Meow Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 9, D:1) a +0 robe (7, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 30, D:1) a ball python corpse (skeletalised by now) (14, 29, D:1) a quokka skeleton (16, 2, D:1) a ball python skeleton (18, 12, D:1) a hobgoblin corpse (skeletalised by now) (22, -3, D:1) a +0 dagger 5 stones a kobold skeleton (22, 2, D:1) a quokka skeleton (37, -4, D:1) a goblin corpse (skeletalised by now) (39, 54, D:1) a +0 sling (40, 17, D:1) 3 stones (47, 41, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 37, D:1) a frilled lizard skeleton (53, 26, D:1) a ball python skeleton (58, -1, D:1) a +0 scale mail (65, 51, D:1) a rat corpse (skeletalised by now) (69, 41, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (71, 38, D:1) a +0 whip 3 stones Level 2 of the Dungeon (0, 0, D:2) a book of Burglary (14, -15, D:2) a +0 club a goblin skeleton (22, -6, D:2) a bat corpse (skeletalised by now) (29, 4, D:2) a +0 club (30, -1, D:2) an adder corpse (skeletalised by now) (33, 12, D:2) a +0 club a goblin corpse (34, -14, D:2) a +0 robe (34, 12, D:2) a hobgoblin corpse (35, -9, D:2) a +0 mace (42, -11, D:2) a rat corpse (skeletalised by now) a bat corpse (skeletalised by now) (42, 6, D:2) an adder corpse (45, 4, D:2) a +0 dagger