly Int+3} (495 gold) Int+3: It affects your intelligence (+3). Fly: It grants you flight. a +0 short sword (39 gold) [Shop] Ruewyu's Weapon Shoppe 2 poisoned darts (18 gold) a +0 quarterstaff (60 gold) a +0 long sword (52 gold) 6 stones (9 gold) a +1 falchion of freezing (186 gold) 3 stones (4 gold) 2 boomerangs (60 gold) a +0 whip (37 gold) a +2 flail of holy wrath (274 gold) a +2 heavy mace (261 gold) a +1 shortbow of freezing (186 gold) [Shop] Cuenuiv's Weapon Shoppe a +4 battleaxe (456 gold) the +4 sling "Orb Guardian's Doom" {elec, rN+} (558 gold) rN+: It protects you from negative energy. a +0 falchion (48 gold) 2 poisoned darts (19 gold) 3 stones (4 gold) a +0 broad axe (64 gold) a +2 great sword of holy wrath (379 gold) 4 stones (6 gold) 5 stones (8 gold) [Shop] Xutz's Distillery a potion of brilliance (56 gold) 2 potions of attraction (84 gold) 2 potions of enlightenment (140 gold) a potion of mutation (112 gold) a potion of brilliance (56 gold) a potion of might (56 gold) [Shop] Xofosig's Magic Scroll Emporium a scroll of brand weapon (142 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of poison (60 gold) a scroll of identify (30 gold) a scroll of revelation (112 gold) (7, 1, Orc:2) a +0 spear (8, 5, Orc:2) a +0 club a +0 chain mail (9, 3, Orc:2) a +0 dagger a +0 robe (10, 3, Orc:2) a +0 hand axe a +0 leather armour (10, 5, Orc:2) a +0 falchion (11, 3, Orc:2) a +0 hand axe a +0 chain mail (12, -6, Orc:2) a +0 club (13, -3, Orc:2) a +0 robe a +0 dagger (13, -2, Orc:2) a +0 robe a +0 dagger (13, -1, Orc:2) a +0 robe a +0 dagger (13, 0, Orc:2) a +0 robe a +0 dagger (15, 5, Orc:2) a +0 ring mail (16, 9, Orc:2) a +0 dagger a +0 ring mail (16, 11, Orc:2) a +0 club (17, -11, Orc:2) a +0 club (17, 11, Orc:2) a +0 dagger a +0 robe a +0 dagger (20, 7, Orc:2) a +0 dagger a +0 robe (21, -12, Orc:2) a +0 chain mail a +0 long sword (22, -24, Orc:2) a +0 plate armour a +0 flail (22, 2, Orc:2) a +0 giant club (23, -24, Orc:2) a +0 hand axe (23, -23, Orc:2) a +0 robe a +0 dagger (23, -9, Orc:2) a +0 giant club (24, -6, Orc:2) a +0 giant club (29, 5, Orc:2) a +0 plate armour a +0 long sword (29, 6, Orc:2) a +0 chain mail 3 boomerangs a +0 scimitar a +0 chain mail a +2 great mace a +0 arbalest (31, -4, Orc:2) a +0 giant club a +0 giant club (32, -3, Orc:2) a +0 robe a +0 spear (33, -2, Orc:2) a +0 giant club a +0 giant club (33, 2, Orc:2) a +0 giant club (34, -1, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (35, -1, Orc:2) 4 large rocks a +0 giant club (35, 0, Orc:2) a +0 robe a +0 flail a +0 giant club (36, -1, Orc:2) a +0 giant club a +0 ring mail a +0 mace (37, -2, Orc:2) a +0 dire flail a +0 giant club (38, -3, Orc:2) a +0 ring mail a +0 dagger a +0 giant club (39, -11, Orc:2) a +0 club (39, -2, Orc:2) a +0 giant club (40, -12, Orc:2) a +0 giant club (41, -10, Orc:2) a +0 giant spiked club a +0 giant spiked club 3 large rocks (41, -9, Orc:2) a +0 giant spiked club a +0 giant club a +0 mace (42, -12, Orc:2) a +0 dagger a +0 giant club (43, -15, Orc:2) a +0 giant spiked club (43, -14, Orc:2) a +0 giant club a +0 giant club (43, -12, Orc:2) a +0 leather armour a boomerang a +0 morningstar a +0 plate armour a +0 halberd a +0 giant spiked club (43, -6, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club (44, -13, Orc:2) a +0 whip (45, -14, Orc:2) a +0 robe a +0 dagger (45, -13, Orc:2) a +0 scale mail a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 dagger (10, 15, Elf:1) 2 potions of heal wounds (21, 13, Elf:1) a +0 long sword (21, 20, Elf:1) a +0 dagger a +0 leather armour (23, 20, Elf:1) a +0 long sword a +0 short sword a +0 leather armour (24, -12, Elf:1) a +0 orcbow (26, 20, Elf:1) a +0 short sword (27, 20, Elf:1) a +0 rapier a +0 leather armour (27, 21, Elf:1) a +0 rapier a +0 scale mail (27, 23, Elf:1) a +0 short sword (28, 23, Elf:1) a +0 rapier a +0 chain mail (45, 39, Elf:1) a +0 leather armour (46, -13, Elf:1) a +0 long sword (47, -12, Elf:1) a +0 chain mail (47, 40, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (48, 13, Elf:1) a +0 shortbow (49, 29, Elf:1) a +0 leather armour Level 2 of the Elven Halls (8, -5, Elf:2) 6 gold pieces (8, -2, Elf:2) 7 gold pieces a +0 rapier a +0 rapier a +0 leather armour (8, -1, Elf:2) 5 gold pieces a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (13, -26, Lair:1) a +0 flail (19, -20, Lair:1) a +0 war axe (20, -20, Lair:1) a +0 ring mail (25, -7, Lair:1) a +0 glaive +0 swamp dragon scales (34, -13, Lair:1) the +3 spear of Gravity {heavy, Str+2 SInv} Str+2: It affects your strength (+2). SInv: It lets you see invisible. (35, -23, Lair:1) a +0 falchion (35, 11, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (5, 26, Lair:2) a +0 robe (8, 1, Lair:2) a +0 shortbow (11, 0, Lair:2) a +0 orcbow (17, 32, Lair:2) the +6 mace "Orb Guardian's Foe" {chaos, rC- Will+ Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (38, 30, Lair:2) the +1 longbow "Stringbean" {heavy, Contam Fly rF+} rF+: It protects you from fire. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (42, 13, Lair:2) a +2 hand axe of electrocution (54, -4, Lair:2) a +0 ring mail (58, 31, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 whip (22, -27, Lair:3) a +0 whip (25, -3, Lair:3) a +0 trident (28, -17, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 plate armour of willpower (2, -30, Lair:4) a +0 trident (13, -1, Lair:4) a +0 plate armour (40, -32, Lair:4) 2 large rocks (52, 13, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 ring mail of willpower (12, -1, Lair:5) a +0 dagger a +0 robe (27, 31, Lair:5) a +0 hat (33, 51, Lair:5) a +0 dagger (34, 51, Lair:5) a +0 rapier (42, 46, Lair:5) a ring of poison resistance (50, 15, Lair:5) 3 boomerangs