Dungeon Crawl Stone Soup version 0.32-a0-664-gf59354a (webtiles) character file. Game seed: 11609587306824520369 10 Meow the Conjurer (level 2, 10/22 HPs) Began as a Naga Conjurer on Mar 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (219 turns). Meow the Conjurer (Naga Conjurer) Turns: 219, Time: 00:00:49 Health: 10/22 AC: 1 Str: 9 XL: 2 Next: 20% Magic: 1/5 EV: 9 Int: 18 God: Gold: 15 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . d - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will +.... (no amulet) Stlth ++ e - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slow A: AC +0, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour d - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls c - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) A ball python comes into view. The kobold throws a stone. The stone hits you. The searing ray hits the hobgoblin. You kill the hobgoblin! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (72% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The ball python hisses angrily. You have got your breath back. Found a stone staircase leading down. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the ball python. The ball python bites you. x2 You barely miss the ball python. The ball python bites you. You barely miss the ball python. The ball python bites you. You closely miss the ball python. The ball python barely misses you. x2 You closely miss the ball python. The ball python misses you. You barely miss the ball python. The ball python bites you. You barely miss the ball python. The ball python bites you. x2 You hit the ball python. You kill the ball python! You see here a hobgoblin corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.........'.....#. #.#########...#.#[ #.# #####.#. #.# #.#. #.# #.## .######.#############.## >....................... .##....†...##########.## #..).@...# ##..## #........# ###...## #........# ##.~~P.## +.....[..# #.~.~PP.# ..........# #.♣~~P..# ##...####### #.......# ..#.# #.......# ⌠.#. #........ ######.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 182 | D:1 | Learned a level 2 spell: Searing Ray 219 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic, fountainhead, serial_bayou_pond_c, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Whip || 9 Cast: Magic Dart || 6 Searing Ray || 2 Ability: Spit Poison || 4 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 66 | 150 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 66 | 150 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 266 daAuts