Dungeon Crawl Stone Soup version 0.31-a0-1448-g4a97266 (webtiles) character file. Game seed: 3675949616680570225 294 Meow the Conjurer (level 6, 49/49 HPs) Began as a Naga Conjurer on Dec 27, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:06:32 (3157 turns). Meow the Conjurer (Naga Conjurer) Turns: 3157, Time: 00:06:32 Health: 49/49 AC: 4 Str: 9 XL: 6 Next: 34% Magic: 12/12 EV: 9 Int: 21 God: Gold: 135 SH: 0 Dex: 9 Spells: 10/13 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . m - +0 robe rPois + s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will +.... (no amulet) Stlth ++ n - ring of willpower HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slow A: AC +2, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) b - a +0 sling c - the +2 mace of Currency {elec, *Slow rC- Str+6 Int+3} (You found it on level 2 of the Dungeon) Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. *Slow: It may slow you when you take damage. Missiles q - 2 datura-tipped darts Armour m - a +0 robe (worn) s - a +0 helmet (worn) Jewellery n - a ring of willpower (left hand) Wands i - a wand of digging (6) Scrolls f - a scroll of noise g - a scroll of fog j - a scroll of blinking {unknown} o - 2 scrolls of immolation p - a scroll of teleportation {unknown} Potions d - 3 potions of curing {unknown} e - 2 potions of attraction {unknown} h - 2 potions of heal wounds {unknown} k - a potion of magic r - 3 potions of lignification {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 8% N/A 12% 1 Necrotise Necr 16% 1d4 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Passwall Erth 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +2) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Aiming: Spit Poison (1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (75% to hit) The splash of poison hits the centaur. The centaur is poisoned. The centaur is lightly wounded. The centaur barely misses you. The centaur kicks you but does no damage. The centaur closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (lightly wounded, poisoned, 87% to hit) The searing ray hits the centaur but does no damage. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur hits you. The centaur kicks you. The searing ray hits the centaur. The centaur is heavily wounded. You have got your breath back. The centaur closely misses you. The centaur kicks you. The centaur closely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur! The centaur is almost dead. The centaur barely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur. You kill the centaur! You finish channelling your searing ray. You have reached level 6! Your skin feels tougher. Things that are here: a +0 orcbow; a centaur corpse You start resting. HP restored. You start resting. Magic restored. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. ##### ##.##...## #........# #...>....# #.......<# #####..@## ##)## #.#########. #.......c... ###########. There were no monsters in sight! Vanquished Creatures A centaur (D:5) A scorpion (D:5) A hound (D:4) A bombardier beetle (D:4) An orc wizard (D:4) 3 adders A dart slug (D:5) 2 orcs (D:4) 2 ball pythons 5 endoplasms 2 giant cockroaches 4 hobgoblins 7 kobolds 2 quokkas 4 bats A frilled lizard (D:3) 7 goblins 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 268 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 271 | D:1 | Learned a level 2 spell: Searing Ray 1006 | D:2 | Identified the +2 mace of Currency {elec, *Slow rC- Str+6 | Int+3} 1052 | D:2 | Reached XP level 3. HP: 28/28 MP: 6/6 1939 | D:4 | Reached XP level 4. HP: 36/36 MP: 6/8 2235 | D:4 | Reached skill level 5 in Conjurations 2350 | D:4 | Reached XP level 5. HP: 33/42 MP: 4/10 2913 | D:5 | Entered Level 5 of the Dungeon 2973 | D:5 | Noticed a centaur 3113 | D:5 | Killed a centaur 3114 | D:5 | Reached XP level 6. HP: 40/49 MP: 6/12 3157 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_basic, nrook_mini_backslash, chequers_serial_rivers_room_a D:2: layout_basic D:3: layout_basic D:4: layout_basic D:5: layout_loops_corners, minmay_temple_entry_mini_moons, gammafunk_ghost_abyssal_escape, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Dodging | | 1.5 Stealth | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | | 1 || 1 Fire: Sling | 6 | || 6 Cast: Magic Dart | 50 | 10 || 60 Searing Ray | 2 | 8 || 10 Ability: Spit Poison | 18 | 10 || 28 Use: Scroll | 3 | || 3 Armour: Robe | 4 | 11 || 15 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4015 | 3945 | 70 | 797 | 2413 | 5 | 803.0 | Dungeon | 4015 | 3945 | 70 | 797 | 2413 | 5 | 803.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1436 daAuts D:1: 1026 daAuts D:3: 729 daAuts D:2: 698 daAuts D:5: 125 daAuts