Dungeon Crawl Stone Soup version 0.33-a0-35-g516f9d4 (webtiles) character file. Game seed: 11592278346775839455 90 Meow the Conjurer (level 4, 33/33 HPs) Began as a Mountain Dwarf Conjurer on Aug 28, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:04:43 (1342 turns). Meow the Conjurer (Mountain Dwarf Conjurer) Turns: 1342, Time: 00:04:43 Health: 33/33 AC: 2 Str: 10 XL: 4 Next: 32% Magic: 4/8 EV: 10 Int: 26 God: Gold: 72 SH: 0 Dex: 8 Spells: 6/9 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth + h - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles e - 12 stones j - 5 poisoned darts Armour d - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) h - a +6 ring of intelligence (left hand) Scrolls c - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - 2 potions of magic i - a potion of curing {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth + Level 3.0 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 60% 1d6 3% 1 Apportation Tloc 6% N/A 10% 1 Soul Splinter Necr 12% N/A 10% 1 Summon Small Mammal Summ 12% N/A 10% 1 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 :!(( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hear a shout! You hear a shout! The orc shouts! You hear a shout! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (82% to hit) The searing ray hits the orc! The orc is almost dead. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 falchion. The searing ray hits the orc! You kill the orc! The searing ray hits the orc! The orc is almost dead. The searing ray hits the orc! You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (74% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits the orc wizard! The orc wizard is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc wizard. The orc wizard is almost dead. The searing ray hits the orc wizard! You kill the orc wizard! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! You have reached level 4! You feel stronger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.##♣~P .) ###.....♣~♣~~ ....##### #...###♣♣♣~P~ ........###########.### #P♣~P~~ #.oo............# ♣~P~~PP ########)######.##♣PP~~~~ #.# #..#♣~P~♣P~ #)# ##..♣~~~~≈≈ #@# ##.♣P~♣≈≈≈ #.# #♣P~~~≈≈≈ #># ♣♣~~P≈≈≈ #.# ♣~~~~~≈≈ .## #.### ####♣♣~≈≈≈≈≈ #...##...###....♣~≈≈≈≈≈ #............##♣♣~~≈≈≈≈ #.######.##.## ♣~♣~≈≈≈≈ #.# #.##.###♣♣~~≈≈≈≈ There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) A ribbon worm (D:2) 5 dart slugs (D:1) 3 orcs (D:3) 5 endoplasms 3 giant cockroaches 3 goblins 2 hobgoblins (D:1) 7 kobolds A quokka (D:1) 5 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Meow the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 216 | D:1 | Found Okepyira's Antique Weapon Emporium. 246 | D:1 | Found a faded altar of an unknown god. 264 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 272 | D:1 | Learned a level 2 spell: Searing Ray 342 | D:1 | Reached skill level 4 in Conjurations 456 | D:1 | Found Caof's Book Boutique. 463 | D:1 | Found Ugoineuh's Distillery. 521 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 740 | D:1 | Found Eshreysoi's Antique Weapon Shoppe. 1120 | D:2 | Noticed Sigmund 1342 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/8 1342 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, ebering_ecumenical_altar_abandoned, serial_shops, nicolae_shop_tiny_real_fake_doors, shop, nicolae_book_shop_shelving, shop D:2: layout_basic, guppyfry_early_lair_pool, uniq_sigmund D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_ring, overflow_temple_1_default, serial_bayou, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_shore_b, corner_web_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.5 Dodging | | 1.3 Stealth | | 1.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | || 52 Searing Ray | 19 | || 19 Armour: Robe | 7 | || 7 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1352 | 1290 | 62 | 164 | 880 | 3 | 450.7 | Dungeon | 1352 | 1290 | 62 | 164 | 880 | 3 | 450.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 896 daAuts D:2: 323 daAuts D:3: 132 daAuts